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#[cfg(test)]
#[allow(dead_code)]

extern crate growthring;
use growthring::wal::{WALFile, WALStore, WALLoader, WALPos, WALBytes, WALRingId};
use indexmap::{IndexMap, map::Entry};
use rand::Rng;
use std::collections::{HashMap, hash_map};
use std::cell::RefCell;
use std::rc::Rc;
use std::convert::TryInto;
use std::collections::VecDeque;

thread_local! {
    //pub static RNG: RefCell<rand::rngs::StdRng> = RefCell::new(<rand::rngs::StdRng as rand::SeedableRng>::from_seed([0; 32]));
    pub static RNG: RefCell<rand::rngs::ThreadRng> = RefCell::new(rand::thread_rng());
}

/*
pub fn gen_rand_letters(i: usize) -> String {
    RNG.with(|rng| {
        (0..i).map(|_| (rng.borrow_mut().gen_range(0, 26) + 'a' as u8) as char).collect()
    })
}
*/

struct FileContentEmul(RefCell<Vec<u8>>);

impl FileContentEmul {
    pub fn new() -> Self { FileContentEmul(RefCell::new(Vec::new())) }
}

impl std::ops::Deref for FileContentEmul {
    type Target = RefCell<Vec<u8>>;
    fn deref(&self) -> &Self::Target {&self.0}
}

pub trait FailGen {
    fn next_fail(&self) -> bool;
}

/// Emulate the a virtual file handle.
pub struct WALFileEmul<G: FailGen> {
    file: Rc<FileContentEmul>,
    fgen: Rc<G>
}

impl<G: FailGen> WALFile for WALFileEmul<G> {
    fn allocate(&self, offset: WALPos, length: usize) -> Result<(), ()> {
        if self.fgen.next_fail() { return Err(()) }
        let offset = offset as usize;
        if offset + length > self.file.borrow().len() {
            self.file.borrow_mut().resize(offset + length, 0)
        }
        for v in &mut self.file.borrow_mut()[offset..offset + length] { *v = 0 }
        Ok(())
    }

    fn truncate(&self, length: usize) -> Result<(), ()> {
        if self.fgen.next_fail() { return Err(()) }
        self.file.borrow_mut().resize(length, 0);
        Ok(())
    }

    fn write(&self, offset: WALPos, data: WALBytes) -> Result<(), ()> {
        if self.fgen.next_fail() { return Err(()) }
        let offset = offset as usize;
        &self.file.borrow_mut()[offset..offset + data.len()].copy_from_slice(&data);
        Ok(())
    }

    fn read(&self, offset: WALPos, length: usize) -> Result<Option<WALBytes>, ()> {
        if self.fgen.next_fail() { return Err(()) }
        let offset = offset as usize;
        let file = self.file.borrow();
        if offset + length > file.len() { Ok(None) }
        else {
            Ok(Some((&file[offset..offset + length]).to_vec().into_boxed_slice()))
        }
    }
}

pub struct WALStoreEmulState {
    files: HashMap<String, Rc<FileContentEmul>>,
}

impl WALStoreEmulState {
    pub fn new() -> Self { WALStoreEmulState { files: HashMap::new() } }
}

/// Emulate the persistent storage state.
pub struct WALStoreEmul<'a, G, F>
where
    G: FailGen,
    F: FnMut(WALBytes, WALRingId) {
    state: &'a mut WALStoreEmulState,
    fgen: Rc<G>,
    recover: F
}

impl<'a, G: FailGen, F: FnMut(WALBytes, WALRingId)> WALStoreEmul<'a, G, F> {
    pub fn new(state: &'a mut WALStoreEmulState, fgen: Rc<G>,
                recover: F) -> Self {
        WALStoreEmul {
            state,
            fgen,
            recover
        }
    }
}

impl<'a, G, F> WALStore for WALStoreEmul<'a, G, F> 
where
    G: 'static + FailGen, F: FnMut(WALBytes, WALRingId) {
    type FileNameIter = std::vec::IntoIter<String>;

