// Copyright 2015 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package core import ( "github.com/ava-labs/coreth/core/state" "github.com/ava-labs/coreth/core/types" "github.com/ava-labs/coreth/core/vm" ) // Validator is an interface which defines the standard for block validation. It // is only responsible for validating block contents, as the header validation is // done by the specific consensus engines. type Validator interface { // ValidateBody validates the given block's content. ValidateBody(block *types.Block) error // ValidateState validates the given statedb and optionally the receipts and // gas used. ValidateState(block *types.Block, state *state.StateDB, receipts types.Receipts, usedGas uint64) error } // Prefetcher is an interface for pre-caching transaction signatures and state. type Prefetcher interface { // Prefetch processes the state changes according to the Ethereum rules by running // the transaction messages using the statedb, but any changes are discarded. The // only goal is to pre-cache transaction signatures and state trie nodes. Prefetch(block *types.Block, statedb *state.StateDB, cfg vm.Config, interrupt *uint32) } // Processor is an interface for processing blocks using a given initial state. type Processor interface { // Process processes the state changes according to the Ethereum rules by running // the transaction messages using the statedb and applying any rewards to both // the processor (coinbase) and any included uncles. Process(block *types.Block, statedb *state.StateDB, cfg vm.Config) (types.Receipts, []*types.Log, uint64, error) }