#ifdef NERV_GENERIC_MATRIX
#include "../../common.h"
#include "matrix.h"
extern const char *nerv_matrix_(tname);
extern const char *MATRIX_BASE_TNAME;
void nerv_matrix_(data_free)(lua_State *L, Matrix *self) {
assert(*self->data_ref > 0);
if (--(*self->data_ref) == 0)
{
/* free matrix data */
MATRIX_DATA_FREE(L, MATRIX_ELEM_PTR(self));
free(self->data_ref);
free(self);
}
}
void nerv_matrix_(data_retain)(Matrix *self) {
(*self->data_ref)++;
}
Matrix *nerv_matrix_(new_)(lua_State *L, long nrow, long ncol) {
Matrix *self = (Matrix *)malloc(sizeof(Matrix));
self->nrow = nrow;
self->ncol = ncol;
self->nmax = self->nrow * self->ncol;
MATRIX_DATA_ALLOC(L, &MATRIX_ELEM_PTR(self), &self->stride,
sizeof(MATRIX_ELEM) * self->ncol, self->nrow);
self->data_ref = (long *)malloc(sizeof(long));
*self->data_ref = 0;
nerv_matrix_(data_retain)(self);
return self;
}
int nerv_matrix_(new)(lua_State *L) {
luaT_pushudata(L, nerv_matrix_(new_)(L, luaL_checkinteger(L, 1),
luaL_checkinteger(L, 2)),
nerv_matrix_(tname));
return 1;
}
int nerv_matrix_(destroy)(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, nerv_matrix_(tname));
nerv_matrix_(data_free)(L, self);
return 1;
}
int nerv_matrix_(get_elem)(lua_State *L);
int nerv_matrix_(set_elem)(lua_State *L);
static Matrix *nerv_matrix_(getrow)(Matrix *self, int row) {
Matrix *prow = (Matrix *)malloc(sizeof(Matrix));
prow->ncol = self->ncol;
prow->nrow = 1;
prow->stride = self->stride;
prow->nmax = prow->ncol;
MATRIX_ELEM_PTR(prow) = MATRIX_ROW_PTR(self, row);
prow->data_ref = self->data_ref;
nerv_matrix_(data_retain)(prow);
return prow;
}
static int nerv_matrix_(newindex)(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, nerv_matrix_(tname));
if (lua_isnumber(L, 2))
{
int idx = luaL_checkinteger(L, 2);
if (self->nrow == 1)
{
if (idx < 0 || idx >= self->ncol)
nerv_error(L, "index must be within range [0, %d)", self->ncol);
MATRIX_DATA_WRITE(L, MATRIX_ELEM_PTR(self), idx,
luaL_checknumber(L, 3));
}
else
nerv_error(L, "cannot assign to row vector");
lua_pushboolean(L, 1);
return 1;
}
else
{
lua_pushboolean(L, 0);
return 1;
}
}
static int nerv_matrix_(index)(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, nerv_matrix_(tname));
if (lua_isnumber(