    fn open_file(&mut self, filename: &str, touch: bool) -> Result<Box<dyn WALFile>, ()> {
        if self.fgen.next_fail() { return Err(()) }
        match self.state.files.entry(filename.to_string()) {
            hash_map::Entry::Occupied(e) => Ok(Box::new(WALFileEmul {
                file: e.get().clone(),
                fgen: self.fgen.clone()
            })),
            hash_map::Entry::Vacant(e) => if touch {
                Ok(Box::new(WALFileEmul {
                    file: e.insert(Rc::new(FileContentEmul::new())).clone(),
                    fgen: self.fgen.clone()
                }))
            } else {
                Err(())
            }
        }
    }

    fn remove_file(&mut self, filename: &str) -> Result<(), ()> {
        //println!("remove_file(filename={})", filename);
        if self.fgen.next_fail() { return Err(()) }
        self.state.files.remove(filename).ok_or(()).and_then(|_| Ok(()))
    }

    fn enumerate_files(&self) -> Result<Self::FileNameIter, ()> {
        if self.fgen.next_fail() { return Err(()) }
        let mut logfiles = Vec::new();
        for (fname, _) in self.state.files.iter() {
            logfiles.push(fname.clone())
        }
        Ok(logfiles.into_iter())
    }

    fn apply_payload(&mut self, payload: WALBytes, ringid: WALRingId) -> Result<(), ()> {
        if self.fgen.next_fail() { return Err(()) }
        //println!("apply_payload(payload=0x{}, ringid={:?})",
        //        hex::encode(&payload),
        //        ringid);
        (self.recover)(payload, ringid);
        Ok(())
    }
}

pub struct SingleFailGen {
    cnt: std::cell::Cell<usize>,
    fail_point: usize
}

impl SingleFailGen {
    pub fn new(fail_point: usize) -> Self {
        SingleFailGen {
            cnt: std::cell::Cell::new(0),
            fail_point
        }
    }
}

impl FailGen for SingleFailGen {
    fn next_fail(&self) -> bool {
        let c = self.cnt.get();
        self.cnt.set(c + 1);
        c == self.fail_point
    }
}

pub struct ZeroFailGen;

impl FailGen for ZeroFailGen {
    fn next_fail(&self) -> bool { false }
}

pub struct CountFailGen(std::cell::Cell<usize>);

impl CountFailGen {
    pub fn new() -> Self { CountFailGen(std::cell::Cell::new(0)) }
    pub fn get_count(&self) -> usize { self.0.get() }
}

impl FailGen for CountFailGen {
    fn next_fail(&self) -> bool {
        self.0.set(self.0.get() + 1);
        false
    }
}

/// An ordered list of intervals: `(begin, end, color)*`.
pub struct PaintStrokes(Vec<(u32, u32, u32)>);

impl PaintStrokes {
    pub fn new() -> Self { PaintStrokes(Vec::new()) }
    pub fn clone(&self) -> Self { PaintStrokes(self.0.clone()) }
    pub fn to_bytes(&self) -> WALBytes {
        let mut res: Vec<u8> = Vec::new();
        let is = std::mem::size_of::<u32>();
        let len = self.0.len() as u32;
        res.resize(is * (1 + 3 * self.0.len()), 0);
        let mut rs = &mut res[..];
        &mut rs[..is].copy_from_slice(&len.to_le_bytes());
        rs = &mut rs[is..];
        for (s, e, c) in self.0.iter() {
            &mut rs[..is].copy_from_slice(&s.to_le_bytes());
            &mut rs[is..is * 2].copy_from_slice(&e.to_le_bytes());
            &mut rs[is * 2..is * 3].copy_from_slice(&c.to_le_bytes());
            rs = &mut rs[is * 3..];
        }
        res.into_boxed_slice()
    }

