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// relabel.h

// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Copyright 2005-2010 Google, Inc.
// Author: johans@google.com (Johan Schalkwyk)
//
// \file
// Functions and classes to relabel an Fst (either on input or output)
//
#ifndef FST_LIB_RELABEL_H__
#define FST_LIB_RELABEL_H__

#include <tr1/unordered_map>
using std::tr1::unordered_map;
using std::tr1::unordered_multimap;
#include <string>
#include <utility>
using std::pair; using std::make_pair;
#include <vector>
using std::vector;

#include <fst/cache.h>
#include <fst/test-properties.h>


#include <tr1/unordered_map>
using std::tr1::unordered_map;
using std::tr1::unordered_multimap;

namespace fst {

//
// Relabels either the input labels or output labels. The old to
// new labels are specified using a vector of pair<Label,Label>.
// Any label associations not specified are assumed to be identity
// mapping.
//
// \param fst input fst, must be mutable
// \param ipairs vector of input label pairs indicating old to new mapping
// \param opairs vector of output label pairs indicating old to new mapping
//
template <class A>
void Relabel(
    MutableFst<A> *fst,
    const vector<pair<typename A::Label, typename A::Label> >& ipairs,
    const vector<pair<typename A::Label, typename A::Label> >& opairs) {
  typedef typename A::StateId StateId;
  typedef typename A::Label   Label;

  uint64 props = fst->Properties(kFstProperties, false);

  // construct label to label hash.
  unordered_map<Label, Label> input_map;
  for (size_t i = 0; i < ipairs.size(); ++i) {
    input_map[ipairs[i].first] = ipairs[i].second;
  }

  unordered_map<Label, Label> output_map;
  for (size_t i = 0; i < opairs.size(); ++i) {
    output_map[opairs[i].first] = opairs[i].second;
  }

  for (StateIterator<MutableFst<A> > siter(*fst);
       !siter.Done(); siter.Next()) {
    StateId s = siter.Value();
    for (MutableArcIterator<MutableFst<A> > aiter(fst, s);
         !aiter.Done(); aiter.Next()) {
      A arc = aiter.Value();

      // relabel input
      // only relabel if relabel pair defined
      typename unordered_map<Label, Label>::iterator it =
        input_map.find(arc.ilabel);
      if (it != input_map.end()) {
        if (it->second == kNoLabel) {
          FSTERROR() << "Input symbol id " << arc.ilabel
                     << " missing from target vocabulary";
          fst->SetProperties(kError, kError);
          return;
        }
        arc.ilabel = it->second;
      }

      // relabel output
      it = output_map.find(arc.olabel);
      if (it != output_map.end()) {
        if (it->second == kNoLabel) {
          FSTERROR() << "Output symbol id " << arc.olabel
                     << " missing from target vocabulary";
          fst->SetProperties(kError, kError);
          return;
        }
        arc.olabel = it->second;
      }

      aiter.SetValue(arc);
    }
  }

  fst->SetProperties(RelabelProperties(props), kFstProperties);
}

//
// Relabels either the input labels or output labels. The old to
// new labels mappings are specified using an input Symbol set.
// Any label associations not specified are assumed to be identity
// mapping.
//
// \param fst input fst, must be mutable
// \param new_isymbols symbol set indicating new mapping of input symbols
// \param new_osymbols symbol set indicating new mapping of output symbols
//
template<class A>
void Relabel(MutableFst<A> *fst,
             const SymbolTable* new_isymbols,
             const SymbolTable* new_osymbols) {
  Relabel(fst,
          fst->InputSymbols(), new_isymbols, true,
          fst->OutputSymbols(), new_osymbols, true);
}

template<class A>
void Relabel(MutableFst<A> *fst,
             const SymbolTable* old_isymbols,
             const SymbolTable* new_isymbols,
             bool attach_new_isymbols,
             const SymbolTable* old_osymbols,
             const SymbolTable* new_osymbols,
             bool attach_new_osymbols) {
  typedef typename A::StateId StateId;
  typedef typename A::Label   Label;

  vector<pair<Label, Label> > ipairs;
  if (old_isymbols && new_isymbols) {
    for (SymbolTableIterator syms_iter(*old_isymbols); !syms_iter.Done();
         syms_iter.Next()) {
      string isymbol = syms_iter.Symbol();
      int isymbol_val = syms_iter.Value();
      int new_isymbol_val = new_isymbols->Find(isymbol);
      ipairs.push_back(make_pair(isymbol_val, new_isymbol_val));
    }
    if (attach_new_isymbols)
      fst->SetInputSymbols(new_isymbols);
  }

  vector<pair<Label, Label> > opairs;
  if (old_osymbols && new_osymbols) {
    for (SymbolTableIterator syms_iter(*old_osymbols); !syms_iter.Done();
         syms_iter.Next()) {
      string osymbol = syms_iter.Symbol();
      int osymbol_val = syms_iter.Value();
      int new_osymbol_val = new_osymbols->Find(osymbol);
      opairs.push_back(make_pair(osymbol_val, new_osymbol_val));
    }
    if (attach_new_osymbols)
      fst->SetOutputSymbols(new_osymbols);
  }

  // call relabel using vector of relabel pairs.
  Relabel(fst, ipairs, opairs);
}


typedef CacheOptions RelabelFstOptions;

template <class A> class RelabelFst;

//
// \class RelabelFstImpl
// \brief Implementation for delayed relabeling
//
// Relabels an FST from one symbol set to another. Relabeling
// can either be on input or output space. RelabelFst implements
// a delayed version of the relabel. Arcs are relabeled on the fly
// and not cached. I.e each request is recomputed.
//
template<class A>
class RelabelFstImpl : public CacheImpl<A> {
  friend class StateIterator< RelabelFst<A> >;
 public:
  using FstImpl<A>::SetType;
  using FstImpl<A>::SetProperties;
  using FstImpl<A>::WriteHeader;
  using FstImpl<A>::SetInputSymbols;
  using FstImpl<A>::SetOutputSymbols;

  using CacheImpl<A>::PushArc;
  using CacheImpl<A>::HasArcs;
  using CacheImpl<A>::HasFinal;
  using CacheImpl<A>::HasStart;
  using CacheImpl<A>::SetArcs;
  using CacheImpl<A>::SetFinal;
  using CacheImpl<A>::SetStart;

  typedef A Arc;
  typedef typename A::Label   Label;
  typedef typename A::Weight  Weight;
  typedef typename A::StateId StateId;
  typedef CacheState<A> State;

  RelabelFstImpl(const Fst<A>& fst,
                 const vector<pair<Label, Label> >& ipairs,
                 const vector<pair<Label, Label> >& opairs,
                 const RelabelFstOptions &opts)
      : CacheImpl<A>(opts), fst_(fst.Copy()),
        relabel_input_(false), relabel_output_(false) {
    uint64 props = fst.Properties(kCopyProperties, false);
    SetProperties(RelabelProperties(props));
    SetType("relabel");

    // create input label map
    if (ipairs.size() > 0) {