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+// Copyright 2015 The go-ethereum Authors
+// This file is part of the go-ethereum library.
+//
+// The go-ethereum library is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// The go-ethereum library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
+
+package core
+
+import (
+ crand "crypto/rand"
+ "errors"
+ "fmt"
+ "math"
+ "math/big"
+ mrand "math/rand"
+ "sync/atomic"
+ "time"
+
+ "github.com/ava-labs/go-ethereum/common"
+ "github.com/ava-labs/go-ethereum/consensus"
+ "github.com/ava-labs/go-ethereum/core/rawdb"
+ "github.com/ava-labs/go-ethereum/core/types"
+ "github.com/ava-labs/go-ethereum/ethdb"
+ "github.com/ava-labs/go-ethereum/log"
+ "github.com/ava-labs/go-ethereum/params"
+ lru "github.com/hashicorp/golang-lru"
+)
+
+const (
+ headerCacheLimit = 512
+ tdCacheLimit = 1024
+ numberCacheLimit = 2048
+)
+
+// HeaderChain implements the basic block header chain logic that is shared by
+// core.BlockChain and light.LightChain. It is not usable in itself, only as
+// a part of either structure.
+// It is not thread safe either, the encapsulating chain structures should do
+// the necessary mutex locking/unlocking.
+type HeaderChain struct {
+ config *params.ChainConfig
+
+ chainDb ethdb.Database
+ genesisHeader *types.Header
+
+ currentHeader atomic.Value // Current head of the header chain (may be above the block chain!)
+ currentHeaderHash common.Hash // Hash of the current head of the header chain (prevent recomputing all the time)
+
+ headerCache *lru.Cache // Cache for the most recent block headers
+ tdCache *lru.Cache // Cache for the most recent block total difficulties
+ numberCache *lru.Cache // Cache for the most recent block numbers
+
+ procInterrupt func() bool
+
+ rand *mrand.Rand
+ engine consensus.Engine
+}
+
+// NewHeaderChain creates a new HeaderChain structure.
+// getValidator should return the parent's validator
+// procInterrupt points to the parent's interrupt semaphore
+// wg points to the parent's shutdown wait group
+func NewHeaderChain(chainDb ethdb.Database, config *params.ChainConfig, engine consensus.Engine, procInterrupt func() bool) (*HeaderChain, error) {
+ headerCache, _ := lru.New(headerCacheLimit)
+ tdCache, _ := lru.New(tdCacheLimit)
+ numberCache, _ := lru.New(numberCacheLimit)
+
+ // Seed a fast but crypto originating random generator
+ seed, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
+ if err != nil {
+ return nil, err
+ }
+
+ hc := &HeaderChain{
+ config: config,
+ chainDb: chainDb,
+ headerCache: headerCache,
+ tdCache: tdCache,
+ numberCache: numberCache,
+ procInterrupt: procInterrupt,
+ rand: mrand.New(mrand.NewSource(seed.Int64())),
+ engine: engine,
+ }
+
+ hc.genesisHeader = hc.GetHeaderByNumber(0)
+ if hc.genesisHeader == nil {
+ return nil, ErrNoGenesis
+ }
+
+ hc.currentHeader.Store(hc.genesisHeader)
+ if head := rawdb.ReadHeadBlockHash(chainDb); head != (common.Hash{}) {
+ if chead := hc.GetHeaderByHash(head); chead != nil {
+ hc.currentHeader.Store(chead)
+ }
+ }
+ hc.currentHeaderHash = hc.CurrentHeader().Hash()
+ headHeaderGauge.Update(hc.CurrentHeader().Number.Int64())
+
+ return hc, nil
+}
+
+// GetBlockNumber retrieves the block number belonging to the given hash
+// from the cache or database
+func (hc *HeaderChain) GetBlockNumber(hash common.Hash) *uint64 {
+ if cached, ok := hc.numberCache.Get(hash); ok {
+ number := cached.(uint64)
+ return &number
+ }
+ number := rawdb.ReadHeaderNumber(hc.chainDb, hash)
+ if number != nil {
+ hc.numberCache.Add(hash, *number)
+ }
+ return number
+}
+
+// WriteHeader writes a header into the local chain, given that its parent is
+// already known. If the total difficulty of the newly inserted header becomes
+// greater than the current known TD, the canonical chain is re-routed.
