From 96a32415ab43377cf1575bd3f4f2980f58028209 Mon Sep 17 00:00:00 2001 From: Determinant Date: Fri, 14 Aug 2015 11:51:42 +0800 Subject: add implementation for kaldi io (by ymz) --- .../src/tools/ATLAS/include/contrib/SSE3Dnow.h | 709 +++++++++++++++++++++ 1 file changed, 709 insertions(+) create mode 100644 kaldi_io/src/tools/ATLAS/include/contrib/SSE3Dnow.h (limited to 'kaldi_io/src/tools/ATLAS/include/contrib/SSE3Dnow.h') diff --git a/kaldi_io/src/tools/ATLAS/include/contrib/SSE3Dnow.h b/kaldi_io/src/tools/ATLAS/include/contrib/SSE3Dnow.h new file mode 100644 index 0000000..a783749 --- /dev/null +++ b/kaldi_io/src/tools/ATLAS/include/contrib/SSE3Dnow.h @@ -0,0 +1,709 @@ +#if !defined(ATL_GAS_x8632) && !defined(ATL_GAS_x8664) + #error "This kernel requires gas x86 assembler!" +#endif +#ifndef Mstr /* Added by RCW to make multiline macros work */ + #define Mstr2(m) # m + #define Mstr(m) Mstr2(m) +#endif +/* The mening of the defined macros is as follows: + * VECLEN: The length of a singleprecision vector register + * vec_add: Add to single precision vectors. + * vec_mul: Multiply to single precision vectors. + * vec_mov: Moves data around + * vec_mov1: Load one element in a vector and zero all other entries! + * vec_splat: Load one element relpicated in all positions in the vector. + * vec_load_apart: Load elements from different memory positions into a register. + * vec_sum: Sums a register. + * vec_store_one: Stores lowest element in vector to memory, no zero-extend! + * Meaning of suffixes is as follows: + * mr means memory to register + * rr means register to register + * rm means register to memory + * a means that instruction needs aligned data + * 1 means that the instructions only operates on the lowest element of the + * vector. + * + * The _1 instructions work under one important assumption: That you never mix + * them with regular instructions, e.g. loading into a register with a normal + * mov, and then using add_rr_1 will not work under 3dnow! since it is in + * reality a normal add. However, if using a mov_1 first, the upper part of + * the register will be zeroed, and it will therefore work. The _1 system is + * more robust under SSE, but other architectures might be implemented the + * same way as 3dnow! + * + * RCW: I added the following functionality for SSE only (note that vw may + * be overwritten with intermediate results, but is not used as input, + * and that all input array may be overwritten wt intermediate results. + * VL : vector length -1): + * vec_red(vd, vw) : vd[0] = sum(vd[0:VL]) + * vec_red2(v1, v2, vw) : v1[0] = sum(v1[0:VL]); v1[1] = sum(v2[0:VL]) + * vec_red4(v0, v1, v2, v3 vw1, vw2) : + * v0[0] = sum(v0[0:VL]); v0[1] = sum(v1[0:VL]) + * if type = double: + * v2[0] = sum(v2[0:VL]); v2[1] = sum(v3[0:VL]) + * else + * v0[2] = sum(v2[0:VL]); v0[3] = sum(v3[0:VL]) + * vec_zero(vd) : vd[0:VL] = 0.0 + */ + + +/* Things to try: + * Non-temporal stores + * Sequences of instructions instead of movups + * + * + * + * + */ + + + +#define gen_vec_rr(op,reg1,reg2) \ + __asm__ __volatile__ (#op " " #reg1 ", " #reg2 \ + : /* nothing */ \ + : /* nothing */) + + +#define w(p) p + +#define nop() __asm__ __volatile__ ("nop") + +#define rep() __asm__ __volatile__ ("rep") + +#define align() __asm__ __volatile__ (".align 16") + + +#ifdef x87double + +#define st0 %%st(0) +#define st1 %%st(1) +#define st2 %%st(2) +#define st3 %%st(3) +#define st4 %%st(4) +#define st5 %%st(5) +#define st6 %%st(6) +#define st7 %%st(7) + + +#define gen_stack_rt(op,reg) \ + __asm__ __volatile__ (#op " " #reg \ + : /* nothing */ \ + : /* nothing */) + +#define gen_stack_tr(op,reg) \ + __asm__ __volatile__ (#op " %%st(0)," #reg \ + : \ + : ) + + +#define gen_stack_rr(op,reg1,reg2) \ + __asm__ __volatile__ (#op " " #reg1 ", " #reg2 \ + : /* nothing */ \ + : /* nothing */) + +#define gen_stack_t(op) \ + __asm__ __volatile__ (#op \ + : /* nothing */ \ + : /* nothing */) + + +#define gen_stack_tm(op,mem) \ + __asm__ __volatile__ (#op " %0" \ + : "=m" (((mem)[0])) \ + : ) + +#define gen_stack_mt(op,mem) \ + __asm__ __volatile__ (#op " %0" \ + : \ + : "m" (((mem)[0]))) + + +#define stack_mov_mt_push(mem) gen_stack_mt(fldl,mem) + +#define stack_add_tr_pop(reg) gen_stack_tr(faddp,reg) +#define stack_add_mt(mem) gen_stack_mt(faddl,mem) + +#define stack_mul_tr(reg) gen_stack_tr(fmul,reg) +#define stack_mul_tr_pop(reg) gen_stack_tr(fmulp,reg) +#define stack_mul_mt(mem) gen_stack_mt(fmul,mem) + +#define stack_mov_tm_pop(mem) gen_stack_tm(fstpl,mem) + +#define stack_zero_push() gen_stack_t(fldz) + +#endif /* x87double */ + +#ifdef SSE + +/* Peculiarities of SSE: Alignment is good, but not mandatory. It is possible to + * load/store from misaligned adresses using movups at a cost of some cycles. Loading + * using mul/add must always be aligned. Alignment is 16 bytes. + * No muladd. + */ + + + +#define gen_vec_mr(op,mem,reg) \ + __asm__ __volatile__ (#op " %0, " #reg \ + : /* nothing */ \ + : "m" (((mem)[0])), "m" (((mem)[1])), "m" (((mem)[2])), "m" (((mem)[3]))) + + +#define gen_vec_rm(op,reg,mem) \ + __asm__ __volatile__ (#op " " #reg ", %0" \ + : "=m" (((mem)[0])), "=m" (((mem)[1])), "=m" (((mem)[2])), "=m" (((mem)[3])) \ + : /* nothing */ ) + + + + +#define VECLEN 4 + +#define reg0 %%xmm0 +#define reg1 %%xmm1 +#define reg2 %%xmm2 +#define reg3 %%xmm3 +#define reg4 %%xmm4 +#define reg5 %%xmm5 +#define reg6 %%xmm6 +#define reg7 %%xmm7 +#ifdef ATL_GAS_x8664 + #define reg8 %%xmm8 + #define reg9 %%xmm9 + #define reg10 %%xmm10 + #define