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+// fst.h
+
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// Copyright 2005-2010 Google, Inc.
+// Author: riley@google.com (Michael Riley)
+//
+// \file
+// Finite-State Transducer (FST) - abstract base class definition,
+// state and arc iterator interface, and suggested base implementation.
+//
+
+#ifndef FST_LIB_FST_H__
+#define FST_LIB_FST_H__
+
+#include <stddef.h>
+#include <sys/types.h>
+#include <cmath>
+#include <string>
+
+#include <fst/compat.h>
+#include <fst/types.h>
+
+#include <fst/arc.h>
+#include <fst/properties.h>
+#include <fst/register.h>
+#include <iostream>
+#include <fstream>
+#include <sstream>
+#include <fst/symbol-table.h>
+#include <fst/util.h>
+
+
+DECLARE_bool(fst_align);
+
+namespace fst {
+
+bool IsFstHeader(istream &, const string &);
+
+class FstHeader;
+template <class A> class StateIteratorData;
+template <class A> class ArcIteratorData;
+template <class A> class MatcherBase;
+
+struct FstReadOptions {
+ // FileReadMode(s) are advisory, there are many conditions than prevent a
+ // file from being mapped, READ mode will be selected in these cases with
+ // a warning indicating why it was chosen.
+ enum FileReadMode { READ, MAP };
+
+ string source; // Where you're reading from
+ const FstHeader *header; // Pointer to Fst header. If non-zero, use
+ // this info (don't read a stream header)
+ const SymbolTable* isymbols; // Pointer to input symbols. If non-zero, use
+ // this info (read and skip stream isymbols)
+ const SymbolTable* osymbols; // Pointer to output symbols. If non-zero, use
+ // this info (read and skip stream osymbols)
+ FileReadMode mode; // Read or map files (advisory, if possible)
+
+ explicit FstReadOptions(const string& src = "<unspecified>",
+ const FstHeader *hdr = 0,
+ const SymbolTable* isym = 0,
+ const SymbolTable* osym = 0);
+
+ explicit FstReadOptions(const string& src,
+ const SymbolTable* isym,
+ const SymbolTable* osym = 0);
+
+ // Helper function to convert strings FileReadModes into their enum value.
+ static FileReadMode ReadMode(const string &mode);
+};
+
+struct FstWriteOptions {
+ string source; // Where you're writing to
+ bool write_header; // Write the header?
+ bool write_isymbols; // Write input symbols?
+ bool write_osymbols; // Write output symbols?
+ bool align; // Write data aligned where appropriate;
+ // this may fail on pipes
+
+ explicit FstWriteOptions(const string& src = "<unspecifed>",
+ bool hdr = true, bool isym = true,
+ bool osym = true, bool alig = FLAGS_fst_align)
+ : source(src), write_header(hdr),
+ write_isymbols(isym), write_osymbols(osym), align(alig) {}
+};
+
+//
+// Fst HEADER CLASS
+//
+// This is the recommended Fst file header representation.
+//
+class FstHeader {
+ public:
+ enum {
+ HAS_ISYMBOLS = 0x1, // Has input symbol table
+ HAS_OSYMBOLS = 0x2, // Has output symbol table
+ IS_ALIGNED = 0x4, // Memory-aligned (where appropriate)
+ } Flags;
+
+ FstHeader() : version_(0), flags_(0), properties_(0), start_(-1),
+ numstates_(0), numarcs_(0) {}
+ const string &FstType() const { return fsttype_; }
+ const string &ArcType() const { return arctype_; }
+ int32 Version() const { return version_; }
+ int32 GetFlags() const { return flags_; }
+ uint64 Properties() const { return properties_; }
+ int64 Start() const { return start_; }
+ int64 NumStates() const { return numstates_; }
+ int64 NumArcs() const { return numarcs_; }
+
+ void SetFstType(const string& type) { fsttype_ = type; }
+ void SetArcType(const string& type) { arctype_ = type; }
+ void SetVersion(int32 version) { version_ = version; }
+ void SetFlags(int32 flags) { flags_ = flags; }
+ void SetProperties(uint64 properties) { properties_ = properties; }
+ void SetStart(int64 start) { start_ = start; }
+ void SetNumStates(int64 numstates) { numstates_ = numstates; }
+ void SetNumArcs(int64 numarcs) { numarcs_ = numarcs; }
+
+ bool Read(istream &strm, const string &source, bool rewind = false);
+ bool Write(ostream &strm, const string &source) const;
+
+ private:
+
+ string fsttype_; // E.g. "vector"
+ string arctype_; // E.g. "standard"
+ int32 version_; // Type version #
+ int32 flags_; // File format bits
+ uint64 properties_; // FST property bits
+ int64 start_; // Start state
+ int64 numstates_; // # of states
+ int64 numarcs_; // # of arcs
+};
+
+
+// Specifies matcher action.
