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-rw-r--r--core/state_prefetcher.go85
1 files changed, 85 insertions, 0 deletions
diff --git a/core/state_prefetcher.go b/core/state_prefetcher.go
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+// Copyright 2019 The go-ethereum Authors
+// This file is part of the go-ethereum library.
+//
+// The go-ethereum library is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// The go-ethereum library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
+
+package core
+
+import (
+ "sync/atomic"
+
+ "github.com/ava-labs/go-ethereum/common"
+ "github.com/ava-labs/go-ethereum/consensus"
+ "github.com/ava-labs/go-ethereum/core/state"
+ "github.com/ava-labs/go-ethereum/core/types"
+ "github.com/ava-labs/go-ethereum/core/vm"
+ "github.com/ava-labs/go-ethereum/params"
+)
+
+// statePrefetcher is a basic Prefetcher, which blindly executes a block on top
+// of an arbitrary state with the goal of prefetching potentially useful state
+// data from disk before the main block processor start executing.
+type statePrefetcher struct {
+ config *params.ChainConfig // Chain configuration options
+ bc *BlockChain // Canonical block chain
+ engine consensus.Engine // Consensus engine used for block rewards
+}
+
+// newStatePrefetcher initialises a new statePrefetcher.
+func newStatePrefetcher(config *params.ChainConfig, bc *BlockChain, engine consensus.Engine) *statePrefetcher {
+ return &statePrefetcher{
+ config: config,
+ bc: bc,
+ engine: engine,
+ }
+}
+
+// Prefetch processes the state changes according to the Ethereum rules by running
+// the transaction messages using the statedb, but any changes are discarded. The
+// only goal is to pre-cache transaction signatures and state trie nodes.
+func (p *statePrefetcher) Prefetch(block *types.Block, statedb *state.StateDB, cfg vm.Config, interrupt *uint32) {
+ var (
+ header = block.Header()
+ gaspool = new(GasPool).AddGas(block.GasLimit())
+ )
+ // Iterate over and process the individual transactions
+ for i, tx := range block.Transactions() {
+ // If block precaching was interrupted, abort
+ if interrupt != nil && atomic.LoadUint32(interrupt) == 1 {
+ return
+ }
+ // Block precaching permitted to continue, execute the transaction
+ statedb.Prepare(tx.Hash(), block.Hash(), i)
+ if err := precacheTransaction(p.config, p.bc, nil, gaspool, statedb, header, tx, cfg); err != nil {
+ return // Ugh, something went horribly wrong, bail out
+ }
+ }
+}
+
+// precacheTransaction attempts to apply a transaction to the given state database
+// and uses the input parameters for its environment. The goal is not to execute
+// the transaction successfully, rather to warm up touched data slots.
+func precacheTransaction(config *params.ChainConfig, bc ChainContext, author *common.Address, gaspool *GasPool, statedb *state.StateDB, header *types.Header, tx *types.Transaction, cfg vm.Config) error {
+ // Convert the transaction into an executable message and pre-cache its sender
+ msg, err := tx.AsMessage(types.MakeSigner(config, header.Number))
+ if err != nil {
+ return err
+ }
+ // Create the EVM and execute the transaction
+ context := NewEVMContext(msg, header, bc, author)
+ vm := vm.NewEVM(context, statedb, config, cfg)
+
+ _, _, _, err = ApplyMessage(vm, msg, gaspool)
+ return err
+}