#ifndef BUILTIN_H #define BUILTIN_H #include "model.h" #include using std::string; /** @class InexactNumObj * Inexact number implementation (using doubles) */ class InexactNumObj: public NumObj { public: InexactNumObj(NumLvl level); }; /** @class CompNumObj * Complex numbers */ class CompNumObj: public InexactNumObj { public: double real, imag; /** Construct a complex number */ CompNumObj(double _real, double _imag); /** Try to construct an RealNumObj object * @return NULL if failed */ static CompNumObj *from_string(string repr); /** Convert to a complex number from other numeric types */ static CompNumObj *convert(NumObj* obj); NumObj *plus(NumObj *r); NumObj *minus(NumObj *r); NumObj *multi(NumObj *r); NumObj *div(NumObj *r); BoolObj *eq(NumObj *r); string ext_repr(); }; /** @class RealNumObj * Real numbers */ class RealNumObj: public InexactNumObj { public: double real; /** Construct a real number */ RealNumObj(double _real); /** Try to construct an RealNumObj object * @return NULL if failed */ static RealNumObj *from_string(string repr); /** Convert to a real number from other numeric types */ static RealNumObj *convert(NumObj* obj); NumObj *plus(NumObj *r); NumObj *minus(NumObj *r); NumObj *multi(NumObj *r); NumObj *div(NumObj *r); BoolObj *lt(NumObj *r); BoolObj *gt(NumObj *r); BoolObj *eq(NumObj *r); string ext_repr(); }; /** @class ExactNumObj * Exact number implementation (using gmp) */ class ExactNumObj: public NumObj { public: ExactNumObj(NumLvl level); }; /** @class RatNumObj * Rational numbers */ class RatNumObj: public ExactNumObj { public: int a, b; /** Construct a rational number */ RatNumObj(int _a, int _b); /** Try to construct an RealNumObj object * @return NULL if failed */ static RatNumObj *from_string(string repr); /** Convert to a Rational number from other numeric types */ static RatNumObj *convert(NumObj* obj); NumObj *plus(NumObj *r); NumObj *minus(NumObj *r); NumObj *multi(NumObj *r); NumObj *div(NumObj *r); BoolObj *lt(NumObj *r); BoolObj *gt(NumObj *r); BoolObj *eq(NumObj *r); string ext_repr(); }; /** @class IntNumObj * Integers */ class IntNumObj: public ExactNumObj { public: int val; /** Construct a integer */ IntNumObj(int _val); /** Try to construct an IntNumObj object * @return NULL if failed */ static IntNumObj *from_string(string repr); /** Convert to a integer from other numeric types */ static IntNumObj *convert(NumObj* obj); NumObj *plus(NumObj *r); NumObj *minus(NumObj *r); NumObj *multi(NumObj *r); NumObj *div(NumObj *r); BoolObj *lt(NumObj *r); BoolObj *gt(NumObj *r); BoolObj *eq(NumObj *r); string ext_repr(); }; /** @class SpecialOptIf * The implementation of `if` operator */ class SpecialOptIf: public SpecialOptObj { private: unsigned char state; /**< 0 for prepared, 1 for pre_called */ /** * The evaluator will call this after the exp is evaluated. * And this function tells the evaluator which of and * should be evaluted. */ void pre_call(ArgList *args, Cons *pc, Environment *envt); /** The system will call this again after the desired result is * evaluated, so just return it to let the evaluator know the it's the * answer. */ EvalObj *post_call(ArgList *args, Cons *pc, Environment *envt); public: SpecialOptIf(); void prepare(Cons *pc); Cons *call(ArgList *args, Environment * &envt, Continuation * &cont, FrameObj ** &top_ptr); string ext_repr(); }; /** @class SpecialOptLambda * The implementation of `lambda` operator */ class SpecialOptLambda: public SpecialOptObj { public: SpecialOptLambda(); void prepare(Cons *pc); Cons *call(ArgList *args, Environment * &envt, Continuation * &cont, FrameObj ** &top_ptr); string ext_repr(); }; /** @class SpecialOptDefine * The implementation of `define` operator */ class SpecialOptDefine: public SpecialOptObj { public: SpecialOptDefine(); void prepare(Cons *pc); Cons *call(ArgList *args, Environment * &envt, Continuation * &cont, FrameObj ** &top_ptr); string ext_repr(); }; /** @class SpecialOptSet * The implementation of `set!` operator */ class SpecialOptSet: public SpecialOptObj { public: SpecialOptSet(); void prepare(Cons *pc); Cons *call(ArgList *args, Environment * &envt, Continuation * &cont, FrameObj ** &top_ptr); string ext_repr(); }; EvalObj *builtin_plus(ArgList *); EvalObj *builtin_display(ArgList *); EvalObj *builtin_cons(ArgList *); EvalObj *builtin_car(ArgList *); EvalObj *builtin_cdr(ArgList *); EvalObj *builtin_list(ArgList *); #endif