package main // #cgo CFLAGS: -I${SRCDIR}/../salticidae/include/ // #include "salticidae/network.h" // void onTerm(int sig); // void onReceiveHello(msg_t *, msgnetwork_conn_t *); // void onReceiveAck(msg_t *, msgnetwork_conn_t *); // void connHandler(msgnetwork_conn_t *, bool); import "C" import ( "encoding/binary" "fmt" "salticidae-go" ) var ec salticidae.EventContext const ( MSG_OPCODE_HELLO salticidae.Opcode = iota MSG_OPCODE_ACK ) //export onTerm func onTerm(_ C.int) { ec.Stop() } type MsgHello struct { name string text string } func msgHelloSerialize(name string, text string) salticidae.Msg { serialized := salticidae.NewDataStream() t := make([]byte, 4) binary.LittleEndian.PutUint32(t, uint32(len(name))) serialized.PutData(t) serialized.PutData([]byte(name)) serialized.PutData([]byte(text)) return salticidae.NewMsg( MSG_OPCODE_HELLO, salticidae.NewByteArrayFromDataStreamByMove(serialized)) } func msgHelloUnserialize(msg salticidae.Msg) MsgHello { p := msg.GetPayload() length := binary.LittleEndian.Uint32(p.GetData(4)) name := string(p.GetData(int(length))) text := string(p.GetData(p.Size())) p.Free() return MsgHello { name: name, text: text } } func msgAckSerialize() salticidae.Msg { return salticidae.NewMsg(MSG_OPCODE_ACK, salticidae.NewByteArray()) } type MyNet struct { net salticidae.MsgNetwork name string } var alice, bob MyNet //export onReceiveHello func onReceiveHello(__msg *C.struct_msg_t, _conn *C.struct_msgnetwork_conn_t) { _msg := salticidae.Msg(__msg) conn := salticidae.MsgNetworkConn(_conn) net := conn.GetNet() name := bob.name if net == alice.net { name = alice.name } msg := msgHelloUnserialize(_msg) fmt.Printf("[%s] %s says %s\n", name, msg.name, msg.text) ack := msgAckSerialize() net.SendMsg(ack, conn) ack.Free() } //export onReceiveAck func onReceiveAck(_ *C.struct_msg_t, _conn *C.struct_msgnetwork_conn_t) { conn := salticidae.MsgNetworkConn(_conn) net := conn.GetNet() name := bob.name if net == alice.net { name = alice.name } fmt.Printf("[%s] the peer knows\n", name) } //export connHandler func connHandler(_conn *C.struct_msgnetwork_conn_t, connected C.bool) { conn := salticidae.MsgNetworkConn(_conn) net := conn.GetNet() n := &bob if net == alice.net { n = &alice } name := n.name if connected { if conn.GetMode() == salticidae.CONN_MODE_ACTIVE { fmt.Printf("[%s] Connected, sending hello.", name) hello := msgHelloSerialize(name, "Hello there!") n.net.SendMsg(hello, conn) hello.Free() } else { fmt.Printf("[%s] Accepted, waiting for greetings.\n", name) } } else { fmt.Printf("[%s] Disconnected, retrying.\n", name) net.Connect(conn.GetAddr()) } } func genMyNet(ec salticidae.EventContext, name string) MyNet { netconfig := salticidae.NewMsgNetworkConfig() n := MyNet { net: salticidae.NewMsgNetwork(ec, netconfig), name: name, } netconfig.Free() return n } func main() { ec = salticidae.NewEventContext() alice_addr := salticidae.NewAddrFromIPPortString("127.0.0.1:12345") bob_addr := salticidae.NewAddrFromIPPortString("127.0.0.1:12346") alice = genMyNet(ec, "Alice") bob = genMyNet(ec, "Bob") alice.net.RegHandler(MSG_OPCODE_HELLO, salticidae.MsgNetworkMsgCallback(C.onReceiveHello)) alice.net.RegHandler(MSG_OPCODE_ACK, salticidae.MsgNetworkMsgCallback(C.onReceiveAck)) alice.net.RegConnHandler(salticidae.MsgNetworkConnCallback(C.connHandler)) bob.net.RegHandler(MSG_OPCODE_HELLO, salticidae.MsgNetworkMsgCallback(C.onReceiveHello)) bob.net.RegHandler(MSG_OPCODE_ACK, salticidae.MsgNetworkMsgCallback(C.onReceiveAck)) bob.net.RegConnHandler(salticidae.MsgNetworkConnCallback(C.connHandler)) alice.net.Start() bob.net.Start() alice.net.Listen(alice_addr) bob.net.Listen(bob_addr) alice.net.Connect(bob_addr) bob.net.Connect(alice_addr) alice_addr.Free() bob_addr.Free() ev_int := salticidae.NewSigEvent(ec, salticidae.SigEventCallback(C.onTerm)) ev_int.Add(salticidae.SIGINT) ev_term := salticidae.NewSigEvent(ec, salticidae.SigEventCallback(C.onTerm)) ev_term.Add(salticidae.SIGTERM) ec.Dispatch() ev_int.Free() ev_term.Free() alice.net.Free() bob.net.Free() ec.Free() }