aboutsummaryrefslogtreecommitdiff
path: root/cmd/geth/consolecmd.go
diff options
context:
space:
mode:
Diffstat (limited to 'cmd/geth/consolecmd.go')
-rw-r--r--cmd/geth/consolecmd.go220
1 files changed, 0 insertions, 220 deletions
diff --git a/cmd/geth/consolecmd.go b/cmd/geth/consolecmd.go
deleted file mode 100644
index 57ea2c9..0000000
--- a/cmd/geth/consolecmd.go
+++ /dev/null
@@ -1,220 +0,0 @@
-// Copyright 2016 The go-ethereum Authors
-// This file is part of go-ethereum.
-//
-// go-ethereum is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// go-ethereum is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
-
-package geth
-
-import (
- "fmt"
- "os"
- "os/signal"
- "path/filepath"
- "strings"
- "syscall"
-
- "github.com/ava-labs/coreth/cmd/utils"
- "github.com/ava-labs/go-ethereum/console"
- "github.com/ava-labs/coreth/node"
- "github.com/ava-labs/go-ethereum/rpc"
- "gopkg.in/urfave/cli.v1"
-)
-
-var (
- consoleFlags = []cli.Flag{utils.JSpathFlag, utils.ExecFlag, utils.PreloadJSFlag}
-
- consoleCommand = cli.Command{
- Action: utils.MigrateFlags(localConsole),
- Name: "console",
- Usage: "Start an interactive JavaScript environment",
- Flags: append(append(append(nodeFlags, rpcFlags...), consoleFlags...), whisperFlags...),
- Category: "CONSOLE COMMANDS",
- Description: `
-The Geth console is an interactive shell for the JavaScript runtime environment
-which exposes a node admin interface as well as the Ðapp JavaScript API.
-See https://github.com/ethereum/go-ethereum/wiki/JavaScript-Console.`,
- }
-
- attachCommand = cli.Command{
- Action: utils.MigrateFlags(remoteConsole),
- Name: "attach",
- Usage: "Start an interactive JavaScript environment (connect to node)",
- ArgsUsage: "[endpoint]",
- Flags: append(consoleFlags, utils.DataDirFlag),
- Category: "CONSOLE COMMANDS",
- Description: `
-The Geth console is an interactive shell for the JavaScript runtime environment
-which exposes a node admin interface as well as the Ðapp JavaScript API.
-See https://github.com/ethereum/go-ethereum/wiki/JavaScript-Console.
-This command allows to open a console on a running geth node.`,
- }
-
- javascriptCommand = cli.Command{
- Action: utils.MigrateFlags(ephemeralConsole),
- Name: "js",
- Usage: "Execute the specified JavaScript files",
- ArgsUsage: "<jsfile> [jsfile...]",
- Flags: append(nodeFlags, consoleFlags...),
- Category: "CONSOLE COMMANDS",
- Description: `
-The JavaScript VM exposes a node admin interface as well as the Ðapp
-JavaScript API. See https://github.com/ethereum/go-ethereum/wiki/JavaScript-Console`,
- }
-)
-
-// localConsole starts a new geth node, attaching a JavaScript console to it at the
-// same time.
-func localConsole(ctx *cli.Context) error {
- // Create and start the node based on the CLI flags
- node := makeFullNode(ctx)
- startNode(ctx, node)
- defer node.Close()
-
- // Attach to the newly started node and start the JavaScript console
- client, err := node.Attach()
- if err != nil {
- utils.Fatalf("Failed to attach to the inproc geth: %v", err)
- }
- config := console.Config{
- DataDir: utils.MakeDataDir(ctx),
- DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
- Client: client,
- Preload: utils.MakeConsolePreloads(ctx),
- }
-
- console, err := console.New(config)
- if err != nil {
- utils.Fatalf("Failed to start the JavaScript console: %v", err)
- }
- defer console.Stop(false)
-
- // If only a short execution was requested, evaluate and return
- if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
- console.Evaluate(script)
- return nil
- }
- // Otherwise print the welcome screen and enter interactive mode
- console.Welcome()
- console.Interactive()
-
- return nil
-}
-
-// remoteConsole will connect to a remote geth instance, attaching a JavaScript
-// console to it.
-func remoteConsole(ctx *cli.Context) error {
- // Attach to a remotely running geth instance and start the JavaScript console
- endpoint := ctx.Args().First()
- if endpoint == "" {
- path := node.DefaultDataDir()
- if ctx.GlobalIsSet(utils.DataDirFlag.Name) {
- path = ctx.GlobalString(utils.DataDirFlag.Name)
- }
- if path != "" {
- if ctx.GlobalBool(utils.TestnetFlag.Name) {
- path = filepath.Join(path, "testnet")
- } else if ctx.GlobalBool(utils.RinkebyFlag.Name) {
- path = filepath.Join(path, "rinkeby")
- }
- }
- endpoint = fmt.Sprintf("%s/geth.ipc", path)
- }
- client, err := dialRPC(endpoint)
- if err != nil {
- utils.Fatalf("Unable to attach to remote geth: %v", err)
- }
- config := console.Config{
- DataDir: utils.MakeDataDir(ctx),
- DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
- Client: client,
- Preload: utils.MakeConsolePreloads(ctx),
- }
-
- console, err := console.New(config)
- if err != nil {
- utils.Fatalf("Failed to start the JavaScript console: %v", err)
- }
- defer console.Stop(false)
-
- if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
- console.Evaluate(script)
- return nil
- }
-
- // Otherwise print the welcome screen and enter interactive mode
- console.Welcome()
- console.Interactive()
-
- return nil
-}
-
-// dialRPC returns a RPC client which connects to the given endpoint.
-// The check for empty endpoint implements the defaulting logic
-// for "geth attach" and "geth monitor" with no argument.
-func dialRPC(endpoint string) (*rpc.Client, error) {
- if endpoint == "" {
- endpoint = node.DefaultIPCEndpoint(clientIdentifier)
- } else if strings.HasPrefix(endpoint, "rpc:") || strings.HasPrefix(endpoint, "ipc:") {
- // Backwards compatibility with geth < 1.5 which required
- // these prefixes.
- endpoint = endpoint[4:]
- }
- return rpc.Dial(endpoint)
-}
-
-// ephemeralConsole starts a new geth node, attaches an ephemeral JavaScript
-// console to it, executes each of the files specified as arguments and tears
-// everything down.
-func ephemeralConsole(ctx *cli.Context) error {
- // Create and start the node based on the CLI flags
- node := makeFullNode(ctx)
- startNode(ctx, node)
- defer node.Close()
-
- // Attach to the newly started node and start the JavaScript console
- client, err := node.Attach()
- if err != nil {
- utils.Fatalf("Failed to attach to the inproc geth: %v", err)
- }
- config := console.Config{
- DataDir: utils.MakeDataDir(ctx),
- DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
- Client: client,
- Preload: utils.MakeConsolePreloads(ctx),
- }
-
- console, err := console.New(config)
- if err != nil {
- utils.Fatalf("Failed to start the JavaScript console: %v", err)
- }
- defer console.Stop(false)
-
- // Evaluate each of the specified JavaScript files
- for _, file := range ctx.Args() {
- if err = console.Execute(file); err != nil {
- utils.Fatalf("Failed to execute %s: %v", file, err)
- }
- }
- // Wait for pending callbacks, but stop for Ctrl-C.
- abort := make(chan os.Signal, 1)
- signal.Notify(abort, syscall.SIGINT, syscall.SIGTERM)
-
- go func() {
- <-abort
- os.Exit(0)
- }()
- console.Stop(true)
-
- return nil
-}