+//
+// Note: This method is not concurrent-safe with inserting blocks simultaneously
+// into the chain, as side effects caused by reorganisations cannot be emulated
+// without the real blocks. Hence, writing headers directly should only be done
+// in two scenarios: pure-header mode of operation (light clients), or properly
+// separated header/block phases (non-archive clients).
+func (hc *HeaderChain) WriteHeader(header *types.Header) (status WriteStatus, err error) {
+ // Cache some values to prevent constant recalculation
+ var (
+ hash = header.Hash()
+ number = header.Number.Uint64()
+ )
+ // Calculate the total difficulty of the header
+ ptd := hc.GetTd(header.ParentHash, number-1)
+ if ptd == nil {
+ return NonStatTy, consensus.ErrUnknownAncestor
+ }
+ localTd := hc.GetTd(hc.currentHeaderHash, hc.CurrentHeader().Number.Uint64())
+ externTd := new(big.Int).Add(header.Difficulty, ptd)
+
+ // Irrelevant of the canonical status, write the td and header to the database
+ if err := hc.WriteTd(hash, number, externTd); err != nil {
+ log.Crit("Failed to write header total difficulty", "err", err)
+ }
+ rawdb.WriteHeader(hc.chainDb, header)
+
+ // If the total difficulty is higher than our known, add it to the canonical chain
+ // Second clause in the if statement reduces the vulnerability to selfish mining.
+ // Please refer to http://www.cs.cornell.edu/~ie53/publications/btcProcFC.pdf
+ if externTd.Cmp(localTd) > 0 || (externTd.Cmp(localTd) == 0 && mrand.Float64() < 0.5) {
+ // Delete any canonical number assignments above the new head
+ batch := hc.chainDb.NewBatch()
+ for i := number + 1; ; i++ {
+ hash := rawdb.ReadCanonicalHash(hc.chainDb, i)
+ if hash == (common.Hash{}) {
+ break
+ }
+ rawdb.DeleteCanonicalHash(batch, i)
+ }
+ batch.Write()
+
+ // Overwrite any stale canonical number assignments
+ var (
+ headHash = header.ParentHash
+ headNumber = header.Number.Uint64() - 1
+ headHeader = hc.GetHeader(headHash, headNumber)
+ )
+ for rawdb.ReadCanonicalHash(hc.chainDb, headNumber) != headHash {
+ rawdb.WriteCanonicalHash(hc.chainDb, headHash, headNumber)
+
+ headHash = headHeader.ParentHash
+ headNumber = headHeader.Number.Uint64() - 1
+ headHeader = hc.GetHeader(headHash, headNumber)
+ }
+ // Extend the canonical chain with the new header
+ rawdb.WriteCanonicalHash(hc.chainDb, hash, number)
+ rawdb.WriteHeadHeaderHash(hc.chainDb, hash)
+
+ hc.currentHeaderHash = hash
+ hc.currentHeader.Store(types.CopyHeader(header))
+ headHeaderGauge.Update(header.Number.Int64())
+
+ status = CanonStatTy
+ } else {
+ status = SideStatTy
+ }
+ hc.headerCache.Add(hash, header)
+ hc.numberCache.Add(hash, number)
+
+ return
+}
+
+// WhCallback is a callback function for inserting individual headers.
+// A callback is used for two reasons: first, in a LightChain, status should be
+// processed and light chain events sent, while in a BlockChain this is not
+// necessary since chain events are sent after inserting blocks. Second, the
+// header writes should be protected by the parent chain mutex individually.
+type WhCallback func(*types.Header) error
+
+func (hc *HeaderChain) ValidateHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
+ // Do a sanity check that the provided chain is actually ordered and linked
+ for i := 1; i < len(chain); i++ {
+ if chain[i].Number.Uint64() != chain[i-1].Number.Uint64()+1 || chain[i].ParentHash != chain[i-1].Hash() {
+ // Chain broke ancestry, log a message (programming error) and skip insertion
+ log.Error("Non contiguous header insert", "number", chain[i].Number, "hash", chain[i].Hash(),
+ "parent", chain[i].ParentHash, "prevnumber", chain[i-1].Number, "prevhash", chain[i-1].Hash())
+
+ return 0, fmt.Errorf("non contiguous insert: item %d is #%d [%x…], item %d is #%d [%x…] (parent [%x…])", i-1, chain[i-1].Number,
+ chain[i-1].Hash().Bytes()[:4], i, chain[i].Number, chain[i].Hash().Bytes()[:4], chain[i].ParentHash[:4])
+ }
+ }
+
+ // Generate the list of seal verification requests, and start the parallel verifier
+ seals := make([]bool, len(chain))
+ if checkFreq != 0 {
+ // In case of checkFreq == 0 all seals are left false.
