diff options
author | Ted Yin <[email protected]> | 2015-08-14 17:42:26 +0800 |
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committer | Ted Yin <[email protected]> | 2015-08-14 17:42:26 +0800 |
commit | c3cffb58b9921d78753336421b52b9ffdaa5515c (patch) | |
tree | bfea20e97c200cf734021e3756d749c892e658a4 /kaldi_io/src/tools/openfst/include/fst/symbol-table.h | |
parent | 10cce5f6a5c9e2f8e00d5a2a4d87c9cb7c26bf4c (diff) | |
parent | dfdd17afc2e984ec6c32ea01290f5c76309a456a (diff) |
Merge pull request #2 from yimmon/master
remove needless files
Diffstat (limited to 'kaldi_io/src/tools/openfst/include/fst/symbol-table.h')
-rw-r--r-- | kaldi_io/src/tools/openfst/include/fst/symbol-table.h | 537 |
1 files changed, 0 insertions, 537 deletions
diff --git a/kaldi_io/src/tools/openfst/include/fst/symbol-table.h b/kaldi_io/src/tools/openfst/include/fst/symbol-table.h deleted file mode 100644 index 6eb6c2d..0000000 --- a/kaldi_io/src/tools/openfst/include/fst/symbol-table.h +++ /dev/null @@ -1,537 +0,0 @@ - -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// -// Copyright 2005-2010 Google, Inc. -// All Rights Reserved. -// -// Author : Johan Schalkwyk -// -// \file -// Classes to provide symbol-to-integer and integer-to-symbol mappings. - -#ifndef FST_LIB_SYMBOL_TABLE_H__ -#define FST_LIB_SYMBOL_TABLE_H__ - -#include <cstring> -#include <string> -#include <utility> -using std::pair; using std::make_pair; -#include <vector> -using std::vector; - - -#include <fst/compat.h> -#include <iostream> -#include <fstream> -#include <sstream> - - -#include <map> - -DECLARE_bool(fst_compat_symbols); - -namespace fst { - -// WARNING: Reading via symbol table read options should -// not be used. This is a temporary work around for -// reading symbol ranges of previously stored symbol sets. -struct SymbolTableReadOptions { - SymbolTableReadOptions() { } - - SymbolTableReadOptions(vector<pair<int64, int64> > string_hash_ranges_, - const string& source_) - : string_hash_ranges(string_hash_ranges_), - source(source_) { } - - vector<pair<int64, int64> > string_hash_ranges; - string source; -}; - -struct SymbolTableTextOptions { - SymbolTableTextOptions(); - - bool allow_negative; - string fst_field_separator; -}; - -class SymbolTableImpl { - public: - SymbolTableImpl(const string &name) - : name_(name), - available_key_(0), - dense_key_limit_(0), - check_sum_finalized_(false) {} - - explicit SymbolTableImpl(const SymbolTableImpl& impl) - : name_(impl.name_), - available_key_(0), - dense_key_limit_(0), - check_sum_finalized_(false) { - for (size_t i = 0; i < impl.symbols_.size(); ++i) { - AddSymbol(impl.symbols_[i], impl.Find(impl.symbols_[i])); - } - } - - ~SymbolTableImpl() { - for (size_t i = 0; i < symbols_.size(); ++i) - delete[] symbols_[i]; - } - - // TODO(johans): Add flag to specify whether the symbol - // should be indexed as string or int or both. - int64 AddSymbol(const string& symbol, int64 key); - - int64 AddSymbol(const string& symbol) { - int64 key = Find(symbol); - return (key == -1) ? AddSymbol(symbol, available_key_++) : key; - } - - static SymbolTableImpl* ReadText( - istream &strm, const string &name, - const SymbolTableTextOptions &opts = SymbolTableTextOptions()); - - static SymbolTableImpl* Read(istream &strm, - const SymbolTableReadOptions& opts); - - bool Write(ostream &strm) const; - - // - // Return the string associated with the key. If the key is out of - // range (<0, >max), return an empty string. - string Find(int64 key) const { - if (key >=0 && key < dense_key_limit_) - return string(symbols_[key]); - - map<int64, const char*>::const_iterator it = - key_map_.find(key); - if (it == key_map_.end()) { - return ""; - } - return string(it->second); - } - - // - // Return the key associated with the symbol. If the symbol - // does not exists, return SymbolTable::kNoSymbol. - int64 