#include #include #include #include #include "semantics.h" #define NEW(type) ((type *)malloc(sizeof(type))) #ifdef CIBIC_DEBUG CTable_t ctable_create(Hashfunc_t hfunc, Printfunc_t pfunc) { CTable_t ct = NEW(CTable); memset(ct->head, 0, sizeof(CTNode*) * MAX_TABLE_SIZE); ct->hfunc = hfunc; ct->pfunc = pfunc; return ct; } #else CTable_t ctable_create(Hashfunc_t hfunc) { CTable_t ct = NEW(CTable); memset(ct->head, 0, sizeof(CTNode*) * MAX_TABLE_SIZE); ct->hfunc = hfunc; return ct; } #endif void *ctable_lookup(CTable_t ct, const char *key) { unsigned int hv = (ct->hfunc(key)) % MAX_TABLE_SIZE; CTNode *p = ct->head[hv]; for (; p; p = p->next) if (strcmp(p->key, key)) return p->val; return NULL; /* not found */ } void ctable_insert(CTable_t ct, const char *key, void *val, int lvl) { unsigned int hv = (ct->hfunc(key)) % MAX_TABLE_SIZE; CTNode *np = NEW(CTNode); np->key = key; np->val = val; np->lvl = lvl; np->next = ct->head[hv]; ct->head[hv] = np; } void ctable_clip(CTable_t ct, unsigned int hv, int max_lvl) { CTNode *p = ct->head[hv], *np; for (; p && p->lvl > max_lvl; p = np) { np = p->next; free(p); } ct->head[hv] = p; } CScope_t cscope_create() { CScope_t p = NEW(CScope); p->lvl = -1; p->top = NULL; #ifdef CIBIC_DEBUG p->tvar = ctable_create(bkdr_hash, cvar_print); p->ttype = ctable_create(bkdr_hash, ctype_print); #else p->tvar = ctable_create(bkdr_hash); p->ttype = ctable_create(bkdr_hash); #endif cscope_enter(p); return p; } void cscope_push_var(CScope_t cs, CVar *var) { #ifdef CIBIC_DEBUG assert(cs->top); #endif var->next = cs->top->vhead; cs->top->vhead = var; ctable_insert(cs->tvar, var->name, var, cs->lvl); } void cscope_push_type(CScope_t cs, CType *type) { #ifdef CIBIC_DEBUG assert(cs->top); #endif type->next = cs->top->thead; cs->top->thead = type; ctable_insert(cs->ttype, type->name, type, cs->lvl); } void cscope_enter(CScope_t cs) { CSNode *np = NEW(CSNode); np->next = cs->top; np->vhead = NULL; np->thead = NULL; cs->top = np; cs->lvl++; } void cscope_exit(CScope_t cs) { CSNode *lower = cs->top->next; CVar *vp; CType *tp; for (vp = cs->top->vhead; vp; vp = vp->next) ctable_clip(cs->tvar, bkdr_hash(vp->name), cs->lvl); for (tp = cs->top->thead; tp; tp = tp->next) ctable_clip(cs->ttype, bkdr_hash(tp->name), cs->lvl); free(cs->top); cs->top = lower; cs->lvl--; } void ctable_debug_print(CTable_t ct) { int i; fprintf(stderr, "*** CTable ***\n"); for (i = 0; i < MAX_TABLE_SIZE; i++) if (ct->head[i]) { CTNode *p; fprintf(stderr, "[%04d]", i); for (p = ct->head[i]; p; p = p->next) fprintf(stderr, "->[%s:%d]", ct->pfunc(p), p->lvl); fprintf(stderr, "\n"); } fprintf(stderr, "*** CTable ***\n"); } void cscope_debug_print(CScope_t cs) { int lvl = cs->lvl; CSNode *p; fprintf(stderr, "*** CScope ***\n"); for (p = cs->top; p; p = p->next) { CVar *vp; CType *tp; fprintf(stderr, "Level %d:\n", lvl--); fprintf(stderr, "Vars: "); for (vp = p->vhead; vp; vp = vp->next) fprintf(stderr, "%s ", vp->name); fprintf(stderr, "\nTypes: "); for (tp = p->thead; tp; tp = tp->next) fprintf(stderr, "%s ", tp->name); fprintf(stderr, "\n\n"); } fprintf(stderr, "Var Table:\n"); ctable_debug_print(cs->tvar); fprintf(stderr, "Type Table:\n"); ctable_debug_print(cs->ttype); fprintf(stderr, "*** CScope ***\n"); } CVar *cscope_lookup_var(CScope_t cs, const char *name) { return ctable_lookup(cs->tvar, name); } CType *cscope_lookup_type(CScope_t cs, const char *name) { return ctable_lookup(cs->ttype, name); } unsigned int bkdr_hash(const char *str) { unsigned int seed = 131; unsigned int hv = 0; while (*str) hv = hv * seed + (unsigned)(*str++); return hv % 5; } const char *cvar_print(void *var) { static char buff[MAX_DEBUG_PRINT_BUFF]; sprintf(buff, "%s", ((CVar *)var)->name); return buff; } const char *ctype_print(void *type) { static char buff[MAX_DEBUG_PRINT_BUFF]; sprintf(buff, "%s", ((CType *)type)->name); return buff; } CVar_t cvar_create(const char *name, CType *type) { CVar *cv = NEW(CVar); cv->name = name; cv->type = type; return cv; } CType_t ctype_create(const char *name, int type) { CType *ct = NEW(CType); ct->name = name; ct->type = type; return ct; }