From ff10a24cfc2a99047c39816ea93c804d40a149c6 Mon Sep 17 00:00:00 2001 From: Determinant Date: Fri, 17 Nov 2017 12:38:09 -0500 Subject: ... --- README.rst | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/README.rst b/README.rst index 240689e..6712025 100644 --- a/README.rst +++ b/README.rst @@ -3,12 +3,12 @@ RuNES As we know, there have been a ton of NES emulators implementation in various kinds of languages (mostly C). All of these emulators come with different -accuracy and portability. RuNES is an attempt to implement a reasonably +accuracy and portability. RuNES is an attempt to build a reasonably accurate (instruction level accurate), light-weight and efficient emulation -core library written in Rust. Unlike sprocketnes_ or pinky_, RuNES strives to +core library using Rust. Unlike sprocketnes_ or pinky_, RuNES strives to provide with a clean and minimal core library without standard library (i.e., without Box, Rc, Vectors, etc.) that could be compiled and easily ported to -embedded environments. Of course, a simple SDL-based GUI is implemented as a +embedded environments. Of course, a simple SDL-based GUI is also provided as a demonstration of use. Feature @@ -37,4 +37,5 @@ Build ===== :: + cargo build --release -- cgit v1.2.3-70-g09d2