Find(const string& symbol) const { - return Find(symbol.c_str()); - } - - // - // Return the key associated with the symbol. If the symbol - // does not exists, return SymbolTable::kNoSymbol. - int64 Find(const char* symbol) const { - map<const char *, int64, StrCmp>::const_iterator it = - symbol_map_.find(symbol); - if (it == symbol_map_.end()) { - return -1; - } - return it->second; - } - - int64 GetNthKey(ssize_t pos) const { - if ((pos < 0) || (pos >= symbols_.size())) return -1; - else return Find(symbols_[pos]); - } - - const string& Name() const { return name_; } - - int IncrRefCount() const { - return ref_count_.Incr(); - } - int DecrRefCount() const { - return ref_count_.Decr(); - } - int RefCount() const { - return ref_count_.count(); - } - - string CheckSum() const { - MaybeRecomputeCheckSum(); - return check_sum_string_; - } - - string LabeledCheckSum() const { - MaybeRecomputeCheckSum(); - return labeled_check_sum_string_; - } - - int64 AvailableKey() const { - return available_key_; - } - - size_t NumSymbols() const { - return symbols_.size(); - } - - private: - // Recomputes the checksums (both of them) if we've had changes since the last - // computation (i.e., if check_sum_finalized_ is false). - // Takes ~2.5 microseconds (dbg) or ~230 nanoseconds (opt) on a 2.67GHz Xeon - // if the checksum is up-to-date (requiring no recomputation). - void MaybeRecomputeCheckSum() const; - - struct StrCmp { - bool operator()(const char *s1, const char *s2) const { - return strcmp(s1, s2) < 0; - } - }; - - string name_; - int64 available_key_; - int64 dense_key_limit_; - vector<const char *> symbols_; - map<int64, const char*> key_map_; - map<const char *, int64, StrCmp> symbol_map_; - - mutable RefCounter ref_count_; - mutable bool check_sum_finalized_; - mutable string check_sum_string_; - mutable string labeled_check_sum_string_; - mutable Mutex check_sum_mutex_; -}; - -// -// \class SymbolTable -// \brief Symbol (string) to int and reverse mapping -// -// The SymbolTable implements the mappings of labels to strings and reverse. -// SymbolTables are used to describe the alphabet of the input and output -// labels for arcs in a Finite State Transducer. -// -// SymbolTables are reference counted and can therefore be shared across -// multiple machines. For example a language model grammar G, with a -// SymbolTable for the words in the language model can share this symbol -// table with the lexical representation L o G. -// -class SymbolTable { - public: - static const int64 kNoSymbol = -1; - - // Construct symbol table with an unspecified name. - SymbolTable() : impl_(new SymbolTableImpl("<unspecified>")) {} - - // Construct symbol table with a unique name. - SymbolTable(const string& name) : impl_(new SymbolTableImpl(name)) {} - - // Create a reference counted copy. - SymbolTable(const SymbolTable& table) : impl_(table.impl_) { - impl_->IncrRefCount(); - } - - // Derefence implentation object. When reference count hits 0, delete - // implementation. - virtual ~SymbolTable() { - if (!impl_->DecrRefCount()) delete impl_; - } - - // Copys the implemenation from one symbol table to another. - void operator=(const SymbolTable &st) { - if (impl_ != st.impl_) { - st.impl_->IncrRefCount(); - if (!impl_->DecrRefCount()) delete impl_; - impl_ = st.impl_; - } - } - - // Read an ascii representation of the symbol table from an istream. Pass a - // name to give the resulting SymbolTable. - static SymbolTable* ReadText( - istream &strm, const string& name, - const SymbolTableTextOptions &opts = SymbolTableTextOptions()) { - SymbolTableImpl* impl = SymbolTableImpl::ReadText(strm, name, opts); - if (!impl) - return 0; - else - return new SymbolTable(impl); - } - - // read an ascii representation of the symbol table - static SymbolTable* ReadText(const string& filename, - const