+enum MatchType { MATCH_INPUT, // Match input label.
+ MATCH_OUTPUT, // Match output label.
+ MATCH_BOTH, // Match input or output label.
+ MATCH_NONE, // Match nothing.
+ MATCH_UNKNOWN }; // Match type unknown.
+
+//
+// Fst INTERFACE CLASS DEFINITION
+//
+
+// A generic FST, templated on the arc definition, with
+// common-demoninator methods (use StateIterator and ArcIterator to
+// iterate over its states and arcs).
+template <class A>
+class Fst {
+ public:
+ typedef A Arc;
+ typedef typename A::Weight Weight;
+ typedef typename A::StateId StateId;
+
+ virtual ~Fst() {}
+
+ virtual StateId Start() const = 0; // Initial state
+
+ virtual Weight Final(StateId) const = 0; // State's final weight
+
+ virtual size_t NumArcs(StateId) const = 0; // State's arc count
+
+ virtual size_t NumInputEpsilons(StateId)
+ const = 0; // State's input epsilon count
+
+ virtual size_t NumOutputEpsilons(StateId)
+ const = 0; // State's output epsilon count
+
+ // If test=false, return stored properties bits for mask (some poss. unknown)
+ // If test=true, return property bits for mask (computing o.w. unknown)
+ virtual uint64 Properties(uint64 mask, bool test)
+ const = 0; // Property bits
+
+ virtual const string& Type() const = 0; // Fst type name
+
+ // Get a copy of this Fst. The copying behaves as follows:
+ //
+ // (1) The copying is constant time if safe = false or if safe = true
+ // and is on an otherwise unaccessed Fst.
+ //
+ // (2) If safe = true, the copy is thread-safe in that the original
+ // and copy can be safely accessed (but not necessarily mutated) by
+ // separate threads. For some Fst types, 'Copy(true)' should only be
+ // called on an Fst that has not otherwise been accessed. Its behavior
+ // is undefined otherwise.
+ //
+ // (3) If a MutableFst is copied and then mutated, then the original is
+ // unmodified and vice versa (often by a copy-on-write on the initial
+ // mutation, which may not be constant time).
+ virtual Fst<A> *Copy(bool safe = false) const = 0;
+
+ // Read an Fst from an input stream; returns NULL on error
+ static Fst<A> *Read(istream &strm, const FstReadOptions &opts) {
+ FstReadOptions ropts(opts);
+ FstHeader hdr;
+ if (ropts.header)
+ hdr = *opts.header;
+ else {
+ if (!hdr.Read(strm, opts.source))
+ return 0;
+ ropts.header = &hdr;
+ }
+ FstRegister<A> *registr = FstRegister<A>::GetRegister();
+ const typename FstRegister<A>::Reader reader =
+ registr->GetReader(hdr.FstType());
+ if (!reader) {
+ LOG(ERROR) << "Fst::Read: Unknown FST type \"" << hdr.FstType()
+ << "\" (arc type = \"" << A::Type()
+ << "\"): " << ropts.source;
+ return 0;
+ }
+ return reader(strm, ropts);
+ };
+
+ // Read an Fst from a file; return NULL on error
+ // Empty filename reads from standard input
+ static Fst<A> *Read(const string &filename) {
+ if (!filename.empty()) {
+ ifstream strm(filename.c_str(), ifstream::in | ifstream::binary);
+ if (!strm) {
+ LOG(ERROR) << "Fst::Read: Can't open file: " << filename;
+ return 0;
+ }
+ return Read(strm, FstReadOptions(filename));
+ } else {
+ return Read(cin, FstReadOptions("standard input"));
+ }
+ }
+
+ // Write an Fst to an output stream; return false on error
+ virtual bool Write(ostream &strm, const FstWriteOptions &opts) const {
+ LOG(ERROR) << "Fst::Write: No write stream method for " << Type()
+ << " Fst type";
+ return false;
+ }
+
+ // Write an Fst to a file; return false on error
+ // Empty filename writes to standard output
+ virtual bool Write(const string &filename) const {
+ LOG(ERROR) << "Fst::Write: No write filename method for " << Type()
+ << " Fst type";
+ return false;
+ }
+
+ // Return input label symbol table; return NULL if not specified
+ virtual const SymbolTable* InputSymbols() const = 0;
+
+ // Return output label symbol table; return NULL if not specified
+ virtual const SymbolTable* OutputSymbols() const = 0;
+
+ // For generic state iterator construction; not normally called
+ // directly by users.