    pub fn from_bytes(raw: &[u8]) -> Self {
        assert!(raw.len() > 4);
        assert!(raw.len() & 3 == 0);
        let is = std::mem::size_of::<u32>();
        let (len_raw, mut rest) = raw.split_at(is);
        let len = u32::from_le_bytes(len_raw.try_into().unwrap());
        let mut res = Vec::new();
        for _ in 0..len {
            let (s_raw, rest1) = rest.split_at(is);
            let (e_raw, rest2) = rest1.split_at(is);
            let (c_raw, rest3) = rest2.split_at(is);
            res.push((u32::from_le_bytes(s_raw.try_into().unwrap()),
                    u32::from_le_bytes(e_raw.try_into().unwrap()),
                    u32::from_le_bytes(c_raw.try_into().unwrap())));
            rest = rest3
        }
        PaintStrokes(res)
    }

    pub fn gen_rand<R: rand::Rng>(max_pos: u32, max_len: u32,
                                  max_col: u32, n: usize, rng: &mut R) -> PaintStrokes {
        assert!(max_pos > 0);
        let mut strokes = Self::new();
        for _ in 0..n {
            let pos = rng.gen_range(0, max_pos);
            let len = rng.gen_range(1, std::cmp::min(max_len, max_pos - pos + 1));
            strokes.stroke(pos, pos + len, rng.gen_range(0, max_col))
        }
        strokes
    }
    
    pub fn stroke(&mut self, start: u32, end: u32, color: u32) {
        self.0.push((start, end, color))
    }

    pub fn into_vec(self) -> Vec<(u32, u32, u32)> { self.0 }
}

#[test]
fn test_paint_strokes() {
    let mut p = PaintStrokes::new();
    for i in 0..3 {
        p.stroke(i, i + 3, i + 10)
    }
    let pr = p.to_bytes();
    for ((s, e, c), i) in PaintStrokes::from_bytes(&pr)
                            .into_vec().into_iter().zip(0..) {
        assert_eq!(s, i);
        assert_eq!(e, i + 3);
        assert_eq!(c, i + 10);
    }
}

pub struct Canvas {
    waiting: HashMap<WALRingId, usize>,
    queue: IndexMap<u32, VecDeque<(u32, WALRingId)>>,
    canvas: Box<[u32]>
}

impl Canvas {
    pub fn new(size: usize) -> Self {
        let mut canvas = Vec::new();
        // fill the backgroudn color 0
        canvas.resize(size, 0);
        let canvas = canvas.into_boxed_slice();
        Canvas {
            waiting: HashMap::new(),
            queue: IndexMap::new(),
            canvas
        }
    }

    pub fn new_reference(&self, ops: &[PaintStrokes]) -> Self {
        let mut res = Self::new(self.canvas.len());
        for op in ops {
            for (s, e, c) in op.0.iter() {
                for i in *s..*e {
                    res.canvas[i as usize] = *c
                }
            }
        }
        res
    }

    fn get_waiting(&mut self, rid: WALRingId) -> &mut usize {
        match self.waiting.entry(rid) {
            hash_map::Entry::Occupied(e) => e.into_mut(),
            hash_map::Entry::Vacant(e) => e.insert(0)
        }
    }

    fn get_queued(&mut self, pos: u32) -> &mut VecDeque<(u32, WALRingId)> {
        match self.queue.entry(pos) {
            Entry::Occupied(e) => e.into_mut(),
            Entry::Vacant(e) => e.insert(VecDeque::new())
        }
    }

    pub fn prepaint(&mut self, strokes: &PaintStrokes, rid: &WALRingId) {
        let rid = *rid;
        let mut nwait = 0;
        for (s, e, c) in strokes.0.iter() {
            for i in *s..*e {
                nwait += 1;
                self.get_queued(i).push_back((*c, rid))
            }
        }
        *self.get_waiting(rid) = nwait
    }