+ for i := 0; i < len(seals)/checkFreq; i++ {
+ index := i*checkFreq + hc.rand.Intn(checkFreq)
+ if index >= len(seals) {
+ index = len(seals) - 1
+ }
+ seals[index] = true
+ }
+ // Last should always be verified to avoid junk.
+ seals[len(seals)-1] = true
+ }
+
+ abort, results := hc.engine.VerifyHeaders(hc, chain, seals)
+ defer close(abort)
+
+ // Iterate over the headers and ensure they all check out
+ for i, header := range chain {
+ // If the chain is terminating, stop processing blocks
+ if hc.procInterrupt() {
+ log.Debug("Premature abort during headers verification")
+ return 0, errors.New("aborted")
+ }
+ // If the header is a banned one, straight out abort
+ if BadHashes[header.Hash()] {
+ return i, ErrBlacklistedHash
+ }
+ // Otherwise wait for headers checks and ensure they pass
+ if err := <-results; err != nil {
+ return i, err
+ }
+ }
+
+ return 0, nil
+}
+
+// InsertHeaderChain attempts to insert the given header chain in to the local
+// chain, possibly creating a reorg. If an error is returned, it will return the
+// index number of the failing header as well an error describing what went wrong.
+//
+// The verify parameter can be used to fine tune whether nonce verification
+// should be done or not. The reason behind the optional check is because some
+// of the header retrieval mechanisms already need to verfy nonces, as well as
+// because nonces can be verified sparsely, not needing to check each.
+func (hc *HeaderChain) InsertHeaderChain(chain []*types.Header, writeHeader WhCallback, start time.Time) (int, error) {
+ // Collect some import statistics to report on
+ stats := struct{ processed, ignored int }{}
+ // All headers passed verification, import them into the database
+ for i, header := range chain {
+ // Short circuit insertion if shutting down
+ if hc.procInterrupt() {
+ log.Debug("Premature abort during headers import")
+ return i, errors.New("aborted")
+ }
+ // If the header's already known, skip it, otherwise store
+ hash := header.Hash()
+ if hc.HasHeader(hash, header.Number.Uint64()) {
+ externTd := hc.GetTd(hash, header.Number.Uint64())
+ localTd := hc.GetTd(hc.currentHeaderHash, hc.CurrentHeader().Number.Uint64())
+ if externTd == nil || externTd.Cmp(localTd) <= 0 {
+ stats.ignored++
+ continue
+ }
+ }
+ if err := writeHeader(header); err != nil {
+ return i, err
+ }
+ stats.processed++
+ }
+ // Report some public statistics so the user has a clue what's going on
+ last := chain[len(chain)-1]
+
+ context := []interface{}{
+ "count", stats.processed, "elapsed", common.PrettyDuration(time.Since(start)),
+ "number", last.Number, "hash", last.Hash(),
+ }
+ if timestamp := time.Unix(int64(last.Time), 0); time.Since(timestamp) > time.Minute {
+ context = append(context, []interface{}{"age", common.PrettyAge(timestamp)}...)
+ }
+ if stats.ignored > 0 {
+ context = append(context, []interface{}{"ignored", stats.ignored}...)
+ }
+ log.Info("Imported new block headers", context...)
+
+ return 0, nil
+}
+
+// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
+// hash, fetching towards the genesis block.
