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path: root/matrix/generic/matrix.c
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#ifdef MATRIX_GENERIC
#include "../../common.h"
#include "matrix.h"

extern const char *nerv_matrix_tname;
const char *nerv_float_matrix_tname = "nerv.FloatMatrix";

void nerv_float_matrix_(data_free)(Matrix *self) {
    if (--(*self->data_ref) == 0)
        MATRIX_DATA_FREE(self->data.f);
}

void nerv_float_matrix_(data_retain)(Matrix *self) {
    (*self->data_ref)++;
}

int nerv_float_matrix_(new)(lua_State *L) {
    Matrix *self = (Matrix *)malloc(sizeof(Matrix));
    self->nrow = luaL_checkinteger(L, 1);
    self->ncol = luaL_checkinteger(L, 2);
    self->nmax = self->nrow * self->ncol;
    self->stride = MATRIX_DATA_STRIDE(self->ncol);
    self->data.f = MATRIX_DATA_ALLOC(self->stride * self->nrow);
    self->data_ref = (long *)malloc(sizeof(long));
    *self->data_ref = 0;
    nerv_float_matrix_(data_retain)(self);
    luaT_pushudata(L, self, nerv_float_matrix_tname);
    return 1;
}

int nerv_float_matrix_(destroy)(lua_State *L) {
    Matrix *self = luaT_checkudata(L, 1, nerv_float_matrix_tname);
    nerv_float_matrix_(data_free)(self);
    return 0;
}

int nerv_float_matrix_(get_elem)(lua_State *L); 
int nerv_float_matrix_(set_elem)(lua_State *L);

static Matrix *nerv_float_matrix_(getrow)(Matrix *self, int row) {
    Matrix *prow = (Matrix *)malloc(sizeof(Matrix));
    prow->ncol = self->ncol;
    prow->nrow = 1;
    prow->stride = self->stride;
    prow->nmax = prow->ncol;
    prow->data.f = (float *)((char *)self->data.f + row * self->stride);
    prow->data_ref = self->data_ref;
    nerv_float_matrix_(data_retain)(self);
    return prow;
}

static int nerv_float_matrix_(newindex)(lua_State *L) {
    Matrix *self = luaT_checkudata(L, 1, nerv_float_matrix_tname);
    if (lua_isnumber(L, 2))
    {
        int idx = luaL_checkinteger(L, 2);
        if (self->nrow == 1)
        {
            if (idx < 0 || idx >= self->ncol)
                nerv_error(L, "index must be within range [0, %d)", self->ncol);
            self->data.f[idx] = luaL_checknumber(L, 3);
        }
        else
            nerv_error(L, "cannot assign a scalar to row vector");
        lua_pushboolean(L, 1);
        return 2;
    }
    else
    {
        lua_pushboolean(L, 0);
        return 1;
    }
}


static int nerv_float_matrix_(index)(lua_State *L) {
    Matrix *self = luaT_checkudata(L, 1, nerv_float_matrix_tname);
    if (lua_isnumber(L, 2))
    {
        int idx = luaL_checkinteger(L, 2);
        if (self->nrow == 1)
        {
            if (idx < 0 || idx >= self->ncol)
                nerv_error(L, "index must be within range [0, %d)", self->ncol);
            lua_pushnumber(L, self->data.f[idx]);
        }
        else
        {
            if (idx < 0 || idx >= self->nrow)
                nerv_error(L, "index must be within range [0, %d)", self->nrow);
            luaT_pushudata(L, nerv_float_matrix_(getrow)(self, idx), nerv_float_matrix_tname);
        }
        lua_pushboolean(L, 1);
        return 2;
    }
    else
    {
        lua_pushboolean(L, 0);
        return 1;
    }
}

static int nerv_float_matrix_(ncol)(lua_State *L) {
    Matrix *self = luaT_checkudata(L, 1, nerv_float_matrix_tname);
    lua_pushinteger(L, self->ncol);
    return 1;
}

static int nerv_float_matrix_(nrow)(lua_State *L) {
    Matrix *self = luaT_checkudata(L, 1, nerv_float_matrix_tname);
    lua_pushinteger(L, self->nrow);
    return 1;
}


static const luaL_Reg nerv_float_matrix_(methods)[] = {
    {"get_elem", nerv_float_matrix_(get_elem)},
    {"set_elem", nerv_float_matrix_(set_elem)},
    {"ncol", nerv_float_matrix_(ncol)},
    {"nrow", nerv_float_matrix_(nrow)},
    {"__index__", nerv_float_matrix_(index)},
    {"__newindex__", nerv_float_matrix_(newindex)},
    {NULL, NULL}
};

void nerv_float_matrix_(init)(lua_State *L) {
    luaT_newmetatable(L, nerv_float_matrix_tname, nerv_matrix_tname,
                        nerv_float_matrix_(new), nerv_float_matrix_(destroy), NULL);
    luaL_register(L, NULL, nerv_float_matrix_(methods));
    lua_pop(L, 1);
}
#endif