    // TODO: allow customized scheduler
    /// Schedule to paint one position, randomly. It optionally returns a finished batch write
    /// identified by its start position of WALRingId.
    pub fn rand_paint<R: rand::Rng>(&mut self, rng: &mut R) -> Option<(Option<WALRingId>, u32)> {
        if self.is_empty() { return None }
        let idx = rng.gen_range(0, self.queue.len());
        let (pos, _) = self.queue.get_index_mut(idx).unwrap();
        let pos = *pos;
        Some((self.paint(pos), pos))
    }

    pub fn clear_queued(&mut self) {
        self.queue.clear();
        self.waiting.clear();
    }

    pub fn paint_all(&mut self) {
        for (k, q) in self.queue.iter() {
            self.canvas[*k as usize] = q.back().unwrap().0;
        }
        self.clear_queued()
    }

    pub fn is_empty(&self) -> bool { self.queue.is_empty() }

    pub fn paint(&mut self, pos: u32) -> Option<WALRingId> {
        let q = self.queue.get_mut(&pos).unwrap();
        let (c, rid) = q.pop_front().unwrap();
        if q.is_empty() { self.queue.remove(&pos); }
        self.canvas[pos as usize] = c;
        let cnt = self.waiting.get_mut(&rid).unwrap();
        *cnt -= 1;
        if *cnt == 0 {
            Some(rid)
        } else { None }
    }

    pub fn is_same(&self, other: &Canvas) -> bool {
        self.canvas.cmp(&other.canvas) == std::cmp::Ordering::Equal
    }

    pub fn print(&self, max_col: usize) {
        println!("# begin canvas");
        for r in self.canvas.chunks(max_col) {
            for c in r.iter() {
                print!("{:02x} ", c & 0xff);
            }
            println!("");
        }
        println!("# end canvas");
    }
}

#[test]
fn test_canvas() {
    let mut canvas1 = Canvas::new(100);
    let mut canvas2 = Canvas::new(100);
    let canvas3 = Canvas::new(101);
    let dummy = WALRingId::empty_id();
    let (s1, s2) = RNG.with(|rng| {
        let rng = &mut *rng.borrow_mut();
        (PaintStrokes::gen_rand(100, 10, 256, 2, rng),
        PaintStrokes::gen_rand(100, 10, 256, 2, rng))
    });
    assert!(canvas1.is_same(&canvas2));
    assert!(!canvas2.is_same(&canvas3));
    canvas1.prepaint(&s1, &dummy);
    canvas1.prepaint(&s2, &dummy);
    canvas2.prepaint(&s1, &dummy);
    canvas2.prepaint(&s2, &dummy);
    assert!(canvas1.is_same(&canvas2));
    RNG.with(|rng| canvas1.rand_paint(&mut *rng.borrow_mut()));
    assert!(!canvas1.is_same(&canvas2));
    RNG.with(|rng| while let Some(_) = canvas1.rand_paint(&mut *rng.borrow_mut()) {});
    RNG.with(|rng| while let Some(_) = canvas2.rand_paint(&mut *rng.borrow_mut()) {});
    assert!(canvas1.is_same(&canvas2));
    canvas1.print(10);
}


pub struct PaintingSim {
    pub block_nbit: u8,
    pub file_nbit: u8,
    pub file_cache: usize,
    /// number of PaintStrokes (WriteBatch)
    pub n: usize,
    /// number of strokes per PaintStrokes
    pub m: usize,
    /// number of scheduled ticks per PaintStroke submission
    pub k: usize,
    /// the size of canvas
    pub csize: usize,
    /// max length of a single stroke
    pub stroke_max_len: u32,
    /// max color value
    pub stroke_max_col: u32,
    /// max number of strokes per PaintStroke
    pub stroke_max_n: usize,
    /// random seed
    pub seed: u64
}


