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#include <iostream>
#include <cstring>
#include <cassert>
#include <algorithm>
#include <random>
#include <unistd.h>
#include <signal.h>
#include <event2/event.h>
#include "salticidae/stream.h"
#include "salticidae/util.h"
#include "salticidae/network.h"
#include "salticidae/msg.h"
#include "hotstuff/promise.hpp"
#include "hotstuff/type.h"
#include "hotstuff/entity.h"
#include "hotstuff/util.h"
#include "hotstuff/client.h"
#include "hotstuff/hotstuff.h"
using salticidae::MsgNetwork;
using salticidae::ClientNetwork;
using salticidae::ElapsedTime;
using salticidae::Config;
using salticidae::_1;
using salticidae::_2;
using salticidae::static_pointer_cast;
using salticidae::trim_all;
using salticidae::split;
using hotstuff::Event;
using hotstuff::EventContext;
using hotstuff::NetAddr;
using hotstuff::HotStuffError;
using hotstuff::CommandDummy;
using hotstuff::Finality;
using hotstuff::command_t;
using hotstuff::uint256_t;
using hotstuff::opcode_t;
using hotstuff::bytearray_t;
using hotstuff::DataStream;
using hotstuff::ReplicaID;
using hotstuff::MsgReqCmd;
using hotstuff::MsgRespCmd;
using hotstuff::get_hash;
using hotstuff::promise_t;
using HotStuff = hotstuff::HotStuffSecp256k1;
class HotStuffApp: public HotStuff {
double
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