reg11 %%xmm11 + #define reg12 %%xmm12 + #define reg13 %%xmm13 + #define reg14 %%xmm14 + #define reg15 %%xmm15 +#endif + +#define vec_mov_mr(mem,reg) gen_vec_mr(movups,mem,reg) +#define vec_mov_rm(reg,mem) gen_vec_rm(movups,reg,mem) +#define vec_mov_mr_a(mem,reg) gen_vec_mr(movaps,mem,reg) +#define vec_mov_rm_a(reg,mem) gen_vec_rm(movaps,reg,mem) +#define vec_mov_rr(reg1,reg2) gen_vec_rr(movaps,reg1,reg2) + +#define vec_add_mr_a(mem,reg) gen_vec_mr(addps,mem,reg) +#define vec_mul_mr_a(mem,reg) gen_vec_mr(mulps,mem,reg) + +#define vec_add_rr(mem,reg) gen_vec_rr(addps,mem,reg) +#define vec_mul_rr(mem,reg) gen_vec_rr(mulps,mem,reg) + +#define vec_mov_mr_1(mem,reg) gen_vec_mr(movss,mem,reg) +#define vec_mov_rm_1(reg,mem) gen_vec_rm(movss,reg,mem) +#define vec_mov_rr_1(reg1,reg2) gen_vec_rr(movss,reg1,reg2) + +#define vec_add_mr_1(mem,reg) gen_vec_mr(addss,mem,reg) +#define vec_add_rr_1(reg1,reg2) gen_vec_rr(addss,reg1,reg2) + +#define vec_mul_mr_1(mem,reg) gen_vec_mr(mulss,mem,reg) +#define vec_mul_rr_1(reg1,reg2) gen_vec_rr(mulss,reg1,reg2) + +#define vec_unpack_low(reg1,reg2) gen_vec_rr(unpcklps,reg1,reg2) +#define vec_unpack_high(reg1,reg2) gen_vec_rr(unpckhps,reg1,reg2) +#define vec_shuffle(mode,reg1,reg2) vec_shuffle_wrap(mode,reg1,reg2) +#define vec_shuffle_wrap(mode,reg1,reg2) \ + __asm__ __volatile__ ("shufps " #mode ", " #reg1 ", " #reg2 \ + : /* nothing */\ + : /* nothing */) + +/* Hack! */ +/* To use this instruction be sure that register 7 is not in use!!! */ +/* It must be possible to reduce this sequence to only four instructions. + * please tell me how! */ +#define vec_sum(reg) vec_sum_wrap(reg) +#define vec_sum_wrap(reg) \ + __asm__ __volatile__ ("movhlps " #reg ", %%xmm7\n"\ + "addps " #reg ", %%xmm7\n"\ + "movaps %%xmm7, " #reg "\n"\ + "shufps $1, " #reg ", %%xmm7\n"\ + "addss %%xmm7, " #reg "\n"\ + : /* nothing */\ + : /* nothing */) + +/* RCW: added to safely replace vec_sum (vec reduce), and use SSE3 when avail */ +#define vec_zero(vd) __asm__ __volatile__("xorps " Mstr(vd) ", " Mstr(vd) ::) +#ifdef ATL_SSE3 + #define vec_red(vr, vwrk) \ + __asm__ __volatile__("haddps " Mstr(vr) ", " Mstr(vr) "\n"\ + "haddps " Mstr(vr) ", " Mstr(vr) "\n" ::) +/* + * haddps v1 v0 # v0 = {v1cd, v1ab, v0cd, v0ab} + * haddps v0 v0 # v0 = {v1abcd, v0abcd, v1abcd, v0abcd} + */ + #define vec_red2(v0, v1, vwork) \ + __asm__ __volatile__("haddps " Mstr(v1) ", " Mstr(v0) "\n"\ + "haddps " Mstr(v0) ", " Mstr(v0) "\n" ::) +/* + * haddps v1, v0 # v0 = {v1cd,v1ab,v0cd,v0ab} + * haddps v3, v2 # v2 = {v3cd,v3ab,v2cd,v2ab} + * haddps v2, v0 # v0 = {v3abcd,v2abcd,v1abcd, v0abcd} + */ + #define vec_red4(v0, v1, v2, v3, w0, w1) \ + __asm__ __volatile__("haddps " Mstr(v1) ", " Mstr(v0) "\n"\ + "haddps " Mstr(v3) ", " Mstr(v2) "\n"\ + "haddps " Mstr(v2) ", " Mstr(v0) "\n" ::) +#elif defined(ATL_SSE2) + #define vec_red(vr, vwrk) \ + __asm__ __volatile__ ("pshufd $0xEE, " Mstr(vr) ", " Mstr(vwrk) "\n"\ + "addps " Mstr(vwrk) ", " Mstr(vr) "\n"\ + "pshufd $0xE5, " Mstr(vr) ", " Mstr(vwrk) "\n"\ + "addss " Mstr(vwrk) ", " Mstr(vr) "\n"\ + ::) +#else + #define vec_red(vr, vwrk) \ + __asm__ __volatile__ ("movhlps " Mstr(vr) ", " Mstr(vwrk) "\n"\ + "addps " Mstr(vwrk) ", " Mstr(vr) "\n"\ + "movaps " Mstr(vr) ", " Mstr(vwrk) "\n"\ + "shufps $0xE5, " Mstr(vr) ", " Mstr(vr) "\n"\ + "addss " Mstr(vwrk) ", " Mstr(vr) "\n"\ + ::) +#endif +#ifndef ATL_SSE3 /* codes that are the same for SSE2 and SSE1 */ +/* + # v0 = {v0d,v0c,v0b,v0a} + # v1 = {v1d,v1c,v1b,v1a} + movaps v0, vw # vw = {v0d,v0c,v0b,v0a} + unpacklps v1, v0 # v0 = {v1b,v0b,v1a,v0a} + unpackhps v1, vw # vw = {v1d,v0d,v1c,v0c} + addps vw, v0 # v0 = {v1bd,v0bd,v1ac,v0ac} + movhlps v0, vw # vw = {X , X,v1bd,v0bd} + addps vw, v0 # v0 = {X , X,v1abcd,v0abcd} +*/ + #define vec_red2(v0, v1, vw) \ + __asm__ __volatile__ ("movaps " Mstr(v0) ", " Mstr(vw) "\n"\ + "unpcklps " Mstr(v1) ", " Mstr(v0) "\n"\ + "unpckhps " Mstr(v1) ", " Mstr(vw) "\n"\ + "addps " Mstr(vw) ", " Mstr(v0) "\n"\ + "movhlps " Mstr(v0) ", " Mstr(vw) "\n"\ + "addps " Mstr(vw) ", " Mstr(v0) "\n"\ + ::) +/* + * movaps v0, w0 # w0 = {v0d, v0c, v0b, v0a} + * unpcklps v1, v0 # v0 = {v1b, v0b, v1a, v0a} + * movaps v2, w1 # w1 = {v2d, v2c, v2b, v2a} + * unpckhps v1, w0 # w0 = {v1d, v0d, v1c, v0c} + * unpcklps v3, v2 # v2 = {v3b, v2b, v3a, v2a} + * addps w0, v0 # v0 = {v1bd, v0bd, v1ac, v0ac} + * unpckhps v3, w1 # w1 = {v3d, v2d, v3c, v2c} + * movaps v0, w0 # w0 = {v1bd, v0bd, v1ac, v0ac} + * addps w1, v2 # v2 = {v3bd, v2bd, v3ac, v2ac} + * shufps $0x44,v2,v0 # v0 = {v3ac, v2ac, v1ac, v0ac} + * shufps $0xEE,v2,w0 # w0 = {v3bd, v2bd, v1bd, v0bd} + * addps w0, v0 # v0 = {v3abcd, v2abcd, v1abcd, v0abcd} + */ + #define vec_red4(v0, v1, v2, v3, w0, w1) \ + __asm__ __volatile__ ("movaps " Mstr(v0) ", " Mstr(w0) "\n"\ + "unpcklps " Mstr(v1) ", " Mstr(v0) "\n"\ + "movaps " Mstr(v2) ", " Mstr(w1) "\n"\ + "unpckhps " Mstr(v1) ", " Mstr(w0) "\n"\ + "unpcklps " Mstr(v3) ", " Mstr(v2) "\n"\ + "addps " Mstr(w0) ", " Mstr(v0) "\n"\ + "unpckhps " Mstr(v3) ", " Mstr(w1) "\n"\ + "movaps " Mstr(v0) ", " Mstr(w0) "\n"\ + "addps " Mstr(w1) ", " Mstr(v2) "\n"\ + "shufps $0x44, " Mstr(v2) ", " Mstr(v0) "\n"\ + "shufps $0xEE, " Mstr(v2) ", " Mstr(w0) "\n"\ + "addps " Mstr(w0) ", " Mstr(v0) "\n"\ + ::) +#endif + +#define vec_splat(mem,reg) vec_splat_wrap(mem,reg) +#define vec_splat_wrap(mem,reg) \ + __asm__ __volatile__ ("movss %0, " #reg "\n"\ + "unpcklps " #reg ", " #reg "\n"\ + "movlhps " #reg ", " #reg "\n"\ + : /* nothing */ \ + : "m" ((mem)[0])) + + +/* This