+ virtual void InitStateIterator(StateIteratorData<A> *) const = 0;
+
+ // For generic arc iterator construction; not normally called
+ // directly by users.
+ virtual void InitArcIterator(StateId s, ArcIteratorData<A> *) const = 0;
+
+ // For generic matcher construction; not normally called
+ // directly by users.
+ virtual MatcherBase<A> *InitMatcher(MatchType match_type) const;
+
+ protected:
+ bool WriteFile(const string &filename) const {
+ if (!filename.empty()) {
+ ofstream strm(filename.c_str(), ofstream::out | ofstream::binary);
+ if (!strm) {
+ LOG(ERROR) << "Fst::Write: Can't open file: " << filename;
+ return false;
+ }
+ return Write(strm, FstWriteOptions(filename));
+ } else {
+ return Write(cout, FstWriteOptions("standard output"));
+ }
+ }
+};
+
+
+//
+// STATE and ARC ITERATOR DEFINITIONS
+//
+
+// State iterator interface templated on the Arc definition; used
+// for StateIterator specializations returned by the InitStateIterator
+// Fst method.
+template <class A>
+class StateIteratorBase {
+ public:
+ typedef A Arc;
+ typedef typename A::StateId StateId;
+
+ virtual ~StateIteratorBase() {}
+
+ bool Done() const { return Done_(); } // End of iterator?
+ StateId Value() const { return Value_(); } // Current state (when !Done)
+ void Next() { Next_(); } // Advance to next state (when !Done)
+ void Reset() { Reset_(); } // Return to initial condition
+
+ private:
+ // This allows base class virtual access to non-virtual derived-
+ // class members of the same name. It makes the derived class more
+ // efficient to use but unsafe to further derive.
+ virtual bool Done_() const = 0;
+ virtual StateId Value_() const = 0;
+ virtual void Next_() = 0;
+ virtual void Reset_() = 0;
+};
+
+
+// StateIterator initialization data
+
+template <class A> struct StateIteratorData {
+ StateIteratorBase<A> *base; // Specialized iterator if non-zero
+ typename A::StateId nstates; // O.w. total # of states
+};
+
+
+// Generic state iterator, templated on the FST definition
+// - a wrapper around pointer to specific one.
+// Here is a typical use: \code
+// for (StateIterator<StdFst> siter(fst);
+// !siter.Done();
+// siter.Next()) {
+// StateId s = siter.Value();
+// ...