+func (hc *HeaderChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
+ // Get the origin header from which to fetch
+ header := hc.GetHeaderByHash(hash)
+ if header == nil {
+ return nil
+ }
+ // Iterate the headers until enough is collected or the genesis reached
+ chain := make([]common.Hash, 0, max)
+ for i := uint64(0); i < max; i++ {
+ next := header.ParentHash
+ if header = hc.GetHeader(next, header.Number.Uint64()-1); header == nil {
+ break
+ }
+ chain = append(chain, next)
+ if header.Number.Sign() == 0 {
+ break
+ }
+ }
+ return chain
+}
+
+// GetAncestor retrieves the Nth ancestor of a given block. It assumes that either the given block or
+// a close ancestor of it is canonical. maxNonCanonical points to a downwards counter limiting the
+// number of blocks to be individually checked before we reach the canonical chain.
+//
+// Note: ancestor == 0 returns the same block, 1 returns its parent and so on.
+func (hc *HeaderChain) GetAncestor(hash common.Hash, number, ancestor uint64, maxNonCanonical *uint64) (common.Hash, uint64) {
+ if ancestor > number {
+ return common.Hash{}, 0
+ }
+ if ancestor == 1 {
+ // in this case it is cheaper to just read the header
+ if header := hc.GetHeader(hash, number); header != nil {
+ return header.ParentHash, number - 1
+ } else {
+ return common.Hash{}, 0
+ }
+ }
+ for ancestor != 0 {
+ if rawdb.ReadCanonicalHash(hc.chainDb, number) == hash {
+ number -= ancestor
+ return rawdb.ReadCanonicalHash(hc.chainDb, number), number
+ }
+ if *maxNonCanonical == 0 {
+ return common.Hash{}, 0
+ }
+ *maxNonCanonical--
+ ancestor--
+ header := hc.GetHeader(hash, number)
+ if header == nil {
+ return common.Hash{}, 0
+ }
+ hash = header.ParentHash
+ number--
+ }
+ return hash, number
+}
+
+// GetTd retrieves a block's total difficulty in the canonical chain from the
+// database by hash and number, caching it if found.
+func (hc *HeaderChain) GetTd(hash common.Hash, number uint64) *big.Int {
+ // Short circuit if the td's already in the cache, retrieve otherwise
+ if cached, ok := hc.tdCache.Get(hash); ok {
+ return cached.(*big.Int)
+ }
+ td := rawdb.ReadTd(hc.chainDb, hash, number)
+ if td == nil {
+ return nil
+ }
+ // Cache the found body for next time and return
+ hc.tdCache.Add(hash, td)
+ return td
+}
+
+// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
+// database by hash, caching it if found.
+func (hc *HeaderChain) GetTdByHash(hash common.Hash) *big.Int {
+ number := hc.GetBlockNumber(hash)
+ if number == nil {
+ return nil
+ }
+ return hc.GetTd(hash, *number)
+}
+
+// WriteTd stores a block's total difficulty into the database, also caching it
+// along the way.
+func (hc *HeaderChain) WriteTd(hash common.Hash, number uint64, td *big.Int) error {
+ rawdb.WriteTd(hc.chainDb, hash, number, td)
+ hc.tdCache.Add(hash, new(big.Int).Set(td))
+ return nil
+}
+
+// GetHeader retrieves a block header from the database by hash and number,
+// caching it if found.
+func (hc *HeaderChain) GetHeader(hash common.Hash, number uint64) *types.Header {
+ // Short circuit if the header's already in the cache, retrieve otherwise
+ if header, ok := hc.headerCache.Get(hash); ok {
+ return header.(*types.Header)
+ }
+ header := rawdb.ReadHeader(hc.chainDb, hash, number)
+ if header == nil {
+ return nil
+ }
+ // Cache the found header for next time and return
+ hc.headerCache.Add(hash, header)
+ return header
+}
+
+// GetHeaderByHash retrieves a block header from the database by hash, caching it if
+// found.
+func (hc *HeaderChain) GetHeaderByHash(hash common.Hash) *types.Header {
+ number := hc.GetBlockNumber(hash)
+ if number == nil {
+ return nil
+ }
+ return hc.GetHeader(hash, *number)
+}
+
+// HasHeader checks if a block header is present in the database or not.
+func (hc *HeaderChain) HasHeader(hash common.Hash, number uint64) bool {
+ if hc.numberCache.Contains(hash) || hc.headerCache.Contains(hash) {
+ return true
+ }
+ return rawdb.HasHeader(hc.chainDb, hash, number)
+}
+
+// GetHeaderByNumber retrieves a block header from the database by number,
+// caching it (associated with its hash) if found.
