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authorDeterminant <[email protected]>2017-06-08 22:00:35 -0400
committerDeterminant <[email protected]>2017-06-08 22:00:35 -0400
commitc99bbca8e61fdaa6662dfc5ee637153ce08bfe3f (patch)
tree309d6b116d913fe726a75b8f2476f96f5f4167e2
parent9544b03a40ddb37c0a72132b3d3a53520766b8e9 (diff)
add c implementation of dlx sudoku
-rw-r--r--95-99/sudoku.c189
-rw-r--r--95-99/sudoku.in9
2 files changed, 198 insertions, 0 deletions
diff --git a/95-99/sudoku.c b/95-99/sudoku.c
new file mode 100644
index 0000000..f8591f7
--- /dev/null
+++ b/95-99/sudoku.c
@@ -0,0 +1,189 @@
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#define SUDOKU_N 3
+#define BLOCK_N (SUDOKU_N * SUDOKU_N)
+#define DIGITS_N BLOCK_N
+#define PLACE_BIT_N (BLOCK_N * BLOCK_N)
+#define BLOCK_BIT_N (BLOCK_N * DIGITS_N)
+#define ROW_BIT_N BLOCK_BIT_N
+#define COL_BIT_N ROW_BIT_N
+#define SET_COVER_ROW (BLOCK_N * BLOCK_N * DIGITS_N)
+#define SET_COVER_COL (PLACE_BIT_N + BLOCK_BIT_N + ROW_BIT_N + COL_BIT_N)
+
+typedef struct DNode {
+ struct DNode *left, *right, *up, *down;
+ struct DNode *ctl;
+ uint32_t size, row;
+} DNode; /* the node of dlx */
+
+int bitmap[SET_COVER_ROW][SET_COVER_COL];
+int row_seq[SET_COVER_ROW];
+
+int puzzle[BLOCK_N][BLOCK_N];
+int backref[SET_COVER_ROW][3];
+
+DNode *dnode_new() {
+ return (DNode *)malloc(sizeof(DNode));
+}
+
+void dnode_free(DNode *p) {
+ free(p);
+}
+
+DNode *build_dlx(int nrow, int ncol) {
+ DNode *head = dnode_new();
+ DNode *chead[SET_COVER_COL];
+ head->left = head->right = head;
+ head->up = head->down = head;
+ int i, j;
+ /* build the guard chain */
+ for (j = 0; j < ncol; j++)
+ {
+ DNode *p = chead[j] = dnode_new();
+ (p->left = head->left)->right = p;
+ (p->right = head)->left = p;
+ p->up = p->down = p;
+ }
+ DNode *rhead = dnode_new(); /* helper node */
+ for (i = 0; i < nrow; i++)
+ {
+ rhead->left = rhead->right = rhead;
+ for (j = 0; j < ncol; j++)
+ if (bitmap[i][j])
+ {
+ DNode *p = dnode_new();
+ p->ctl = chead[j];
+ p->row = i;
+ (p->left = rhead->left)->right = p;
+ (p->right = rhead)->left = p;
+ (p->up = p->ctl->up)->down = p;
+ (p->down = p->ctl)->up = p;
+ }
+ rhead->left->right = rhead->right;
+ rhead->right->left = rhead->left;
+ }
+ dnode_free(rhead);
+ return head;
+}
+
+#define LOOP(q, p, d) for (q = p->d; q != p; q = q->d)
+
+void set_cover(DNode *pctl) {
+ DNode *q, *r;
+ pctl->left->right = pctl->right;
+ pctl->right->left = pctl->left;