+// } \endcode
+template <class F>
+class StateIterator {
+ public:
+ typedef F FST;
+ typedef typename F::Arc Arc;
+ typedef typename Arc::StateId StateId;
+
+ explicit StateIterator(const F &fst) : s_(0) {
+ fst.InitStateIterator(&data_);
+ }
+
+ ~StateIterator() { if (data_.base) delete data_.base; }
+
+ bool Done() const {
+ return data_.base ? data_.base->Done() : s_ >= data_.nstates;
+ }
+
+ StateId Value() const { return data_.base ? data_.base->Value() : s_; }
+
+ void Next() {
+ if (data_.base)
+ data_.base->Next();
+ else
+ ++s_;
+ }
+
+ void Reset() {
+ if (data_.base)
+ data_.base->Reset();
+ else
+ s_ = 0;
+ }
+
+ private:
+ StateIteratorData<Arc> data_;
+ StateId s_;
+
+ DISALLOW_COPY_AND_ASSIGN(StateIterator);
+};
+
+
+// Flags to control the behavior on an arc iterator:
+static const uint32 kArcILabelValue = 0x0001; // Value() gives valid ilabel
+static const uint32 kArcOLabelValue = 0x0002; // " " " olabel
+static const uint32 kArcWeightValue = 0x0004; // " " " weight
+static const uint32 kArcNextStateValue = 0x0008; // " " " nextstate
+static const uint32 kArcNoCache = 0x0010; // No need to cache arcs
+
+static const uint32 kArcValueFlags =
+ kArcILabelValue | kArcOLabelValue |
+ kArcWeightValue | kArcNextStateValue;
+
+static const uint32 kArcFlags = kArcValueFlags | kArcNoCache;
+
+
+// Arc iterator interface, templated on the Arc definition; used
+// for Arc iterator specializations that are returned by the InitArcIterator
+// Fst method.
+template <class A>
+class ArcIteratorBase {
+ public:
+ typedef A Arc;
+ typedef typename A::StateId StateId;
+
+ virtual ~ArcIteratorBase() {}
+
+ bool Done() const { return Done_(); } // End of iterator?
+ const A& Value() const { return Value_(); } // Current arc (when !Done)
+ void Next() { Next_(); } // Advance to next arc (when !Done)
+ size_t Position() const { return Position_(); } // Return current position
+ void Reset() { Reset_(); } // Return to initial condition
+ void Seek(size_t a) { Seek_(a); } // Random arc access by position
+ uint32 Flags() const { return Flags_(); } // Return current behavorial flags
+ void SetFlags(uint32 flags, uint32 mask) { // Set behavorial flags
+ SetFlags_(flags, mask);
+ }
+
+ private:
+ // This allows base class virtual access to non-virtual derived-
+ // class members of the same name. It makes the derived class more
+ // efficient to use but unsafe to further derive.
+ virtual bool Done_() const = 0;
+ virtual const A& Value_() const = 0;
+ virtual void Next_() = 0;
+ virtual size_t Position_() const = 0;
+ virtual void Reset_() = 0;
+ virtual void Seek_(size_t a) = 0;
+ virtual uint32 Flags_() const = 0;
+ virtual void SetFlags_(uint32 flags, uint32 mask) = 0;
+};
+
+
+// ArcIterator initialization data
+template <class A> struct ArcIteratorData {
+ ArcIteratorBase<A> *base; // Specialized iterator if non-zero
+ const A *arcs; // O.w. arcs pointer
+ size_t narcs; // ... and arc count
+ int *ref_count; // ... and reference count if non-zero
+};
+
+
+// Generic arc iterator, templated on the FST definition
+// - a wrapper around pointer to specific one.
+// Here is a typical use: \code
+// for (ArcIterator<StdFst> aiter(fst, s));
+// !aiter.Done();
+// aiter.Next()) {
+// StdArc &arc = aiter.Value();
+// ...