+func (hc *HeaderChain) GetHeaderByNumber(number uint64) *types.Header {
+ hash := rawdb.ReadCanonicalHash(hc.chainDb, number)
+ if hash == (common.Hash{}) {
+ return nil
+ }
+ return hc.GetHeader(hash, number)
+}
+
+// CurrentHeader retrieves the current head header of the canonical chain. The
+// header is retrieved from the HeaderChain's internal cache.
+func (hc *HeaderChain) CurrentHeader() *types.Header {
+ return hc.currentHeader.Load().(*types.Header)
+}
+
+// SetCurrentHeader sets the current head header of the canonical chain.
+func (hc *HeaderChain) SetCurrentHeader(head *types.Header) {
+ rawdb.WriteHeadHeaderHash(hc.chainDb, head.Hash())
+
+ hc.currentHeader.Store(head)
+ hc.currentHeaderHash = head.Hash()
+ headHeaderGauge.Update(head.Number.Int64())
+}
+
+type (
+ // UpdateHeadBlocksCallback is a callback function that is called by SetHead
+ // before head header is updated.
+ UpdateHeadBlocksCallback func(ethdb.KeyValueWriter, *types.Header)
+
+ // DeleteBlockContentCallback is a callback function that is called by SetHead
+ // before each header is deleted.
+ DeleteBlockContentCallback func(ethdb.KeyValueWriter, common.Hash, uint64)
+)
+
+// SetHead rewinds the local chain to a new head. Everything above the new head
+// will be deleted and the new one set.
+func (hc *HeaderChain) SetHead(head uint64, updateFn UpdateHeadBlocksCallback, delFn DeleteBlockContentCallback) {
+ var (
+ parentHash common.Hash
+ batch = hc.chainDb.NewBatch()
+ )
+ for hdr := hc.CurrentHeader(); hdr != nil && hdr.Number.Uint64() > head; hdr = hc.CurrentHeader() {
+ hash, num := hdr.Hash(), hdr.Number.Uint64()
+
+ // Rewind block chain to new head.
+ parent := hc.GetHeader(hdr.ParentHash, num-1)
+ if parent == nil {
+ parent = hc.genesisHeader
+ }
+ parentHash = hdr.ParentHash
+ // Notably, since geth has the possibility for setting the head to a low
+ // height which is even lower than ancient head.
+ // In order to ensure that the head is always no higher than the data in
+ // the database(ancient store or active store), we need to update head
+ // first then remove the relative data from the database.
+ //
+ // Update head first(head fast block, head full block) before deleting the data.
+ if updateFn != nil {
+ updateFn(hc.chainDb, parent)
+ }
+ // Update head header then.
+ rawdb.WriteHeadHeaderHash(hc.chainDb, parentHash)
+
+ // Remove the relative data from the database.
+ if delFn != nil {
+ delFn(batch, hash, num)
+ }
+ // Rewind header chain to new head.
+ rawdb.DeleteHeader(batch, hash, num)
+ rawdb.DeleteTd(batch, hash, num)
+ rawdb.DeleteCanonicalHash(batch, num)
+
+ hc.currentHeader.Store(parent)
+ hc.currentHeaderHash = parentHash
+ headHeaderGauge.Update(parent.Number.Int64())
+ }
+ batch.Write()
+
+ // Clear out any stale content from the caches
+ hc.headerCache.Purge()
+ hc.tdCache.Purge()
+ hc.numberCache.Purge()
+}
+
+// SetGenesis sets a new genesis block header for the chain
+func (hc *HeaderChain) SetGenesis(head *types.Header) {
+ hc.genesisHeader = head
+}
+
+// Config retrieves the header chain's chain configuration.
+func (hc *HeaderChain) Config() *params.ChainConfig { return hc.config }
+
+// Engine retrieves the header chain's consensus engine.
+func (hc *HeaderChain) Engine() consensus.Engine { return hc.engine }
+
+// GetBlock implements consensus.ChainReader, and returns nil for every input as
+// a header chain does not have blocks available for retrieval.
+func (hc *HeaderChain) GetBlock(hash common.Hash, number uint64) *types.Block {
+ return nil
+}