diff options
author | Determinant <[email protected]> | 2017-11-15 10:35:04 -0500 |
---|---|---|
committer | Determinant <[email protected]> | 2017-11-15 10:35:04 -0500 |
commit | 9c4afed302d41df3217fb6e409782ce2f4c53f78 (patch) | |
tree | 90991dffa3ee8c7f0d61bfaafed5a7bbe966e31e | |
parent | 4ee558cabda9945ba9d01394f06c349db1689dad (diff) |
use unsafe texture feature
-rw-r--r-- | Cargo.toml | 7 | ||||
-rw-r--r-- | src/main.rs | 12 |
2 files changed, 10 insertions, 9 deletions
@@ -1,7 +1,8 @@ [package] name = "runes" version = "0.1.0" -authors = ["Determinant <[email protected]>"] +authors = ["Determinant <[email protected]>"] -[dependencies] -sdl2 = "0.31" +[dependencies.sdl2] +version = "0.31" +features = ["unsafe_textures"] diff --git a/src/main.rs b/src/main.rs index c894e02..9220694 100644 --- a/src/main.rs +++ b/src/main.rs @@ -63,7 +63,7 @@ struct SDLWindow { canvas: RefCell<sdl2::render::WindowCanvas>, events: RefCell<sdl2::EventPump>, frame_buffer: UnsafeCell<[u8; FB_SIZE]>, - texture_creator: sdl2::render::TextureCreator<sdl2::video::WindowContext>, + texture: UnsafeCell<sdl2::render::Texture> } impl SDLWindow { @@ -84,7 +84,8 @@ impl SDLWindow { canvas: RefCell::new(canvas), events: RefCell::new(sdl_context.event_pump().unwrap()), frame_buffer: UnsafeCell::new([0; FB_SIZE]), - texture_creator, + texture: UnsafeCell::new(texture_creator.create_texture_streaming( + PixelFormatEnum::RGB24, WIN_WIDTH, WIN_HEIGHT).unwrap()) } } @@ -130,12 +131,11 @@ impl ppu::Screen for SDLWindow { fn render(&self) { let mut canvas = self.canvas.borrow_mut(); let fb = unsafe{&*self.frame_buffer.get()}; - let mut texture = self.texture_creator.create_texture_streaming( - PixelFormatEnum::RGB24, WIN_WIDTH, WIN_HEIGHT).unwrap(); - texture.update(Rect::new(0, 0, WIN_WIDTH, WIN_HEIGHT), fb, FB_PITCH).unwrap(); + let texture = unsafe{&mut *self.texture.get()}; + texture.update(None, fb, FB_PITCH).unwrap(); canvas.copy(&texture, None, Some(Rect::new(0, 0, WIN_WIDTH, WIN_HEIGHT))).unwrap(); canvas.present(); - canvas.set_draw_color(Color::RGB(128, 128, 128)); + //canvas.set_draw_color(Color::RGB(128, 128, 128)); canvas.clear(); } } |