SymbolTableTextOptions &opts = SymbolTableTextOptions()) { - ifstream strm(filename.c_str(), ifstream::in); - if (!strm) { - LOG(ERROR) << "SymbolTable::ReadText: Can't open file " << filename; - return 0; - } - return ReadText(strm, filename, opts); - } - - - // WARNING: Reading via symbol table read options should - // not be used. This is a temporary work around. - static SymbolTable* Read(istream &strm, - const SymbolTableReadOptions& opts) { - SymbolTableImpl* impl = SymbolTableImpl::Read(strm, opts); - if (!impl) - return 0; - else - return new SymbolTable(impl); - } - - // read a binary dump of the symbol table from a stream - static SymbolTable* Read(istream &strm, const string& source) { - SymbolTableReadOptions opts; - opts.source = source; - return Read(strm, opts); - } - - // read a binary dump of the symbol table - static SymbolTable* Read(const string& filename) { - ifstream strm(filename.c_str(), ifstream::in | ifstream::binary); - if (!strm) { - LOG(ERROR) << "SymbolTable::Read: Can't open file " << filename; - return 0; - } - return Read(strm, filename); - } - - //-------------------------------------------------------- - // Derivable Interface (final) - //-------------------------------------------------------- - // create a reference counted copy - virtual SymbolTable* Copy() const { - return new SymbolTable(*this); - } - - // Add a symbol with given key to table. A symbol table also - // keeps track of the last available key (highest key value in - // the symbol table). - virtual int64 AddSymbol(const string& symbol, int64 key) { - MutateCheck(); - return impl_->AddSymbol(symbol, key); - } - - // Add a symbol to the table. The associated value key is automatically - // assigned by the symbol table. - virtual int64 AddSymbol(const string& symbol) { - MutateCheck(); - return impl_->AddSymbol(symbol); - } - - // Add another symbol table to this table. All key values will be offset - // by the current available key (highest key value in the symbol table). - // Note string symbols with the same key value with still have the same - // key value after the symbol table has been merged, but a different - // value. Adding symbol tables do not result in changes in the base table. - virtual void AddTable(const SymbolTable& table); - - // return the name of the symbol table - virtual const string& Name() const { - return impl_->Name(); - } - - // Return the label-agnostic MD5 check-sum for this table. All new symbols - // added to the table will result in an updated checksum. - // DEPRECATED. - virtual string CheckSum() const { - return impl_->CheckSum(); - } - - // Same as CheckSum(), but this returns an label-dependent version. - virtual string LabeledCheckSum() const { - return impl_->LabeledCheckSum(); - } - - virtual bool Write(ostream &strm) const { - return impl_->Write(strm); - } - - bool Write(const string& filename) const { - ofstream strm(filename.c_str(), ofstream::out | ofstream::binary); - if (!strm) { - LOG(ERROR) << "SymbolTable::Write: Can't open file " << filename; - return false; - } - return Write(strm); - } - - // Dump an ascii text representation of the symbol table via a stream - virtual bool WriteText( - ostream &strm, - const SymbolTableTextOptions &opts = SymbolTableTextOptions()) const; - - // Dump an ascii text representation of the symbol table - bool WriteText(const string& filename) const { - ofstream strm(filename.c_str()); - if (!strm) { - LOG(ERROR) << "SymbolTable::WriteText: Can't open file " << filename; - return false; - } - return WriteText(strm); - } - - // Return the string associated with the key. If the key is out of - // range (<0, >max), log error and return an empty string. - virtual string Find(int64 key) const { - return impl_->Find(key); - } - - // Return the key associated with the symbol. If the symbol - // does not exists, log