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Diffstat (limited to 'kaldi_io/src/kaldi/tree/build-tree-utils.h')
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diff --git a/kaldi_io/src/kaldi/tree/build-tree-utils.h b/kaldi_io/src/kaldi/tree/build-tree-utils.h new file mode 100644 index 0000000..464fc6b --- /dev/null +++ b/kaldi_io/src/kaldi/tree/build-tree-utils.h @@ -0,0 +1,324 @@ +// tree/build-tree-utils.h + +// Copyright 2009-2011 Microsoft Corporation + +// See ../../COPYING for clarification regarding multiple authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +// KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED +// WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, +// MERCHANTABLITY OR NON-INFRINGEMENT. +// See the Apache 2 License for the specific language governing permissions and +// limitations under the License. + +#ifndef KALDI_TREE_BUILD_TREE_UTILS_H_ +#define KALDI_TREE_BUILD_TREE_UTILS_H_ + +#include "tree/build-tree-questions.h" + +// build-tree-questions.h needed for this typedef: +// typedef std::vector<std::pair<EventType, Clusterable*> > BuildTreeStatsType; +// and for other #includes. + +namespace kaldi { + + +/// \defgroup tree_group_lower Low-level functions for manipulating statistics and event-maps +/// See \ref tree_internals and specifically \ref treei_func for context. +/// \ingroup tree_group +/// +/// @{ + + + +/// This frees the Clusterable* pointers in "stats", where non-NULL, and sets them to NULL. +/// Does not delete the pointer "stats" itself. +void DeleteBuildTreeStats(BuildTreeStatsType *stats); + +/// Writes BuildTreeStats object. This works even if pointers are NULL. +void WriteBuildTreeStats(std::ostream &os, bool binary, + const BuildTreeStatsType &stats); + +/// Reads BuildTreeStats object. The "example" argument must be of the same +/// type as the stats on disk, and is needed for access to the correct "Read" +/// function. It was organized this way for easier extensibility (so adding new +/// Clusterable derived classes isn't painful) +void ReadBuildTreeStats(std::istream &is, bool binary, + const Clusterable &example, BuildTreeStatsType *stats); + +/// Convenience function e.g. to work out possible values of the phones from just the stats. +/// Returns true if key was always defined inside the stats. +/// May be used with and == NULL to find out of key was always defined. +bool PossibleValues(EventKeyType key, const BuildTreeStatsType &stats, + std::vector<EventValueType> *ans); + + +/// Splits stats according to the EventMap, indexing them at output by the +/// leaf type. A utility function. NOTE-- pointers in stats_out point to +/// the same memory location as those in stats. No copying of Clusterable* +/// objects happens. Will add to stats in stats_out if non-empty at input. +/// This function may increase the size of vector stats_out as necessary +/// to accommodate stats, but will never decrease the size. +void SplitStatsByMap(const BuildTreeStatsType &stats_in, const EventMap &e, + std::vector<BuildTreeStatsType> *stats_out); + +/// SplitStatsByKey splits stats up according to the value of a particular key, +/// which must be always defined and nonnegative. Like MapStats. Pointers to +/// Clusterable* in stats_out are not newly allocated-- they are the same as the +/// ones in stats_in. Generally they will still be owned at stats_in (user can +/// decide where to allocate ownership). +void SplitStatsByKey(const BuildTreeStatsType &stats_in, EventKeyType key, + std::vector<BuildTreeStatsType> *stats_out); + + +/// Converts stats from a given context-window (N) and central-position (P) to a +/// different N and P, by possibly reducing context. This function does a job +/// that's quite specific to the "normal" stats format we use. See \ref +/// tree_window for background. This function may delete some keys and change +/// others, depending on the N and P values. It expects that at input, all keys +/// will either be -1 or lie between 0 and oldN-1. At output, keys will be +/// either -1 or between 0 and newN-1. +/// Returns false if we could not convert the stats (e.g. because newN is larger +/// than oldN). +bool ConvertStats(int32 oldN, int32 oldP, int32 newN, int32 newP, + BuildTreeStatsType *stats); + + +/// FilterStatsByKey filters the stats according the value of a specified key. +/// If include_if_present == true, it only outputs the stats whose key is in +/// "values"; otherwise it only outputs the stats whose key is not in "values". +/// At input, "values" must be sorted and unique, and all stats in "stats_in" +/// must have "key" defined. At output, pointers to Clusterable* in stats_out +/// are not newly allocated-- they are the same as the ones in stats_in. +void FilterStatsByKey(const BuildTreeStatsType &stats_in, + EventKeyType key, + std::vector<EventValueType> &values, + bool include_if_present, // true-> retain only if in "values", + // false-> retain only if not in "values". + BuildTreeStatsType *stats_out); + + +/// Sums stats, or returns NULL stats_in has no non-NULL stats. +/// Stats are newly allocated, owned by caller. +Clusterable *SumStats(const BuildTreeStatsType &stats_in); + +/// Sums the normalizer [typically, data-count] over the stats. +BaseFloat SumNormalizer(const