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* ...Determinant2018-02-05
* fix the compilation error in rust nightly buildDeterminant2018-02-04
* ...Determinant2018-01-22
* support gamepadDeterminant2018-01-21
* change the way of driving controllersDeterminant2018-01-21
* ...Determinant2018-01-08
* change size_of consts to macros to support stable rustcDeterminant2018-01-08
* finish load/save featuresDeterminant2018-01-08
* support console state load/save (minor bugs still present)Determinant2018-01-08
* remove RefCell in memory/mapper to improve performanceDeterminant2018-01-04
* correct the IIR low pass filter; add rom test checklistDeterminant2018-01-04
* pass nmi timing accurarcy test; fix several annoying bugsDeterminant2018-01-03
* add first-order filters and quick-fixes to APUDeterminant2018-01-02
* hide overscan danger zone by defaultDeterminant2018-01-01
* add mapper 4Determinant2017-12-31
* ...Determinant2017-12-18
* improve audio-video syncDeterminant2017-12-18
* improve syncDeterminant2017-12-11
* improve rendering speedDeterminant2017-12-11
* ...Determinant2017-12-09
* use cond var to clock the systemDeterminant2017-12-09
* clock by audioDeterminant2017-12-09
* clean up codeDeterminant2017-12-05
* ...Determinant2017-11-30
* fix bugs; add triangle channelDeterminant2017-11-26
* ...Determinant2017-11-26
* init work for apuDeterminant2017-11-25
* wrap around the palette valueDeterminant2017-11-24
* add support for mapper 1Determinant2017-11-22
* optimize the texture renderingDeterminant2017-11-18
* ...Determinant2017-11-18
* rearrange the projDeterminant2017-11-17