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#ifdef NERV_GENERIC_MATRIX
#include "../../lib/common.h"
#include "../../lib/matrix/generic/matrix.h"
extern const char *nerv_matrix_(tname);
extern const char *MATRIX_BASE_TNAME;
int nerv_matrix_(lua_new)(lua_State *L) {
Status status;
Matrix *self = nerv_matrix_(create)(luaL_checkinteger(L, 1),
luaL_checkinteger(L, 2), &status);
NERV_LUA_CHECK_STATUS(L, status);
luaT_pushudata(L, self, nerv_matrix_(tname));
return 1;
}
int nerv_matrix_(lua_destroy)(lua_State *L) {
Status status;
Matrix *self = luaT_checkudata(L, 1, nerv_matrix_(tname));
nerv_matrix_(destroy)(self, &status);
NERV_LUA_CHECK_STATUS(L, status);
return 1;
}
int nerv_matrix_(lua_get_elem)(lua_State *L);
int nerv_matrix_(lua_set_elem)(lua_State *L);
static int nerv_matrix_(lua_newindex)(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, nerv_matrix_(tname));
if (lua_isnumber(L, 2))
{
int idx = luaL_checkinteger(L, 2);
if (self->nrow == 1)
{
if (idx < 0 || idx >= self->ncol)
nerv_error(L, "index must be within range [0, %d)", self->ncol);
MATRIX_DATA_WRITE(L, MATRIX_ELEM_PTR(self), idx,
luaL_checknumber(L, 3));
}
else
nerv_error(L, "cannot assign to row vector");
lua_pushboolean(L, 1);
return 1;
}
else
{
lua_pushboolean(L, 0);
return 1;
}
}
static int nerv_matrix_(lua_index)(lua_State *L) {
Status status;
Matrix *self = luaT_checkudata(L, 1, nerv_matrix_(tname));
if (lua_isnumber(L, 2))
{
int idx = luaL_checkinteger(L, 2);
if (self->nrow == 1)
{
if (idx < 0 || idx >= self->ncol)
nerv_error(L, "index must be within range [0, %d)", self->ncol);
lua_pushnumber(L, MATRIX_DATA_READ(L, MATRIX_ELEM_PTR(self), idx));
}
else
{
if (idx < 0 || idx >= self->nrow)
nerv_error(L, "index must be within range [0, %d)", self->nrow);
luaT_pushudata(L, nerv_matrix_(getrow)(self, idx),
nerv_matrix_(tname));
}
lua_pushboolean(L, 1);
return 2;
}
else
{
lua_pushboolean(L, 0);
return 1;
}
}
static int nerv_matrix_(lua_ncol)(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, nerv_matrix_(tname));
lua_pushinteger(L, self->ncol);
return 1;
}
static int nerv_matrix_(lua_nrow)(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, nerv_matrix_(tname));
lua_pushinteger(L, self->nrow);
return 1;
}
static int nerv_matrix_(lua_get_dataref_value)(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, nerv_matrix_(tname));
lua_pushinteger(L, *(self->data_ref));
return 1;
}
static const luaL_Reg nerv_matrix_(methods)[] = {
{"get_elem", nerv_matrix_(lua_get_elem)},
{"set_elem", nerv_matrix_(lua_set_elem)},
{"ncol", nerv_matrix_(lua_ncol)},
{"nrow", nerv_matrix_(lua_nrow)},
{"get_dataref_value", nerv_matrix_(lua_get_dataref_value)},
{"__index__", nerv_matrix_(lua_index)},
{"__newindex__", nerv_matrix_(lua_newindex)},
{NULL, NULL}
};
void nerv_matrix_(lua_init)(lua_State *L) {
luaT_newmetatable(L, nerv_matrix_(tname), MATRIX_BASE_TNAME,
nerv_matrix_(lua_new), nerv_matrix_(lua_destroy), NULL);
luaL_register(L, NULL, nerv_matrix_(methods));
#ifdef MATRIX_INIT
MATRIX_INIT(L);
#endif
lua_pop(L, 1);
}
#endif
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