impl PaintingSim {
    fn run<G: 'static + FailGen>(
            &self,
            state: &mut WALStoreEmulState, canvas: &mut Canvas, wal: WALLoader,
            ops: &mut Vec<PaintStrokes>, ringid_map: &mut HashMap<WALRingId, usize>,
            fgen: Rc<G>) -> Result<(), ()> {
        let mut rng = <rand::rngs::StdRng as rand::SeedableRng>::seed_from_u64(self.seed);
        let mut wal = wal.recover(WALStoreEmul::new(state, fgen, |_, _|{}))?;
        for _ in 0..self.n {
            let pss = (0..self.m).map(|_|
                PaintStrokes::gen_rand(
                    self.csize as u32,
                    self.stroke_max_len,
                    self.stroke_max_col,
                    rng.gen_range(1, self.stroke_max_n + 1), &mut rng))
                        .collect::<Vec<PaintStrokes>>();
            let payloads = pss.iter().map(|e| e.to_bytes()).collect::<Vec<WALBytes>>();
            // write ahead
            let (rids, ok) = wal.grow(payloads);
            // keep track of the operations
            for (ps, rid) in pss.iter().zip(rids.iter()) {
                ops.push(ps.clone());
                ringid_map.insert(*rid, ops.len() - 1);
            }
            ok?;
            // finish appending to WAL
            /*
            for rid in rids.iter() {
                println!("got ringid: {:?}", rid);
            }
            */
            // prepare data writes
            for (ps, rid) in pss.into_iter().zip(rids.into_iter()) {
                canvas.prepaint(&ps, &rid);
            }
            // run k ticks of the fine-grained scheduler
            for _ in 0..self.k {
                if let Some((fin_rid, _)) = canvas.rand_paint(&mut rng) {
                    if let Some(rid) = fin_rid {
                        wal.peel(&[rid])?
                    }
                } else { break }
            }
        }
        // keep running until all operations are finished
        while let Some((fin_rid, _)) = canvas.rand_paint(&mut rng) {
            if let Some(rid) = fin_rid {
                wal.peel(&[rid])?
            }
        }
        canvas.print(40);
        Ok(())
    }

    fn get_walloader(&self) -> WALLoader {
        WALLoader::new(self.file_nbit, self.block_nbit, self.file_cache)
    }

    pub fn get_nticks(&self) -> usize {
        let mut state = WALStoreEmulState::new();
        let mut canvas = Canvas::new(self.csize);
        let mut ops: Vec<PaintStrokes> = Vec::new();
        let mut ringid_map = HashMap::new();
        let fgen = Rc::new(CountFailGen::new());
        self.run(&mut state, &mut canvas, self.get_walloader(), &mut ops, &mut ringid_map, fgen.clone()).unwrap();
        fgen.get_count()
    }

    fn check(state: &mut WALStoreEmulState, canvas: &mut Canvas,
             wal: WALLoader,
             ops: &Vec<PaintStrokes>, ringid_map: &HashMap<WALRingId, usize>) -> bool {
        if ops.is_empty() { return true }
        let mut last_idx = 0;
        canvas.clear_queued();
        wal.recover(WALStoreEmul::new(state, Rc::new(ZeroFailGen), |payload, ringid| {
            let s = PaintStrokes::from_bytes(&payload);
            canvas.prepaint(&s, &ringid);
            if ringid_map.get(&ringid).is_none() { println!("{:?}", ringid) }
            last_idx = *ringid_map.get(&ringid).unwrap() + 1;
        })).unwrap();
        println!("last = {}/{}", last_idx, ops.len());
        canvas.paint_all();
        // recover complete
        let canvas0 = canvas.new_reference(&ops[..last_idx]);
        let res = canvas.is_same(&canvas0);
        if !res {
            canvas.print(40);
            canvas0.print(40);
        }
        res
    }

    pub fn test<G: 'static + FailGen>(&self, fgen: G) -> bool {
        let mut state = WALStoreEmulState::new();
        let mut canvas = Canvas::new(self.csize);
        let mut ops: Vec<PaintStrokes> = Vec::new();
        let mut ringid_map = HashMap::new();
        if self.run(&mut state, &mut canvas, self.get_walloader(), &mut ops, &mut ringid_map, Rc::new(fgen)).is_err() {
            if !Self::check(&mut state, &mut canvas, self.get_walloader(), &ops, &ringid_map) {
                return false
            }
        }
        true
    }
}