instruction sequence appears courtesy of Camm Maguire. */ +#define vec_sum_full(reg0,reg1,reg2,reg3,regout,empty0,empty1) vec_sum_full_wrap(reg0,reg1,reg2,reg3,regout,empty0,empty1) +#define vec_sum_full_wrap(reg0,reg1,reg2,reg3,regout,empty0,empty1) \ + __asm__ __volatile__ ("movaps " #reg0 "," #empty0 "\n"\ + "unpcklps " #reg1 "," #reg0 "\n"\ + "movaps " #reg2 "," #empty1 "\n"\ + "unpckhps " #reg1 "," #empty0 "\n"\ + "unpcklps " #reg3 "," #reg2 "\n"\ + "addps " #empty0 "," #reg0 "\n"\ + "unpckhps " #reg3 "," #empty1 "\n"\ + "movaps " #reg0 "," #regout "\n"\ + "addps " #empty1 "," #reg2 "\n"\ + "shufps $0x44," #reg2 "," #reg0 "\n"\ + "shufps $0xee," #reg2 "," #regout "\n"\ + "addps " #reg0 "," #regout "\n"\ + : /* nothing */ \ + : /* nothing */) + + + +typedef float vector[VECLEN]; + +#endif /* end ifdef SSE */ + + +#ifdef SSE2 + +/* Peculiarities of SSE: Alignment is good, but not mandatory. It is possible to + * load/store from misaligned adresses using movups at a cost of some cycles. Loading + * using mul/add must always be aligned. Alignment is 16 bytes. + * No muladd. + */ + + + +#define gen_vec_mr(op,mem,reg) \ + __asm__ __volatile__ (#op " %0, " #reg \ + : /* nothing */ \ + : "m" (((mem)[0])), "m" (((mem)[1]))) + + +#define gen_vec_rm(op,reg,mem) \ + __asm__ __volatile__ (#op " " #reg ", %0" \ + : "=m" (((mem)[0])), "=m" (((mem)[1])) \ + : /* nothing */ ) + + + + +#define VECLEN 2 + +#define reg0 %%xmm0 +#define reg1 %%xmm1 +#define reg2 %%xmm2 +#define reg3 %%xmm3 +#define reg4 %%xmm4 +#define reg5 %%xmm5 +#define reg6 %%xmm6 +#define reg7 %%xmm7 +#ifdef ATL_GAS_x8664 + #define reg8 %%xmm8 + #define reg9 %%xmm9 + #define reg10 %%xmm10 + #define reg11 %%xmm11 + #define reg12 %%xmm12 + #define reg13 %%xmm13 + #define reg14 %%xmm14 + #define reg15 %%xmm15 +#endif + + +#define vec_mov_mr(mem,reg) gen_vec_mr(movupd,mem,reg) +#define vec_mov_rm(reg,mem) gen_vec_rm(movupd,reg,mem) +#define vec_mov_mr_a(mem,reg) gen_vec_mr(movapd,mem,reg) +#define vec_mov_rm_a(reg,mem) gen_vec_rm(movapd,reg,mem) +#define vec_mov_rr(reg1,reg2) gen_vec_rr(movapd,reg1,reg2) + +#define vec_add_mr_a(mem,reg) gen_vec_mr(addpd,mem,reg) +#define vec_mul_mr_a(mem,reg) gen_vec_mr(mulpd,mem,reg) + +#define vec_add_rr(mem,reg) gen_vec_rr(addpd,mem,reg) +#define vec_mul_rr(mem,reg) gen_vec_rr(mulpd,mem,reg) + +#define vec_mov_mr_1(mem,reg) gen_vec_mr(movsd,mem,reg) +#define vec_mov_rm_1(reg,mem) gen_vec_rm(movsd,reg,mem) +#define vec_mov_rr_1(reg1,reg2) gen_vec_rr(movsd,reg1,reg2) + +#define vec_add_mr_1(mem,reg) gen_vec_mr(addsd,mem,reg) +#define vec_add_rr_1(reg1,reg2) gen_vec_rr(addsd,reg1,reg2) + +#define vec_mul_mr_1(mem,reg) gen_vec_mr(mulsd,mem,reg) +#define vec_mul_rr_1(reg1,reg2) gen_vec_rr(mulsd,reg1,reg2) + +#define