error and return SymbolTable::kNoSymbol - virtual int64 Find(const string& symbol) const { - return impl_->Find(symbol); - } - - // Return the key associated with the symbol. If the symbol - // does not exists, log error and return SymbolTable::kNoSymbol - virtual int64 Find(const char* symbol) const { - return impl_->Find(symbol); - } - - // Return the current available key (i.e highest key number+1) in - // the symbol table - virtual int64 AvailableKey(void) const { - return impl_->AvailableKey(); - } - - // Return the current number of symbols in table (not necessarily - // equal to AvailableKey()) - virtual size_t NumSymbols(void) const { - return impl_->NumSymbols(); - } - - virtual int64 GetNthKey(ssize_t pos) const { - return impl_->GetNthKey(pos); - } - - private: - explicit SymbolTable(SymbolTableImpl* impl) : impl_(impl) {} - - void MutateCheck() { - // Copy on write - if (impl_->RefCount() > 1) { - impl_->DecrRefCount(); - impl_ = new SymbolTableImpl(*impl_); - } - } - - const SymbolTableImpl* Impl() const { - return impl_; - } - - private: - SymbolTableImpl* impl_; -}; - - -// -// \class SymbolTableIterator -// \brief Iterator class for symbols in a symbol table -class SymbolTableIterator { - public: - SymbolTableIterator(const SymbolTable& table) - : table_(table), - pos_(0), - nsymbols_(table.NumSymbols()), - key_(table.GetNthKey(0)) { } - - ~SymbolTableIterator() { } - - // is iterator done - bool Done(void) { - return (pos_ == nsymbols_); - } - - // return the Value() of the current symbol (int64 key) - int64 Value(void) { - return key_; - } - - // return the string of the current symbol - string Symbol(void) { - return table_.Find(key_); - } - - // advance iterator forward - void Next(void) { - ++pos_; - if (pos_ < nsymbols_) key_ = table_.GetNthKey(pos_); - } - - // reset iterator - void Reset(void) { - pos_ = 0; - key_ = table_.GetNthKey(0); - } - - private: - const SymbolTable& table_; - ssize_t pos_; - size_t nsymbols_; - int64 key_; -}; - - -// Tests compatibilty between two sets of symbol tables -inline bool CompatSymbols(const SymbolTable *syms1, const SymbolTable *syms2, - bool warning = true) { - if (!FLAGS_fst_compat_symbols) { - return true; - } else if (!syms1 && !syms2) { - return true; - } else if (syms1 && !syms2) { - if (warning) - LOG(WARNING) << - "CompatSymbols: first symbol table present but second missing"; - return false; - } else if (!syms1 && syms2) { - if (warning) - LOG(WARNING) << - "CompatSymbols: second symbol table present but first missing"; - return false; - } else if (syms1->LabeledCheckSum() != syms2->LabeledCheckSum()) { - if (warning) - LOG(WARNING) << "CompatSymbols: Symbol table check sums do not match"; - return false; - } else { - return true; - } -} - - -// Relabels a symbol table as specified by the input vector of pairs -// (old label, new label). The new symbol table only retains symbols -// for which a relabeling is *explicitely* specified. -// TODO(allauzen): consider adding options to allow for some form -// of implicit identity relabeling. -template <class Label> -SymbolTable *RelabelSymbolTable(const SymbolTable *table, - const vector<pair<Label, Label> > &pairs) { - SymbolTable *new_table = new SymbolTable( - table->Name().empty() ? string() : - (string("relabeled_") + table->Name())); - - for (size_t i = 0; i < pairs.size(); ++i) - new_table->AddSymbol(table->Find(pairs[i].first), pairs[i].second); - - return new_table; -} - -// Symbol Table Serialization -inline void SymbolTableToString(const SymbolTable *table, string *result) { - ostringstream ostrm; - table->Write(ostrm); - *result = ostrm.str(); -} - -inline SymbolTable *StringToSymbolTable(const string &s) { - istringstream istrm(s); - return SymbolTable::Read(istrm, SymbolTableReadOptions()); -} - - - -} // namespace fst - -#endif // FST_LIB_SYMBOL_TABLE_H__ |