+ LOOP(q, pctl, down)
+ LOOP(r, q, right)
+ {
+ r->up->down = r->down;
+ r->down->up = r->up;
+ r->ctl->size--;
+ }
+}
+
+void set_uncover(DNode *pctl) {
+ DNode *q, *r;
+ pctl->left->right = pctl;
+ pctl->right->left = pctl;
+ LOOP(q, pctl, up)
+ LOOP(r, q, left)
+ {
+ r->up->down = r;
+ r->down->up = r;
+ r->ctl->size++;
+ }
+}
+
+void dlx_print(int step) {
+ int i;
+ for (i = 0; i < step; i++)
+ printf("%d ", row_seq[i]);
+ puts("");
+}
+
+void sudoku_print(int step) {
+ int i, j;
+ for (i = 0; i < step; i++)
+ {
+ int *t = backref[row_seq[i]];
+ puzzle[t[0]][t[1]] = t[2];
+ }
+ for (i = 0; i < BLOCK_N; i++, puts(""))
+ for (j = 0; j < BLOCK_N; j++)
+ printf("%d ", puzzle[i][j]);
+ puts("");
+}
+
+void search(DNode *head, int step) {
+ DNode *p, *q, *lp;
+ uint32_t least_value = -1U;
+ if (head->left == head)
+ {
+ sudoku_print(step);
+ /* dlx_print(step); */
+ return;
+ }
+ LOOP(p, head, right)
+ if (p->size < least_value)
+ {
+ least_value = p->size;
+ lp = p;
+ }
+
+ set_cover(lp);
+ LOOP(p, lp, down)
+ {
+ LOOP(q, p, right) set_cover(q->ctl);
+ row_seq[step] = q->row;
+ search(head, step + 1);
+ LOOP(q, p, left) set_uncover(q->ctl);
+ }
+ set_uncover(lp);
+}
+
+void test_dlx() {
+ int nrow, ncol, i, j;
+ DNode *head;
+ scanf("%d %d", &nrow, &ncol);
+ for (i = 0; i < nrow; i++)
+ for (j = 0; j < ncol; j++)
+ scanf("%d", bitmap[i] + j);
+ head = build_dlx(nrow, ncol);
+ search(head, 0);
+}
+
+void sudoku() {
+ int i, j, d, nrow = 0;
+ DNode *head;
+ for (i = 0; i < BLOCK_N; i++)
+ for (j = 0; j < BLOCK_N; j++)
+ scanf("%d", puzzle[i] + j);
+ for (i = 0; i < BLOCK_N; i++)
+ for (j = 0; j < BLOCK_N; j++)
+ for (d = 0; d < DIGITS_N; d++)
+ if (!puzzle[i][j] || puzzle[i][j] == d + 1)
+ {
+ int *b = bitmap[nrow];
+ b[i * BLOCK_N + j] = 1;
+ b += PLACE_BIT_N;
+ b[((i / SUDOKU_N) * SUDOKU_N + j / SUDOKU_N) * BLOCK_N + d] = 1;
+ b += BLOCK_BIT_N;
+ b[i * BLOCK_N + d] = 1;
+ b += ROW_BIT_N;
+ b[j * BLOCK_N + d] = 1;
+ backref[nrow][0] = i;
+ backref[nrow][1] = j;
+ backref[nrow][2] = d + 1;
+ nrow++;
+ }
+ head = build_dlx(nrow, SET_COVER_COL);
+ search(head, 0);
+}
+
+int main() {
+ /* test_dlx(); */
+ sudoku();
+ return 0;
+}
diff --git a/95-99/sudoku.in b/95-99/sudoku.in
new file mode 100644
index 0000000..5d1d4de
--- /dev/null
+++ b/95-99/sudoku.in
@@ -0,0 +1,9 @@
+0 0 4 8 0 0 0 1 7
+6 7 0 9 0 0 0 0 0
+5 0 8 0 3 0 0 0 4
+3 0 0 7 4 0 1 0 0
+0 6 9 0 0 0 7 8 0
+0 0 1 0 6 9 0 0 5
+1 0 0 0 8 0 3 0 6
+0 0 0 0 0 6 0 9 1
+2 4 0 0 0 1 5 0 0