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author | Teddy <[email protected]> | 2013-09-02 15:53:00 +0800 |
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committer | Teddy <[email protected]> | 2013-09-02 15:53:00 +0800 |
commit | bbd31e455a23aa353350fe6407fa8c2f6799c06d (patch) | |
tree | d4fbeb2197a73d90a24c463c902df78623d69485 | |
parent | 71cb89b264fe02b131d32a5a497571d70f31197b (diff) |
forcing users to logout when a new game started
-rw-r--r-- | server/piztor/game_server.py | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/server/piztor/game_server.py b/server/piztor/game_server.py index cc1bd89..60b7015 100644 --- a/server/piztor/game_server.py +++ b/server/piztor/game_server.py @@ -885,6 +885,12 @@ class GameStartHandler(RequestHandler): tunnel.add(PushScoreData(team1.score, team2.score)) tunnel.push() + logger.info("Forcing logout...") + + for user in self.session.query(UserModel) \ + .filter(UserModel.comp_id == u.comp_id): + user.regen_token() + logger.info("GAME START!") self.session.commit() return self.pack(struct.pack("!B", _StatusCode.sucess)) |