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#include <iostream>
#include <cstring>
#include <cassert>
#include <algorithm>
#include <random>
#include <unistd.h>
#include <signal.h>
#include <event2/event.h>
#include "salticidae/stream.h"
#include "salticidae/util.h"
#include "salticidae/network.h"
#include "salticidae/msg.h"
#include "hotstuff/promise.hpp"
#include "hotstuff/type.h"
#include "hotstuff/entity.h"
#include "hotstuff/util.h"
#include "hotstuff/client.h"
#include "hotstuff/hotstuff.h"
using salticidae::MsgNetwork;
using salticidae::ClientNetwork;
using salticidae::ElapsedTime;
using salticidae::Config
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