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author | Determinant <ted.sybil@gmail.com> | 2017-11-17 15:00:24 -0500 |
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committer | Determinant <ted.sybil@gmail.com> | 2017-11-17 15:00:24 -0500 |
commit | 2f4262c1273108abfcce00e897c520f5a7f4be41 (patch) | |
tree | 0915021d63092913de7cc88fe39088f936a4126d /README.rst | |
parent | e2ccf6053d58a2a478814f4a26018989f6fa0f26 (diff) |
rearrange the proj
Diffstat (limited to 'README.rst')
-rw-r--r-- | README.rst | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -1,7 +1,7 @@ RuNES ===== -As we know, there have been a ton of NES emulators implementation in various +As we know, there have been a ton of NES emulator implementations in various kinds of languages (mostly C). All of these emulators come with different accuracy and portability. RuNES is an attempt to build a reasonably accurate (instruction level accurate), light-weight and efficient emulation @@ -38,4 +38,5 @@ Build :: - cargo build --release + cargo build --release # build the library only (no std dep) + cargo build --examples --release # or build the example emulator (requires std) |