+// } \endcode
+template <class F>
+class ArcIterator {
+ public:
+ typedef F FST;
+ typedef typename F::Arc Arc;
+ typedef typename Arc::StateId StateId;
+
+ ArcIterator(const F &fst, StateId s) : i_(0) {
+ fst.InitArcIterator(s, &data_);
+ }
+
+ explicit ArcIterator(const ArcIteratorData<Arc> &data) : data_(data), i_(0) {
+ if (data_.ref_count)
+ ++(*data_.ref_count);
+ }
+
+ ~ArcIterator() {
+ if (data_.base)
+ delete data_.base;
+ else if (data_.ref_count)
+ --(*data_.ref_count);
+ }
+
+ bool Done() const {
+ return data_.base ? data_.base->Done() : i_ >= data_.narcs;
+ }
+
+ const Arc& Value() const {
+ return data_.base ? data_.base->Value() : data_.arcs[i_];
+ }
+
+ void Next() {
+ if (data_.base)
+ data_.base->Next();
+ else
+ ++i_;
+ }
+
+ void Reset() {
+ if (data_.base)
+ data_.base->Reset();
+ else
+ i_ = 0;
+ }
+
+ void Seek(size_t a) {
+ if (data_.base)
+ data_.base->Seek(a);
+ else
+ i_ = a;
+ }
+
+ size_t Position() const {
+ return data_.base ? data_.base->Position() : i_;
+ }
+
+ uint32 Flags() const {
+ if (data_.base)
+ return data_.base->Flags();
+ else
+ return kArcValueFlags;
+ }
+
+ void SetFlags(uint32 flags, uint32 mask) {
+ if (data_.base)
+ data_.base->SetFlags(flags, mask);
+ }
+
+ private:
+ ArcIteratorData<Arc> data_;
+ size_t i_;
+ DISALLOW_COPY_AND_ASSIGN(ArcIterator);
+};
+
+//
+// MATCHER DEFINITIONS
+//
+
+template <class A>
+MatcherBase<A> *Fst<A>::InitMatcher(MatchType match_type) const {
+ return 0; // Use the default matcher
+}
+
+
+//
+// FST ACCESSORS - Useful functions in high-performance cases.
+//
+
+namespace internal {
+
+// General case - requires non-abstract, 'final' methods. Use for inlining.
+template <class F> inline
+typename F::Arc::Weight Final(const F &fst, typename F::Arc::StateId s) {
+ return fst.F::Final(s);
+}
+
+template <class F> inline
+ssize_t NumArcs(const F &fst, typename F::Arc::StateId s) {
+ return fst.F::NumArcs(s);
+}
+
+template <class F> inline
+ssize_t NumInputEpsilons(const F &fst, typename F::Arc::StateId s) {
+ return fst.F::NumInputEpsilons(s);
+}
+
+template <class F> inline
+ssize_t NumOutputEpsilons(const F &fst, typename F::Arc::StateId s) {
+ return fst.F::NumOutputEpsilons(s);
+}
+
+
+// Fst<A> case - abstract methods.
+template <class A> inline
+typename A::Weight Final(const Fst<A> &fst, typename A::StateId s) {
+ return fst.Final(s);
+}
+
+template <class A> inline
+ssize_t NumArcs(const Fst<A> &fst, typename A::StateId s) {
+ return fst.NumArcs(s);
+}
+
+template <class A> inline
+ssize_t NumInputEpsilons(const Fst<A> &fst, typename A::StateId s) {
+ return fst.NumInputEpsilons(s);
+}
+
+template <class A> inline
+ssize_t NumOutputEpsilons(const Fst<A> &fst, typename A::StateId s) {
+ return fst.NumOutputEpsilons(s);
+}
+
+} // namespace internal
+
+// A useful alias when using StdArc.
+typedef Fst<StdArc> StdFst;
+
+
+//
+// CONSTANT DEFINITIONS
+//
+
+const int kNoStateId = -1; // Not a valid state ID
+const int kNoLabel = -1; // Not a valid label
+
+//
+// Fst IMPLEMENTATION BASE
+//
+// This is the recommended Fst implementation base class. It will
+// handle reference counts, property bits, type information and symbols.
