RuNES ===== As we know, there have been a ton of NES emulators implementation in various kinds of languages (mostly C). All of these emulators come with different accuracy and portability. RuNES is an attempt to implement a reasonably accurate (instruction level accurate), light-weight and efficient emulation core library written in Rust. Unlike sprocketnes_ or pinky_, RuNES strives to provide with a clean and minimal core library without standard library (i.e., without Box, Rc, Vectors, etc.) that could be compiled and easily ported to embedded environments. Of course, a simple SDL-based GUI is implemented as a demonstration of use. Feature ======= - Core library with minimal use of the Rust core crate, and zero use of std. - Support standard 6502 instruction set (unofficial instruction will be considered in the future). - Instruction-level accuracy with accurate CPU/PPU timing. Guidelines ========== - Never use std in the core library. - At the same time, avoid ``unsafe`` as much as possible, but use it at discretion to improve performance: remove unnecessary checks within a very localized context. - Keep the core library code base minimal. .. _sprocketnes: https://github.com/pcwalton/sprocketnes .. _pinky: https://github.com/koute/pinky Build ===== :: cargo build --release