diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/main.rs | 80 |
1 files changed, 49 insertions, 31 deletions
diff --git a/src/main.rs b/src/main.rs index 2ec5601..c894e02 100644 --- a/src/main.rs +++ b/src/main.rs @@ -17,11 +17,31 @@ extern crate sdl2; use sdl2::pixels::Color; use sdl2::rect::Rect; +use sdl2::pixels::PixelFormatEnum; use sdl2::event::Event; use sdl2::keyboard::Keycode; +const PIXEL_SIZE: u32 = 2; +const RGB_COLORS: [u32; 64] = [ + 0x666666, 0x002a88, 0x1412a7, 0x3b00a4, 0x5c007e, 0x6e0040, 0x6c0600, 0x561d00, + 0x333500, 0x0b4800, 0x005200, 0x004f08, 0x00404d, 0x000000, 0x000000, 0x000000, + 0xadadad, 0x155fd9, 0x4240ff, 0x7527fe, 0xa01acc, 0xb71e7b, 0xb53120, 0x994e00, + 0x6b6d00, 0x388700, 0x0c9300, 0x008f32, 0x007c8d, 0x000000, 0x000000, 0x000000, + 0xfffeff, 0x64b0ff, 0x9290ff, 0xc676ff, 0xf36aff, 0xfe6ecc, 0xfe8170, 0xea9e22, + 0xbcbe00, 0x88d800, 0x5ce430, 0x45e082, 0x48cdde, 0x4f4f4f, 0x000000, 0x000000, + 0xfffeff, 0xc0dfff, 0xd3d2ff, 0xe8c8ff, 0xfbc2ff, 0xfec4ea, 0xfeccc5, 0xf7d8a5, + 0xe4e594, 0xcfef96, 0xbdf4ab, 0xb3f3cc, 0xb5ebf2, 0xb8b8b8, 0x000000, 0x000000, +]; + +const PIX_WIDTH: usize = 256; +const PIX_HEIGHT: usize = 240; +const FB_PITCH: usize = PIX_WIDTH * 3 * (PIXEL_SIZE as usize); +const FB_SIZE: usize = PIX_HEIGHT * FB_PITCH * (PIXEL_SIZE as usize); +const WIN_WIDTH: u32 = PIX_WIDTH as u32 * PIXEL_SIZE; +const WIN_HEIGHT: u32 = PIX_HEIGHT as u32 * PIXEL_SIZE; + struct DummyWindow { - buff: RefCell<[[u8; 240]; 256]> + buff: RefCell<[[u8; PIX_HEIGHT]; PIX_WIDTH]> } impl ppu::Screen for DummyWindow { @@ -42,29 +62,29 @@ impl ppu::Screen for DummyWindow { struct SDLWindow { canvas: RefCell<sdl2::render::WindowCanvas>, events: RefCell<sdl2::EventPump>, - timer: RefCell<sdl2::TimerSubsystem>, - frame_buffer: UnsafeCell<[[u8; 240]; 256]>, + frame_buffer: UnsafeCell<[u8; FB_SIZE]>, + texture_creator: sdl2::render::TextureCreator<sdl2::video::WindowContext>, } impl SDLWindow { fn new() -> Self { let sdl_context = sdl2::init().unwrap(); let video_subsystem = sdl_context.video().unwrap(); - let timer = sdl_context.timer().unwrap(); - let window = video_subsystem.window("RuNES", 256 * PIXEL_SIZE, 240 * PIXEL_SIZE) + let window = video_subsystem.window("RuNES", WIN_WIDTH, WIN_HEIGHT) .position_centered() .opengl() .build() .unwrap(); let mut canvas = window.into_canvas().build().unwrap(); + let texture_creator = canvas.texture_creator(); canvas.set_draw_color(Color::RGB(255, 255, 255)); canvas.clear(); canvas.present(); SDLWindow { canvas: RefCell::new(canvas), - timer: RefCell::new(timer), events: RefCell::new(sdl_context.event_pump().unwrap()), - frame_buffer: UnsafeCell::new([[0; 240]; 256]) + frame_buffer: UnsafeCell::new([0; FB_SIZE]), + texture_creator, } } @@ -81,41 +101,39 @@ impl SDLWindow { } } -const PIXEL_SIZE: u32 = 2; -const RGB_COLORS: [u32; 64] = [ - 0x666666, 0x002a88, 0x1412a7, 0x3b00a4, 0x5c007e, 0x6e0040, 0x6c0600, 0x561d00, - 0x333500, 0x0b4800, 0x005200, 0x004f08, 0x00404d, 0x000000, 0x000000, 0x000000, - 0xadadad, 0x155fd9, 0x4240ff, 0x7527fe, 0xa01acc, 0xb71e7b, 0xb53120, 0x994e00, - 0x6b6d00, 0x388700, 0x0c9300, 0x008f32, 0x007c8d, 0x000000, 0x000000, 0x000000, - 0xfffeff, 0x64b0ff, 0x9290ff, 0xc676ff, 0xf36aff, 0xfe6ecc, 0xfe8170, 0xea9e22, - 0xbcbe00, 0x88d800, 0x5ce430, 0x45e082, 0x48cdde, 0x4f4f4f, 0x000000, 0x000000, - 0xfffeff, 0xc0dfff, 0xd3d2ff, 0xe8c8ff, 0xfbc2ff, 0xfec4ea, 0xfeccc5, 0xf7d8a5, - 0xe4e594, 0xcfef96, 0xbdf4ab, 0xb3f3cc, 0xb5ebf2, 0xb8b8b8, 0x000000, 0x000000, -]; - -fn get_rgb(color: u8) -> Color { +#[inline] +fn get_rgb(color: u8) -> (u8, u8, u8) { let c = RGB_COLORS[color as usize]; - Color::RGB((c >> 16) as u8, ((c >> 8) & 0xff) as u8, (c & 0xff) as u8) + ((c >> 16) as u8, ((c >> 8) & 0xff) as u8, (c & 0xff) as u8) } impl ppu::Screen for SDLWindow { fn put(&self, x: u8, y: u8, color: u8) { unsafe { - (*self.frame_buffer.get())[x as usize][y as usize] = color; + let (r, g, b) = get_rgb(color); + let mut base = ((y as u32 * PIXEL_SIZE) as usize * FB_PITCH) + + (x as u32 * 3 * PIXEL_SIZE) as usize; + for _ in 0..PIXEL_SIZE { + let slice = &mut (*self.frame_buffer.get())[base..base + 3 * PIXEL_SIZE as usize]; + let mut j = 0; + for _ in 0..PIXEL_SIZE { + slice[j] = r; + slice[j + 1] = g; + slice[j + 2] = b; + j += 3; + } + base += FB_PITCH; + } } } fn render(&self) { let mut canvas = self.canvas.borrow_mut(); let fb = unsafe{&*self.frame_buffer.get()}; - for (x, l) in fb.iter().enumerate() { - for (y, c) in l.iter().enumerate() { - canvas.set_draw_color(get_rgb(*c)); - canvas.fill_rect(Rect::new((x as u32 * PIXEL_SIZE) as i32, - (y as u32 * PIXEL_SIZE) as i32, - PIXEL_SIZE, PIXEL_SIZE)); - } - } + let mut texture = self.texture_creator.create_texture_streaming( + PixelFormatEnum::RGB24, WIN_WIDTH, WIN_HEIGHT).unwrap(); + texture.update(Rect::new(0, 0, WIN_WIDTH, WIN_HEIGHT), fb, FB_PITCH).unwrap(); + canvas.copy(&texture, None, Some(Rect::new(0, 0, WIN_WIDTH, WIN_HEIGHT))).unwrap(); canvas.present(); canvas.set_draw_color(Color::RGB(128, 128, 128)); canvas.clear(); @@ -157,7 +175,7 @@ fn main() { mapper_id); if header.flags6 & 0x04 == 0x04 { let mut trainer: [u8; 512] = unsafe{std::mem::uninitialized()}; - file.read(&mut trainer[..]); + file.read(&mut trainer[..]).unwrap(); println!("skipping trainer"); } |