+//
+
+template <class A> class FstImpl {
+ public:
+ typedef typename A::Weight Weight;
+ typedef typename A::StateId StateId;
+
+ FstImpl()
+ : properties_(0), type_("null"), isymbols_(0), osymbols_(0) {}
+
+ FstImpl(const FstImpl<A> &impl)
+ : properties_(impl.properties_), type_(impl.type_),
+ isymbols_(impl.isymbols_ ? impl.isymbols_->Copy() : 0),
+ osymbols_(impl.osymbols_ ? impl.osymbols_->Copy() : 0) {}
+
+ virtual ~FstImpl() {
+ delete isymbols_;
+ delete osymbols_;
+ }
+
+ const string& Type() const { return type_; }
+
+ void SetType(const string &type) { type_ = type; }
+
+ virtual uint64 Properties() const { return properties_; }
+
+ virtual uint64 Properties(uint64 mask) const { return properties_ & mask; }
+
+ void SetProperties(uint64 props) {
+ properties_ &= kError; // kError can't be cleared
+ properties_ |= props;
+ }
+
+ void SetProperties(uint64 props, uint64 mask) {
+ properties_ &= ~mask | kError; // kError can't be cleared
+ properties_ |= props & mask;
+ }
+
+ // Allows (only) setting error bit on const FST impls
+ void SetProperties(uint64 props, uint64 mask) const {
+ if (mask != kError)
+ FSTERROR() << "FstImpl::SetProperties() const: can only set kError";
+ properties_ |= kError;
+ }
+
+ const SymbolTable* InputSymbols() const { return isymbols_; }
+
+ const SymbolTable* OutputSymbols() const { return osymbols_; }
+
+ SymbolTable* InputSymbols() { return isymbols_; }
+
+ SymbolTable* OutputSymbols() { return osymbols_; }
+
+ void SetInputSymbols(const SymbolTable* isyms) {
+ if (isymbols_) delete isymbols_;
+ isymbols_ = isyms ? isyms->Copy() : 0;
+ }
+
+ void SetOutputSymbols(const SymbolTable* osyms) {
+ if (osymbols_) delete osymbols_;
+ osymbols_ = osyms ? osyms->Copy() : 0;
+ }
+
+ int RefCount() const {
+ return ref_count_.count();
+ }
+
+ int IncrRefCount() {
+ return ref_count_.Incr();
+ }
+
+ int DecrRefCount() {
+ return ref_count_.Decr();
+ }
+
+ // Read-in header and symbols from input stream, initialize Fst, and
+ // return the header. If opts.header is non-null, skip read-in and
+ // use the option value. If opts.[io]symbols is non-null, read-in
+ // (if present), but use the option value.
+ bool ReadHeader(istream &strm, const FstReadOptions& opts,
+ int min_version, FstHeader *hdr);
+
+ // Write-out header and symbols from output stream.
+ // If a opts.header is false, skip writing header.
+ // If opts.[io]symbols is false, skip writing those symbols.
+ // This method is needed for Impl's that implement Write methods.
+ void WriteHeader(ostream &strm, const FstWriteOptions& opts,
+ int version, FstHeader *hdr) const {
+ if (opts.write_header) {
+ hdr->SetFstType(type_);
+ hdr->SetArcType(A::Type());
+ hdr->SetVersion(version);
+ hdr->SetProperties(properties_);
+ int32 file_flags = 0;
+ if (isymbols_ && opts.write_isymbols)
+ file_flags |= FstHeader::HAS_ISYMBOLS;
+ if (osymbols_ && opts.write_osymbols)
+ file_flags |= FstHeader::HAS_OSYMBOLS;
+ if (opts.align)
+ file_flags |= FstHeader::IS_ALIGNED;
+ hdr->SetFlags(file_flags);
+ hdr->Write(strm, opts.source);
+ }
+ if (isymbols_ && opts.write_isymbols) isymbols_->Write(strm);
+ if (osymbols_ && opts.write_osymbols) osymbols_->Write(strm);
+ }
+
+ // Write-out header and symbols to output stream.
+ // If a opts.header is false, skip writing header.
+ // If opts.[io]symbols is false, skip writing those symbols.
+ // type is the Fst type being written.
+ // This method is used in the cross-type serialization methods Fst::WriteFst.