vec_splat(mem,reg) vec_splat_wrap(mem,reg) +#define vec_splat_wrap(mem,reg) \ + __asm__ __volatile__ ("movsd %0, " #reg "\n"\ + "unpcklpd " #reg ", " #reg \ + : /* nothing */ \ + : "m" ((mem)[0])) + +/* Hack! */ +/* To use this instruction be sure that register 7 is not in use!!! */ +#define vec_sum(reg) vec_sum_wrap(reg) +#define vec_sum_wrap(reg) \ + __asm__ __volatile__ ("movhlps " #reg ", %%xmm7\n"\ + "addpd %%xmm7, " #reg "\n"\ + : /* nothing */\ + : /* nothing */) +/* + * Added by RCW to improve performance and avoid xmm7 hack (replace vec_sum) + */ +#define vec_zero(vd) __asm__ __volatile__("xorps " Mstr(vd) ", " Mstr(vd) ::) +#ifdef ATL_SSE3 + #define vec_red(vr, vwrk) \ + __asm__ __volatile__("haddpd " Mstr(vr) ", " Mstr(vr) "\n" ::) + #define vec_red2(v0, v1, vw) \ + __asm__ __volatile__("haddpd " Mstr(v1) ", " Mstr(v0) "\n" ::) + #define vec_red4(v0, v1, v2, v3, w0, w1) \ + __asm__ __volatile__("haddpd " Mstr(v1) ", " Mstr(v0) "\n"\ + "haddpd " Mstr(v3) ", " Mstr(v2) "\n"\ + ::) +#else + #define vec_red(vr, vwrk) \ + __asm__ __volatile__ ("pshufd $0xEE, " Mstr(vr) ", " Mstr(vwrk) "\n"\ + "addsd " Mstr(vwrk) ", " Mstr(vr) "\n" ::) +/* + * movapd v0, vw # vw = {v0b, v0a} + * unpcklpd v1,v0 # v0 = {v1a, v0a} + * unpckhpd v1, vw # vw = {v1b, v0b} + * addpd vw, v0 # v0 = {v1ab,v0ab} + */ + #define vec_red2(v0, v1, vw) \ + __asm__ __volatile__("movapd " Mstr(v0) ", " Mstr(vw) "\n"\ + "unpcklpd " Mstr(v1) ", " Mstr(v0) "\n"\ + "unpckhpd " Mstr(v1) ", " Mstr(vw) "\n"\ + "addpd " Mstr(vw) ", " Mstr(v0) "\n"\ + ::) +/* + * movapd v0, w0 # w0 = {v0b, v0a} + * movapd v2, w1 # w1 = {v2b, v2a} + * unpcklpd v1, v0 # v0 = {v1a, v0a} + * unpcklpd v3, v2 # v2 = {v3a, v2a} + * unpckhpd v1, w0 # w0 = {v1b, v0b} + * unpckhpd v3, w1 # w1 = {v3b, v2b} + * addpd w0, v0 # v0 = {v1ab, v0ab} + * addpd w1, v2 # v2 = {v3ab, v2ab} + */ + #define vec_red4(v0, v1, v2, v3, w0, w1) \ + __asm__ __volatile__("movapd " Mstr(v0) ", " Mstr(w0) "\n"\ + "movapd " Mstr(v2) ", " Mstr(w1) "\n"\ + "unpcklpd " Mstr(v1) ", " Mstr(v0) "\n"\ + "unpcklpd " Mstr(v3) ", " Mstr(v2) "\n"\ + "unpckhpd " Mstr(v1) ", " Mstr(w0) "\n"\ + "unpckhpd " Mstr(v3) ", " Mstr(w1) "\n"\ + "addpd " Mstr(w0) ", " Mstr(v0) "\n"\ + "addpd " Mstr(w1) ", " Mstr(v2) "\n"\ + ::) +#endif + +#define vec_sum_full(reg1,reg2,empty1) vec_sum_full_wrap(reg1,reg2,empty1) +#define vec_sum_full_wrap(reg1,reg2,empty1) \ + __asm__ __volatile__ ("movhlps " #reg2 ", " #empty1 "\n"\ + "movlhps " #reg2 ", " #empty1 "\n"\ + "addpd " #empty1 ", " #reg1 "\n"\ + : /* nothing */\ + : /* nothing */) + + +typedef double vector[VECLEN]; + +#endif /* end ifdef SSE2 */ + + +#ifdef THREEDNOW + +/* Peculiarities of 3DNOW. Alignment is not an issue, + * all alignments are legal, however alignment gives