Commit message (Collapse) | Author | Age | |
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* | add noise channel | Determinant | 2017-12-29 |
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* | ... | Determinant | 2017-12-18 |
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* | improve audio-video sync | Determinant | 2017-12-18 |
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* | improve sync | Determinant | 2017-12-11 |
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* | improve rendering speed | Determinant | 2017-12-11 |
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* | ... | Determinant | 2017-12-09 |
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* | use cond var to clock the system | Determinant | 2017-12-09 |
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* | clock by audio | Determinant | 2017-12-09 |
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* | clean up code | Determinant | 2017-12-05 |
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* | ... | Determinant | 2017-11-30 |
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* | fix bugs; add triangle channel | Determinant | 2017-11-26 |
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* | ... | Determinant | 2017-11-26 |
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* | ... | Determinant | 2017-11-26 |
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* | init work for apu | Determinant | 2017-11-25 |
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* | wrap around the palette value | Determinant | 2017-11-24 |
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* | correct the initial mapping for mapper 1 | Determinant | 2017-11-23 |
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* | add support for mapper 1 | Determinant | 2017-11-22 |
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* | optimize the texture rendering | Determinant | 2017-11-18 |
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* | change the goal | Determinant | 2017-11-18 |
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* | ... | Determinant | 2017-11-18 |
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* | add badges | Ted Yin | 2017-11-17 |
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* | update cargo meta file | Determinant | 2017-11-17 |
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* | rearrange the proj | Determinant | 2017-11-17 |
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* | add test roms | Determinant | 2017-11-17 |
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* | ... | Determinant | 2017-11-17 |
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* | add readme | Determinant | 2017-11-17 |
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* | adjust abstraction and mutability | Determinant | 2017-11-17 |
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* | pass the vbl nmi timing test | Determinant | 2017-11-17 |
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* | ... | Determinant | 2017-11-16 |
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* | reintroduce the cpu stall | Determinant | 2017-11-16 |
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* | fix flags for rol/r and emulate addressing bugs | Determinant | 2017-11-16 |
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* | ... | Determinant | 2017-11-16 |
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* | change unimportant asserts to debug asserts | Determinant | 2017-11-16 |
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* | clear bg_pixel when it is not rendering | Determinant | 2017-11-16 |
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* | use more elegant key map implementation | Determinant | 2017-11-16 |
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* | support basic 1p controller | Determinant | 2017-11-16 |
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* | fix tearing bug | Determinant | 2017-11-15 |
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* | ... | Determinant | 2017-11-15 |
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* | ... | Determinant | 2017-11-15 |
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* | remove trait object for PPU memory | Determinant | 2017-11-15 |
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* | use unsafe texture feature | Determinant | 2017-11-15 |
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* | optimize SDL rendering | Determinant | 2017-11-15 |
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* | ... | Determinant | 2017-11-14 |
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* | optimize ppu internal mem read | Determinant | 2017-11-14 |
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* | ... | Determinant | 2017-11-14 |
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* | ppu optimization | Determinant | 2017-11-14 |
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* | ... | Determinant | 2017-11-14 |
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* | fix rol ror and rendering bugs | Determinant | 2017-11-14 |
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* | ... | Determinant | 2017-11-14 |
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* | ... | Determinant | 2017-11-13 |
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