+ static void WriteFstHeader(const Fst<A> &fst, ostream &strm,
+ const FstWriteOptions& opts, int version,
+ const string &type, uint64 properties,
+ FstHeader *hdr) {
+ if (opts.write_header) {
+ hdr->SetFstType(type);
+ hdr->SetArcType(A::Type());
+ hdr->SetVersion(version);
+ hdr->SetProperties(properties);
+ int32 file_flags = 0;
+ if (fst.InputSymbols() && opts.write_isymbols)
+ file_flags |= FstHeader::HAS_ISYMBOLS;
+ if (fst.OutputSymbols() && opts.write_osymbols)
+ file_flags |= FstHeader::HAS_OSYMBOLS;
+ if (opts.align)
+ file_flags |= FstHeader::IS_ALIGNED;
+ hdr->SetFlags(file_flags);
+ hdr->Write(strm, opts.source);
+ }
+ if (fst.InputSymbols() && opts.write_isymbols) {
+ fst.InputSymbols()->Write(strm);
+ }
+ if (fst.OutputSymbols() && opts.write_osymbols) {
+ fst.OutputSymbols()->Write(strm);
+ }
+ }
+
+ // In serialization routines where the header cannot be written until after
+ // the machine has been serialized, this routine can be called to seek to
+ // the beginning of the file an rewrite the header with updated fields.
+ // It repositions the file pointer back at the end of the file.
+ // returns true on success, false on failure.
+ static bool UpdateFstHeader(const Fst<A> &fst, ostream &strm,
+ const FstWriteOptions& opts, int version,
+ const string &type, uint64 properties,
+ FstHeader *hdr, size_t header_offset) {
+ strm.seekp(header_offset);
+ if (!strm) {
+ LOG(ERROR) << "Fst::UpdateFstHeader: write failed: " << opts.source;
+ return false;
+ }
+ WriteFstHeader(fst, strm, opts, version, type, properties, hdr);
+ if (!strm) {
+ LOG(ERROR) << "Fst::UpdateFstHeader: write failed: " << opts.source;
+ return false;
+ }
+ strm.seekp(0, ios_base::end);
+ if (!strm) {
+ LOG(ERROR) << "Fst::UpdateFstHeader: write failed: " << opts.source;
+ return false;
+ }
+ return true;
+ }
+
+ protected:
+ mutable uint64 properties_; // Property bits
+
+ private:
+ string type_; // Unique name of Fst class
+ SymbolTable *isymbols_; // Ilabel symbol table
+ SymbolTable *osymbols_; // Olabel symbol table
+ RefCounter ref_count_; // Reference count
+
+ void operator=(const FstImpl<A> &impl); // disallow
+};
+
+template <class A> inline
+bool FstImpl<A>::ReadHeader(istream &strm, const FstReadOptions& opts,
+ int min_version, FstHeader *hdr) {
+ if (opts.header)
+ *hdr = *opts.header;
+ else if (!hdr->Read(strm, opts.source))
+ return false;
+
+ if (FLAGS_v >= 2) {
+ LOG(INFO) << "FstImpl::ReadHeader: source: " << opts.source
+ << ", fst_type: " << hdr->FstType()
+ << ", arc_type: " << A::Type()
+ << ", version: " << hdr->Version()
+ << ", flags: " << hdr->GetFlags();
+ }
+
+ if (hdr->FstType() != type_) {
+ LOG(ERROR) << "FstImpl::ReadHeader: Fst not of type \"" << type_
+ << "\": " << opts.source;
+ return false;
+ }
+ if (hdr->ArcType() != A::Type()) {
+ LOG(ERROR) << "FstImpl::ReadHeader: Arc not of type \"" << A::Type()
+ << "\": " << opts.source;
+ return false;
+ }
+ if (hdr->Version() < min_version) {
+ LOG(ERROR) << "FstImpl::ReadHeader: Obsolete " << type_
+ << " Fst version: " << opts.source;
+ return false;
+ }
+ properties_ = hdr->Properties();
+ if (hdr->GetFlags() & FstHeader::HAS_ISYMBOLS)
+ isymbols_ = SymbolTable::Read(strm, opts.source);
+ if (hdr->GetFlags() & FstHeader::HAS_OSYMBOLS)
+ osymbols_ =SymbolTable::Read(strm, opts.source);
+
+ if (opts.isymbols) {
+ delete isymbols_;
+ isymbols_ = opts.isymbols->Copy();
+ }
+ if (opts.osymbols) {
+ delete osymbols_;
+ osymbols_ = opts.osymbols->Copy();
+ }
+ return true;
+}
+
+
+template<class Arc>
+uint64 TestProperties(const Fst<Arc> &fst, uint64 mask, uint64 *known);
+
+
+// This is a helper class template useful for attaching an Fst interface to
+// its implementation, handling reference counting.