BuildTreeStatsType &stats_in); + +/// Sums the objective function over the stats. +BaseFloat SumObjf(const BuildTreeStatsType &stats_in); + + +/// Sum a vector of stats. Leaves NULL as pointer if no stats available. +/// The pointers in stats_out are owned by caller. At output, there may be +/// NULLs in the vector stats_out. +void SumStatsVec(const std::vector<BuildTreeStatsType> &stats_in, std::vector<Clusterable*> *stats_out); + +/// Cluster the stats given the event map return the total objf given those clusters. +BaseFloat ObjfGivenMap(const BuildTreeStatsType &stats_in, const EventMap &e); + + +/// FindAllKeys puts in *keys the (sorted, unique) list of all key identities in the stats. +/// If type == kAllKeysInsistIdentical, it will insist that this set of keys is the same for all the +/// stats (else exception is thrown). +/// if type == kAllKeysIntersection, it will return the smallest common set of keys present in +/// the set of stats +/// if type== kAllKeysUnion (currently probably not so useful since maps will return "undefined" +/// if key is not present), it will return the union of all the keys present in the stats. +void FindAllKeys(const BuildTreeStatsType &stats, AllKeysType keys_type, + std::vector<EventKeyType> *keys); + + +/// @} + + +/** + \defgroup tree_group_intermediate Intermediate-level functions used in building the tree + These functions are are used in top-level tree-building code (\ref tree_group_top); see + \ref tree_internals for documentation. + \ingroup tree_group + @{ +*/ + + +/// Returns a tree with just one node. Used @ start of tree-building process. +/// Not really used in current recipes. +inline EventMap *TrivialTree(int32 *num_leaves) { + KALDI_ASSERT(*num_leaves == 0); // in envisaged usage. + return new ConstantEventMap( (*num_leaves)++ ); +} + +/// DoTableSplit does a complete split on this key (e.g. might correspond to central phone +/// (key = P-1), or HMM-state position (key == kPdfClass == -1). Stats used to work out possible +/// values of the event. "num_leaves" is used to allocate new leaves. All stats must have +/// this key defined, or this function will crash. +EventMap *DoTableSplit(const EventMap &orig, EventKeyType key, + const BuildTreeStatsType &stats, int32 *num_leaves); + + +/// DoTableSplitMultiple does a complete split on all the keys, in order from keys[0], +/// keys[1] +/// and so on. The stats are used to work out possible values corresponding to the key. +/// "num_leaves" is used to allocate new leaves. All stats must have +/// the keys defined, or this function will crash. +/// Returns a newly allocated event map. +EventMap *DoTableSplitMultiple(const EventMap &orig, + const std::vector<EventKeyType> &keys, + const BuildTreeStatsType &stats, + int32 *num_leaves); + + +/// "ClusterEventMapGetMapping" clusters the leaves of the EventMap, with "thresh" a delta-likelihood +/// threshold to control how many leaves we combine (might be the same as the delta-like +/// threshold used in splitting. +// The function returns the #leaves we combined. The same leaf-ids of the leaves being clustered +// will be used for the clustered leaves (but other than that there is no special rule which +// leaf-ids should be used at output). +// It outputs the mapping for leaves, in "mapping", which may be empty at the start +// but may also contain mappings for other parts of the tree, which must contain +// disjoint leaves from this part. This is so that Cluster can +// be called multiple times for sub-parts of the tree (with disjoint sets of leaves), +// e.g. if we want to avoid sharing across phones. Afterwards you can use Copy function +// of EventMap to apply the mapping, i.e. call e_in.Copy(mapping) to get the new map. +// Note that the application of Cluster creates gaps in the leaves. You should then +// call RenumberEventMap(e_in.Copy(mapping), num_leaves). +// *If you only want to cluster a subset of the leaves (e.g. just non-silence, or just +// a particular phone, do this by providing a set of "stats" that correspond to just +// this subset of leaves*. Leaves with no stats will not be clustered. +// See build-tree.cc for an example of usage. +int ClusterEventMapGetMapping(const EventMap &e_in, const BuildTreeStatsType &stats, + BaseFloat thresh, std::vector<EventMap*> *mapping); + +/// This is as ClusterEventMapGetMapping but a more convenient interface +/// that exposes less of the internals. It uses a bottom-up clustering to +/// combine the leaves, until the log-likelihood decrease from combinging two +/// leaves exceeds the threshold. +EventMap *ClusterEventMap(const EventMap &e_in, const BuildTreeStatsType &stats, + BaseFloat thresh, int32 *num_removed); + +/// This is as ClusterEventMap, but first splits the stats on the keys specified +/// in "keys" (e.g. typically keys = [ -1, P ]), and only clusters within the +/// classes defined by that splitting. +/// Note-- leaves will be non-consecutive at output, use RenumberEventMap. +EventMap *ClusterEventMapRestrictedByKeys(const EventMap &e_in, + const BuildTreeStatsType &stats, + BaseFloat thresh, + const std::vector<EventKeyType> &keys, + int32 *num_removed); + + +/// This version of ClusterEventMapRestricted restricts the clustering to only +/// allow things that "e_restrict" maps to the same value to be clustered +/// together. +EventMap *ClusterEventMapRestrictedByMap(const EventMap &e_in, + const BuildTreeStatsType &stats, + BaseFloat thresh, + const EventMap &e_restrict, + int32 *num_removed); + + +/// RenumberEventMap [intended to be used after calling ClusterEventMap] renumbers +/// an EventMap so its leaves are consecutive. +/// It puts the number of leaves in *num_leaves. If later you need the mapping of +/// the leaves, modify the function and add a new argument. +EventMap *RenumberEventMap(const EventMap &e_in, int32 *num_leaves); + +/// This function remaps the event-map leaves using this mapping, +/// indexed by the number at leaf. +EventMap *MapEventMapLeaves(const EventMap &e_in, + const std::vector<int32> &mapping); + + + +/// ShareEventMapLeaves performs a quite specific function that allows us to +/// generate trees where, for a certain list of phones, and for all states in +/// the phone, all the pdf's are shared. +/// Each element of "values" contains a list of phones (may be just one phone), +/// all states of which we want shared together). Typically at input, "key" will +/// equal P, the central-phone position, and "values" will contain just one +/// list containing the silence phone. +/// This function renumbers the event map leaves after doing the sharing, to +/// make the event-map leaves contiguous. +EventMap *ShareEventMapLeaves(const EventMap &e_in, EventKeyType key, + std::vector<std::vector<EventValueType> > &values, + int32 *num_leaves); + + + +/// Does a decision-tree split at the leaves of an EventMap. +/// @param orig [in] The EventMap whose leaves we want to split. [may be either a trivial or a +/// non-trivial one]. +/// @param stats [in] The statistics for splitting the tree; if you do not want a particular +/// subset of leaves to be split, make sure the stats corresponding to those leaves +/// are not present in "stats". +/// @param qcfg [in] Configuration class that contains initial questions (e.g. sets of phones) +/// for each key and says whether to refine these questions during tree building. +/// @param thresh [in] A log-likelihood threshold (e.g. 300) that can be used to +/// limit the number of leaves; you can use zero and set max_leaves instead. +/// @param max_leaves [in] Will stop leaves being split after they reach this number. +/// @param num_leaves [in,out] A pointer used to allocate leaves; always corresponds to the +/// current number of leaves (is incremented when this is increased). +/// @param objf_impr_out [out] If non-NULL, will be set to the objective improvement due to splitting +/// (not normalized by the number of frames). +/// @param smallest_split_change_out If non-NULL, will be set to the smallest objective-function +/// improvement that we got from splitting any leaf; useful to provide a threshold +/// for ClusterEventMap. +/// @return The EventMap after splitting is returned; pointer is owned by caller. +EventMap *SplitDecisionTree(const EventMap &orig, + const BuildTreeStatsType &stats, + Questions &qcfg, + BaseFloat thresh, + int32 max_leaves, // max_leaves<=0 -> no maximum. + int32 *num_leaves, + BaseFloat *objf_impr_out, + BaseFloat *smallest_split_change_out); + +/// CreateRandomQuestions will initialize a Questions randomly, in a reasonable +/// way [for testing purposes, or when hand-designed questions are not available]. +/// e.g. num_quest = 5 might be a reasonable value if num_iters > 0, or num_quest = 20 otherwise. +void CreateRandomQuestions(const BuildTreeStatsType &stats, int32 num_quest, Questions *cfg_out); + + +/// FindBestSplitForKey is a function used in DoDecisionTreeSplit. +/// It finds the best split for this key, given these stats. +/// It will return 0 if the key was not always defined for the stats. +BaseFloat FindBestSplitForKey(const BuildTreeStatsType &stats, + const Questions &qcfg, + EventKeyType key, + std::vector<EventValueType> *yes_set); + + +/// GetStubMap is used in tree-building functions to get the initial +/// to-states map, before the decision-tree-building process. It creates +/// a simple map that splits on groups of phones. For the set of phones in +/// phone_sets[i] it creates either: if share_roots[i] == true, a single +/// leaf node, or if share_roots[i] == false, separate root nodes for +/// each HMM-position (it goes up to the highest position for any +/// phone in the set, although it will warn if you share roots between +/// phones with different numbers of states, which is a weird thing to +/// do but should still work. If any phone is present +/// in "phone_sets" but "phone2num_pdf_classes" does not map it to a length, +/// it is an error. Note that the behaviour of the resulting map is +/// undefined for phones not present in "phone_sets". +/// At entry, this function should be called with (*num_leaves == 0). +/// It will number the leaves starting from (*num_leaves). + +EventMap *GetStubMap(int32 P, + const std::vector<std::vector<int32> > &phone_sets, + const std::vector<int32> &phone2num_pdf_classes, + const std::vector<bool> &share_roots, // indexed by index into phone_sets. + int32 *num_leaves); +/// Note: GetStubMap with P = 0 can be used to get a standard monophone system. + +/// @} + + +}// end namespace kaldi + +#endif |