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-rw-r--r--matrix/matrix.c18
1 files changed, 15 insertions, 3 deletions
diff --git a/matrix/matrix.c b/matrix/matrix.c
index 0e5f75f..ef311d6 100644
--- a/matrix/matrix.c
+++ b/matrix/matrix.c
@@ -1,11 +1,21 @@
#define MATRIX_DATA_FREE(ptr) free(ptr)
-#define MATRIX_DATA_ALLOC(size) malloc(size)
+#define MATRIX_DATA_ALLOC(dptr, stride, width, height) host_float_array_alloc(dptr, stride, width, height)
#define MATRIX_DATA_STRIDE(ncol) (sizeof(float) * (ncol))
-#define MATRIX_GENERIC
+#define MATRIX_DATA_WRITE(data, idx, val) (data[idx] = val)
+#define MATRIX_DATA_READ(data, idx) (data[idx])
+#define NERV_GENERIC_MATRIX
#define nerv_float_matrix_(NAME) nerv_float_matrix_host_ ## NAME
-#include "generic/matrix.c"
+#include "../common.h"
+#include "generic/matrix.h"
const char *nerv_float_matrix_(tname) = "nerv.FloatMatrix";
+
+static void host_float_array_alloc(float **dptr, long *stride,
+ long width, long height) {
+ *dptr = (float *)malloc(width * height);
+ *stride = width;
+}
+
int nerv_float_matrix_(get_elem)(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, nerv_float_matrix_(tname));
int idx = luaL_checkinteger(L, 2);
@@ -25,3 +35,5 @@ int nerv_float_matrix_(set_elem)(lua_State *L) {
self->data.f[idx] = v;
return 0;
}
+
+#include "generic/matrix.c"