+template < class I, class F = Fst<typename I::Arc> >
+class ImplToFst : public F {
+ public:
+ typedef typename I::Arc Arc;
+ typedef typename Arc::Weight Weight;
+ typedef typename Arc::StateId StateId;
+
+ virtual ~ImplToFst() { if (!impl_->DecrRefCount()) delete impl_; }
+
+ virtual StateId Start() const { return impl_->Start(); }
+
+ virtual Weight Final(StateId s) const { return impl_->Final(s); }
+
+ virtual size_t NumArcs(StateId s) const { return impl_->NumArcs(s); }
+
+ virtual size_t NumInputEpsilons(StateId s) const {
+ return impl_->NumInputEpsilons(s);
+ }
+
+ virtual size_t NumOutputEpsilons(StateId s) const {
+ return impl_->NumOutputEpsilons(s);
+ }
+
+ virtual uint64 Properties(uint64 mask, bool test) const {
+ if (test) {
+ uint64 knownprops, testprops = TestProperties(*this, mask, &knownprops);
+ impl_->SetProperties(testprops, knownprops);
+ return testprops & mask;
+ } else {
+ return impl_->Properties(mask);
+ }
+ }
+
+ virtual const string& Type() const { return impl_->Type(); }
+
+ virtual const SymbolTable* InputSymbols() const {
+ return impl_->InputSymbols();
+ }
+
+ virtual const SymbolTable* OutputSymbols() const {
+ return impl_->OutputSymbols();
+ }
+
+ protected:
+ ImplToFst() : impl_(0) {}
+
+ ImplToFst(I *impl) : impl_(impl) {}
+
+ ImplToFst(const ImplToFst<I, F> &fst) {
+ impl_ = fst.impl_;
+ impl_->IncrRefCount();
+ }
+
+ // This constructor presumes there is a copy constructor for the
+ // implementation.
+ ImplToFst(const ImplToFst<I, F> &fst, bool safe) {
+ if (safe) {
+ impl_ = new I(*(fst.impl_));
+ } else {
+ impl_ = fst.impl_;
+ impl_->IncrRefCount();
+ }
+ }
+
+ I *GetImpl() const { return impl_; }
+
+ // Change Fst implementation pointer. If 'own_impl' is true,
+ // ownership of the input implementation is given to this
+ // object; otherwise, the input implementation's reference count
+ // should be incremented.
+ void SetImpl(I *impl, bool own_impl = true) {
+ if (!own_impl)
+ impl->IncrRefCount();
+ if (impl_ && !impl_->DecrRefCount()) delete impl_;
+ impl_ = impl;
+ }
+
+ private:
+ // Disallow
+ ImplToFst<I, F> &operator=(const ImplToFst<I, F> &fst);
+
+ ImplToFst<I, F> &operator=(const Fst<Arc> &fst) {
+ FSTERROR() << "ImplToFst: Assignment operator disallowed";
+ GetImpl()->SetProperties(kError, kError);
+ return *this;
+ }
+
+ I *impl_;
+};
+
+
+// Converts FSTs by casting their implementations, where this makes
+// sense (which excludes implementations with weight-dependent virtual
+// methods). Must be a friend of the Fst classes involved (currently
+// the concrete Fsts: VectorFst, ConstFst, CompactFst).
+template<class F, class G> void Cast(const F &ifst, G *ofst) {
+ ofst->SetImpl(reinterpret_cast<typename G::Impl *>(ifst.GetImpl()), false);
+}
+
+// Fst Serialization
+template <class A>
+void FstToString(const Fst<A> &fst, string *result) {
+ ostringstream ostrm;
+ fst.Write(ostrm, FstWriteOptions("FstToString"));
+ *result = ostrm.str();
+}
+
+template <class A>
+Fst<A> *StringToFst(const string &s) {
+ istringstream istrm(s);
+ return Fst<A>::Read(istrm, FstReadOptions("StringToFst"));
+}
+
+} // namespace fst
+
+#endif // FST_LIB_FST_H__