#include "common.h"
typedef struct Matrix {
long stride; /* size of a row */
long ncol, nrow, nmax; /* dimension of the matrix */
union {
float *f;
double *d;
} storage; /* pointer to actual storage */
} Matrix;
const char *float_matrix_tname = "nerv.FloatMatrix";
const char *matrix_tname = "nerv.Matrix";
int float_matrix_new(lua_State *L) {
Matrix *self = (Matrix *)malloc(sizeof(Matrix));
self->nrow = luaL_checkinteger(L, 1);
self->ncol = luaL_checkinteger(L, 2);
self->nmax = self->nrow * self->ncol;
self->stride = sizeof(float) * self->nrow;
self->storage.f = (float *)malloc(self->stride * self->ncol);
luaT_pushudata(L, self, float_matrix_tname);
return 1;
}
int float_matrix_destroy(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, float_matrix_tname);
free(self->storage.f);
fprintf(stderr, "[debug] destroyted\n");
return 0;
}
int nerv_float_matrix_get_elem(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, float_matrix_tname);
int idx = luaL_checkinteger(L, 2);
if (idx < 0 || idx >= self->nmax)
nerv_error(L, "index must be within range [0, %d)", self->nmax);
lua_pushnumber(L, self->storage.f[idx]);
return 1;
}
int nerv_float_matrix_set_elem(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, float_matrix_tname);
int idx = luaL_checkinteger(L, 2);
float v = luaL_checknumber(L, 3);
long upper = self->nrow * self->ncol;
if (idx < 0 || idx >= self->nmax)
nerv_error(L, "index must be within range [0, %d)", self->nmax);
self->storage.f[idx] = v;
return 0;
}
static int nerv_float_matrix_ncol(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, float_matrix_tname);
lua_pushinteger(L, self->ncol);
return 1;
}
static int nerv_float_matrix_nrow(lua_State *L) {
Matrix *self = luaT_checkudata(L, 1, float_matrix_tname);
lua_pushinteger(L, self->nrow);
return 1;
}
static const luaL_Reg float_matrix_methods[] = {
{"get_elem", nerv_float_matrix_get_elem},
{"set_elem", nerv_float_matrix_set_elem},
{"ncol", nerv_float_matrix_ncol},
{"nrow", nerv_float_matrix_nrow},
{NULL, NULL}
};
void nerv_float_matrix_init(lua_State *L) {
luaT_newmetatable(L, float_matrix_tname, matrix_tname,
float_matrix_new, float_matrix_destroy, NULL);
luaL_register(L, NULL, float_matrix_methods);
lua_pop(L, 1);
}
static const luaL_Reg matrix_methods[] = {
{"__tostring__", nerv_error_method_not_implemented },
{"__add__", nerv_error_method_not_implemented },
{"__sub__", nerv_error_method_not_implemented },
{"__mul__", nerv_error_method_not_implemented },
{NULL, NULL}
};
void nerv_matrix_init(lua_State *L) {
/* abstract class */
luaT_newmetatable(L, matrix_tname, NULL, NULL, NULL, NULL);
luaL_register(L, NULL, matrix_methods);
lua_pop(L, 1);
nerv_float_matrix_init(L);
}