a speed increase. + * The vec_acc instruction can be used to sum to registers at once more efficiently + * than a series of vec_sum and vec_store_one + * No muladd. + */ + + +#define gen_vec_mr(op,mem,reg) \ + __asm__ __volatile__ (#op " %0, " #reg \ + : /* nothing */ \ + : "m" (((mem)[0])), "m" (((mem)[1]))) + +#define gen_vec_rm(op,reg,mem) \ + __asm__ __volatile__ (#op " " #reg ", %0" \ + : "=m" (((mem)[0])), "=m" (((mem)[1])) \ + : /* nothing */ ) + + + + +#define VECLEN 2 + +#define reg0 %%mm0 +#define reg1 %%mm1 +#define reg2 %%mm2 +#define reg3 %%mm3 +#define reg4 %%mm4 +#define reg5 %%mm5 +#define reg6 %%mm6 +#define reg7 %%mm7 + +#define vec_add_mr(mem,reg) gen_vec_mr(pfadd,mem,reg) +#define vec_mul_mr(mem,reg) gen_vec_mr(pfmul,mem,reg) +#define vec_mov_mr(mem,reg) gen_vec_mr(movq,mem,reg) +#define vec_mov_rm(reg,mem) gen_vec_rm(movq,reg,mem) +#define vec_add_rr(reg1,reg2) gen_vec_rr(pfadd,reg1,reg2) +#define vec_mul_rr(reg1,reg2) gen_vec_rr(pfmul,reg1,reg2) +#define vec_acc_rr(reg1,reg2) gen_vec_rr(pfacc,reg1,reg2) +#define vec_mov_rr(reg1,reg2) gen_vec_rr(movq,reg1,reg2) + +#define vec_sum(reg) gen_vec_rr(pfacc,reg,reg) +#define vec_sum_full(reg1,reg2) gen_vec_rr(pfacc,reg1,reg2) + +#define vec_mov_mr_1(mem,reg) gen_vec_mr(movd,mem,reg) +#define vec_mov_rm_1(reg,mem) gen_vec_rm(movd,reg,mem) +#define vec_mov_rr_1(reg1,reg2) gen_vec_rr(movd,reg1,reg2) + +#define vec_add_rr_1(reg1,reg2) gen_vec_rr(pfadd,reg1,reg2) +#define vec_mul_rr_1(reg1,reg2) gen_vec_rr(pfmul,reg1,reg2) + + +#define vec_splat(mem,reg) vec_splat_wrap(mem,reg) +#define vec_splat_wrap(mem,reg) \ + __asm__ __volatile__ ("movd %0, " #reg "\n"\ + "punpckldq " #reg ", " #reg \ + : /* nothing */ \ + : "m" ((mem)[0])) + + +#define vec_load_apart(mem1,mem2,reg) vec_load_apart_wrap(mem1,mem2,reg) +#define vec_load_apart_wrap(mem1,mem2,reg) \ + __asm__ __volatile__ ("movd %0, " #reg "\n"\ + "punpckldq %1, " #reg \ + : /* nothing */ \ + : "m" ((mem1)[0]), "m" (((mem2)[0]))) + + +#define vec_zero(reg) gen_vec_rr(pxor,reg,reg) + +#define vec_enter() __asm__ __volatile__ ("femms") +#define vec_exit() __asm__ __volatile__ ("femms") + +#define align() __asm__ __volatile__ (".align 16") + + +typedef float vector[VECLEN]; + +#endif + + + + + +#ifdef ALTIVEC + +#define VECLEN 4 + +#define reg0 %%vr0 +#define reg1 %%vr1 +#define reg2 %%vr2 +#define reg3 %%vr3 +#define reg4 %%vr4 +#define reg5 %%vr5 +#define reg6 %%vr6 +#define reg7 %%vr7 +#define reg8 %%vr8 +#define reg9 %%vr9 +#define reg10 %%vr10 +#define reg11 %%vr11 +#define reg12 %%vr12 +#define reg13 %%vr13 +#define reg14 %%vr14 +#define reg15 %%vr15 +#define reg16 %%vr16 +#define reg17 %%vr17 +#define reg18 %%vr18 +#define reg19 %%vr19 +#define reg20 %%vr20 +#define reg21 %%vr21 +#define reg22 %%vr22 +#define reg23 %%vr23 +#define reg24 %%vr24 +#define reg25 %%vr25 +#define reg26 %%vr26 +#define reg27 %%vr27 +#define reg28 %%vr28 +#define reg29 %%vr29 +#define reg30 %%vr30 +#define reg31 %%vr31 + +#define gen_vec_mr(op,mem,reg) \ + __asm__ __volatile__ (#op " %0, " #reg \ + : /* nothing */ \ + : "m" (((mem)[0])), "m" (((mem)[1])), "m" (((mem)[2])), "m" (((mem)[3]))) + + +#define gen_vec_rm(op,reg,mem) \ + __asm__ __volatile__ (#op " " #reg ", %0" \ + : "=m" (((mem)[0])), "=m" (((mem)[1])), "=m" (((mem)[2])), "=m" (((mem)[3])) \ + : /* nothing */ ) + + +#define gen_alti3(op,reg1,reg2,regout) \ + __asm__ __volatile__ (#op " " #reg1 ", " #reg2 ", " #regout \ + : /* nothing */ \ + : /* nothing */) + +#define gen_alti_muladd(op,reg1,reg2,regout) \ + __asm__ __volatile__ (#op " " #reg1 ", " #reg2 ", " #regout ", " #regout \ + : /* nothing */ \ + : /* nothing */) + + + +#define vec_mov_mr_a(mem,reg) gen_vec_mr(lvx,mem,reg) +#define vec_mov_rm_a(reg,mem) gen_vec_rm(svx,reg,mem) +#define vec_muladd(reg1,reg2,regout) gen_alti3(vmaddfp,reg1,reg2,regout) + +#define vec_zero(reg) gen_alti3(vxor,reg,reg,reg) + + +typedef float vector[VECLEN]; + +#endif + + +#ifdef ALTIVEC_C + +/* These macros have been written by, or greatly inspired by, + * Nicholas A. Coult . Thanks. + */ + +/* assumes that last four registers are not in use! */ +#define transpose(x0,x1,x2,x3) \ +reg28 = vec_mergeh(x0,x2); \ +reg29 = vec_mergeh(x1,x3); \ +reg30 = vec_mergel(x0,x2); \ +reg31 = vec_mergel(x1,x3); \ +x0 = vec_mergeh(reg28,reg29); \ +x1 = vec_mergel(reg28,reg29); \ +x2 = vec_mergeh(reg30,reg31); \ +x3 = vec_mergel(reg30,reg31) + +#define vec_mov_rm(v, where) \ +low = vec_ld(0, (where)); \ +high = vec_ld(16, (where)); \ +p_vector = vec_lvsr(0, (int *)(where)); \ +mask = vec_perm((vector unsigned char)(0), (vector unsigned char)(-1), p_vector); \ +v = vec_perm(v, v, p_vector); \ +low = vec_sel(low, v, mask); \ +high = vec_sel(v, high, mask); \ +vec_st(low, 0, (where)); \ +vec_st(high, 16, (where)) + +#define vec_mov_mr_a(mem,reg) reg = vec_ld(0, mem) + +#define vec_mov_mr(u,v) \ +p_vector = (vector unsigned char)vec_lvsl(0, (int*)(v)); \ +low = (vector unsigned char)vec_ld(0, (v)); \ +high = (vector unsigned char)vec_ld(16, (v)); \ +u=(vector float)vec_perm(low, high, p_vector) + +#define vec_muladd(reg1,reg2,regout) regout = vec_madd(reg1,reg2,regout) +#define vec_add_rr(reg1,reg2) reg2 = vec_add(reg1,reg2) + +#define vec_zero(reg) reg = vec_xor(reg,reg) + +#define vec_sum_full(reg0,reg1,reg2,reg3,regout,empty0,empty1) \ +transpose(reg0, reg1,reg2,reg3,regout,empty0,empty1); \ +empty0 = vec_add(reg0,reg1); \ +empty1 = vec_add(reg2,reg3); \ +regout = vec_add(empty0,empty1) + + +#endif /* ALTIVEC_C */ + + + + + + + + -- cgit v1.2.3