Commit message (Expand) | Author | Age | |
---|---|---|---|
* | ... | Determinant | 2017-12-18 |
* | improve audio-video sync | Determinant | 2017-12-18 |
* | improve sync | Determinant | 2017-12-11 |
* | improve rendering speed | Determinant | 2017-12-11 |
* | ... | Determinant | 2017-12-09 |
* | use cond var to clock the system | Determinant | 2017-12-09 |
* | clock by audio | Determinant | 2017-12-09 |
* | clean up code | Determinant | 2017-12-05 |
* | ... | Determinant | 2017-11-30 |
* | fix bugs; add triangle channel | Determinant | 2017-11-26 |
* | ... | Determinant | 2017-11-26 |
* | ... | Determinant | 2017-11-26 |
* | init work for apu | Determinant | 2017-11-25 |
* | wrap around the palette value | Determinant | 2017-11-24 |
* | correct the initial mapping for mapper 1 | Determinant | 2017-11-23 |
* | add support for mapper 1 | Determinant | 2017-11-22 |
* | optimize the texture rendering | Determinant | 2017-11-18 |
* | change the goal | Determinant | 2017-11-18 |
* | ... | Determinant | 2017-11-18 |
* | add badges | Ted Yin | 2017-11-17 |
* | update cargo meta file | Determinant | 2017-11-17 |
* | rearrange the proj | Determinant | 2017-11-17 |
* | add test roms | Determinant | 2017-11-17 |
* | ... | Determinant | 2017-11-17 |
* | add readme | Determinant | 2017-11-17 |
* | adjust abstraction and mutability | Determinant | 2017-11-17 |
* | pass the vbl nmi timing test | Determinant | 2017-11-17 |
* | ... | Determinant | 2017-11-16 |
* | reintroduce the cpu stall | Determinant | 2017-11-16 |
* | fix flags for rol/r and emulate addressing bugs | Determinant | 2017-11-16 |
* | ... | Determinant | 2017-11-16 |
* | change unimportant asserts to debug asserts | Determinant | 2017-11-16 |
* | clear bg_pixel when it is not rendering | Determinant | 2017-11-16 |
* | use more elegant key map implementation | Determinant | 2017-11-16 |
* | support basic 1p controller | Determinant | 2017-11-16 |
* | fix tearing bug | Determinant | 2017-11-15 |
* | ... | Determinant | 2017-11-15 |
* | ... | Determinant | 2017-11-15 |
* | remove trait object for PPU memory | Determinant | 2017-11-15 |
* | use unsafe texture feature | Determinant | 2017-11-15 |
* | optimize SDL rendering | Determinant | 2017-11-15 |
* | ... | Determinant | 2017-11-14 |
* | optimize ppu internal mem read | Determinant | 2017-11-14 |
* | ... | Determinant | 2017-11-14 |
* | ppu optimization | Determinant | 2017-11-14 |
* | ... | Determinant | 2017-11-14 |
* | fix rol ror and rendering bugs | Determinant | 2017-11-14 |
* | ... | Determinant | 2017-11-14 |
* | ... | Determinant | 2017-11-13 |
* | .. | Determinant | 2017-11-13 |